ps3-delay

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  • Unreal Engine issues cause Midway's PS3 delays; prompt release dates for '08 promised

    by 
    Peter vrabel
    Peter vrabel
    10.02.2007

    Underneath the depths of a crater-sized hole left from their earlier Unreal Tournament 3 PS3 delay, Midway CEO David Zucker also made a rather bold statement about Midway's future Unreal Engine-based PS3 releases. Citing "technical issues of the Unreal Engine 3.0" as the main culprit for the PS3 delays of Stranglehold, Area 51: Blacksite and of course, Unreal Tournament 3, the conference call also included the assurances these technical issues have since been worked out, barring PS3 delays for future multiplatform releases in 2008 and beyond. Hmmm ... color PS3 fans bemused and slightly suspicious. After all, we're still left with a lingering sting from the triple whammy PS3 backhand they've dished out. If anything is certain, it's that death, taxes and occasional game delays are all but inevitable but we just hope Midway can stick to their guns to make one of those things, a thing of the past. Imagine ... no taxes! [Insert lolz here.]

  • Sony: European PS3 delay "not true"

    by 
    Cyrus Farivar
    Cyrus Farivar
    10.13.2006

    Well, apparently Sony caught wind of the reports of possible PS3 delays in Europe and has vehemently denied them. According to an unnamed Sony spokesperson quoted in GamesIndustry.biz: "Any reports of a further delay to the launch of the PS3 in Europe are categorically not true. We are still fully committed to a March 2007 launch date. Ken Kutaragi has not done any media briefings since the Tokyo Game Show, and the story is not true." So there you have it Europeans, you can rest easy now -- you've still got only five months to come up with those 500 euros ($627).