potbs-economy

Latest

  • Pirates of the Burning Sea CEO on the economic revamp and a player-driven world

    by 
    Jef Reahard
    Jef Reahard
    03.14.2014

    Pirates of the Burning Sea recently celebrated its sixth anniversary as well as the one-year anniversary of parent company Portalus' decision to strike out on its own following the expiration of its Sony Online Entertainment publishing contract. The dev team is currently prepping a major economic revamp, but CEO Charles Ellis kindly spared a few moments to answer Massively's burning questions. Join us after the cut as we talk about life after SOE, the game's robust economy, and Portalus' future plans.

  • Isildur speaks out on the state of PVP and the PotBS economy

    by 
    Andrew Russo
    Andrew Russo
    04.12.2008

    Pirates of the Burning Sea patch 1.3 has been making more than a few waves since its inception. In a recent post to the PotBS community, Flying Lab designer Isildur discusses his views on the state of the economy. The basis is that Isildur, who mentions the economy as his baby, is not performing to specifications it was originally designed for. Players are making more than enough doubloons as traders, but PvPers are increasingly left behind. As he states, "PvP is not sustainable without doing other non-PvP activities." The economy has fallen into the hands of the care-bear. That's not a bad thing, of course, since money is being made and doubloons are being generated. The problem lies in those warehouses so many folks in PotBS like to store things in. There are a lot of doubloons being generated into the hands of a few people and those coins aren't going anywhere. This leads to inflation which means PvPers, who don't necessarily make too much from PvP, are forced to partake in economic activities in order to stay afloat.