Quadriplegic

Latest

  • Cleveland FES Center

    Paralyzed man first to move his arm by thinking about it

    by 
    Steve Dent
    Steve Dent
    03.29.2017

    Helping paralyzed people move on their own has been a lot tougher than 1970s TV shows led us to believe it would be. For what they believe is the first time, researchers used tech to bypass a quadriplegic patient's severed spinal cord, helping him move his own hand with his mind and feed himself without aid. The work could lead to "a new generation of neurotechnologies that we all hope will one day restore mobility and independence for people with paralysis," says research lead Leigh Hocherg.

  • Mind-controlled robot gives the disabled a taste of home

    by 
    Jon Fingas
    Jon Fingas
    11.30.2015

    Brain-controlled robot limbs have already helped the disabled gain some mobility, but full-fledged robots have proven elusive: how do you use thoughts to steer a free-roaming machine? Swiss researchers think they have the answer. They've developed a mind-controlled telepresence robot that lets those with motor disabilities travel when it would otherwise be impractical. It's ultimately a laptop on a pedestal, but it uses clever semi-autonomous software to take the hard work out of controlling where the robot goes. You only have to don an EEG-based cap and imagine moving your hands or feet -- the robot plots a path based on your commands, and avoids obstacles all on its own.

  • Brain implants help the paralyzed type faster

    by 
    Jon Fingas
    Jon Fingas
    09.28.2015

    It's possible for paralysis victims to type and otherwise communicate with the world, but they usually have to do so at a glacial pace. They might not be nearly so limited in the future, though. In experiments combining BrainGate2 (a high-speed neural implant system) with text entry software, researchers had a Lou Gehrig's sufferer type words at six words per minute. While that may not sound quick on the surface, it's incredibly fast for someone relying solely on mental activity to write a message.

  • Quadriplegic racer will drive a Corvette using only his head

    by 
    Jon Fingas
    Jon Fingas
    05.13.2014

    When Indy Racing League driver Sam Schmidt crashed in 2000 and became a quadriplegic, many assumed that his driving days were over. However, technology is about to put him back on the track. Arrow Electronics has developed the Semi-Autonomous Motorcar (SAM) project, a modified 2014 Corvette Stingray that will let Schmidt drive using only head tilts. An array of infrared sensors will translate his head movements into steering commands, letting him race around with ease; the only control he'll touch is a pressure sensor in his mouth for braking. GPS will also keep Schmidt out of harm's way by creating virtual fences around the track walls that nudge the car back on course.

  • QuadStick controller opens up PS3, PC and Android titles to quadriplegic gamers (video)

    by 
    Mat Smith
    Mat Smith
    02.05.2014

    Playing PS3 games could soon get a little more inclusive. QuadStick, a suitably complex mouth-based controller that offers quadriplegics the ability to play console games, has launched its fundraising campaign on Kickstarter. The controller is composed of a single joystick, four sip-and-puff sensors, a lip position sensor and a push switch, all hooked into a 32-bit ARM processor that outputs to both USB and Bluetooth, and then to gaming hardware. And it's not just for PCs: it'll work with Android devices and PS3s too. (If you have the right adapter, it'll also hook-up to both Xbox Ones and 360s.) Which input is assigned to which in-game button is configurable, although there's several prearranged setups built into the Kickstarter controller, too. The user can use the straws to shift between different control methods, deciding whether to control the left analog stick, the d-pad or navigate using a mouse cursor. Gamers would also be able to use third-party voice recognition suites (like Dragon Naturally Speaking), to add in voice commands too. These could calibrated to pick up word commands and convert them into game-specific actions -- just because triangle is 'jump' in one game, it typically isn't in another. The roots of the project came from Ken Yankelevitz's Quad Control Joystick, with Davison then tweaking and adding to the base design while getting consistent feedback from quadriplegic gamers. Ensuring the mouthpiece fitted correctly was apparently one of the biggest challenges, but it's already working with the likes of Call of Duty -- there's a video of exactly that after the break. At the moment, there's five working prototypes, and if the product reaches its funding goal of $10,000, it aims to make at least 25 units, with plans to scale up depending on how much is raised: the project's already reached over $3,000.

  • Quadriplegic player establishes resource beachhead for other disabled gamers

    by 
    Lisa Poisso
    Lisa Poisso
    04.12.2012

    Could you play World of Warcraft if you were totally blind? What if you were legally blind and suffered from progressive hearing loss, too? Or let's say you could see and hear just fine, but you suffered from a panic disorder -- and you were a tank. Perhaps you were physically disabled, but you had someone to help you out in the game -- or then again, maybe you played all on your own. If we haven't already lost you to the inspirational barrage of the previous paragraph, consider one more possibility: Would you still play World of Warcraft if you were quadriplegic? Quadilious of Drak'thul has been DPSing his way through endgame raids for years now -- and now, he's building a site for other disabled gamers. Quad's slowly but steadily refocusing his website as a resource for others, sharing his years of experience overcoming WoW's mechanics and contacting medical professionals and other disabled gamers to round up ideas, tips and inspiration for disabled gamers in general. On the back of a dragon from the seat of a wheelchair, Quadilious returns with an update on Dragon Soul, smaller raid teams, and adaptive gaming.

  • 15 Minutes of Fame: Quadriplegic player attacks progression raiding

    by 
    Lisa Poisso
    Lisa Poisso
    10.27.2009

    15 Minutes of Fame is WoW.com's look at World of Warcraft players of all shapes and sizes -- from the renowned to the relatively anonymous, the remarkable to the player next door. Tip us off to players you'd like to hear more about. Tales of players who succeed at WoW despite disabilities (physical disabilities, mental issues, you name it) always attract a certain amount of fascination. How is it that we can spend so much worry and effort grinding trivial hurdles while disabled players are taking care of business in situations that would Alt+F4 most of us? Worry is one thing you won't hear much of from Quadilious, a quadriplegic player (yes, quadriplegic -- you read that correctly) who's into progression raiding (yes, progression raiding -- you're still reading things correctly) in ToC-25 Heroic and Ulduar hard modes. Ever have one of those days when you wish your in-game struggles and real-life hurdles seemed a little less daunting? Have a good dose of perspective -- Quad certainly does.

  • New brain control development could help quadriplegics get around

    by 
    Darren Murph
    Darren Murph
    03.11.2008

    Sure, we've seen brain power used to give mobility back to the immobile, but a new development in Europe is one-upping current efforts by adding in a hint of artificial intelligence to the tried and true brain-computer interface. The MAIA BCI not only converts signals emitted by the brain into actions -- such moving a wheelchair forward -- it also thinks for itself when needed in order to assist the user in getting where he / she wants to go. Essentially, the individual need only think about going left or forward (for example), and the machine itself will automatically detect obstacles and potential barriers in order to move more efficiently. As it stands, there's still quite a bit of testing to be done before MAIA-based wheelchairs would be available to the public, but researchers are already hoping to integrate said technology into artificial limbs and the like.[Via Physorg]

  • ACCS GRAViTONUS gives quadriplegics tongue-controlled computer interface

    by 
    Darren Murph
    Darren Murph
    02.20.2007

    While other forms of alternative computing are certainly available, yet another group of researchers are touting their own rendition as a radical new way for quadriplegics to engage in computerized learning and entertainment. Dubbed the Alternative Computer Control System (ACCS) GRAViTONUS, the proposed hands-free system would enable folks who have suffered spinal cord injuries or other forms of paralysis to dictate basic computer functions entirely with their tongue. The prototype looks to be quite non-invasive, and when worn around one's head, can enable users to mouse around and navigate within applications by way of a precise tongue-controllable interface. Interestingly, it's even stated that the device won't hinder one's ability to drink, speak, or breathe, but we assume you'd have to give the mouthpiece a good washing after every use to avoid bacterial buildup. Nevertheless, the ACCS GRAViTONUS backers are now scouting VCs who'd like to get this creation to market, so if you've been looking for something intriguing to get wrapped up in, give these blokes a ring.