Quake 3 Arena

Latest

  • Splitgate

    ‘Splitgate’ brought out the ‘Quake III Arena’ addict in me

    by 
    Devindra Hardawar
    Devindra Hardawar
    09.10.2021

    Splitgate is the perfect FPS for anyone who spent way too much time in Quake 3 Arena.

  • Bethesda tells Mojang to lay down its virtual guns, lawyer up for a trademark battle

    by 
    Joseph Volpe
    Joseph Volpe
    09.27.2011

    Time was, men could settle their disputes with glinting swords at the ready and their honor on the line. Nowadays, only the cosplaying and Comic Con attending folk alike are likely to burnish (elvish) blades, although they're rather inapt to sully them with enemy blood. Well, unsurprisingly, Mojang head Markus "Notch" Persson's modern day offer of a Quake 3 Arena simulated duel -- his proposed method of extralegal recourse -- was shot down by Bethesda, the company suing the Minecraft creator for use of the word "Scrolls" in its unreleased card game. As these are apparently sue-happy times, both parties are headed to court to battle it out, with Mojang facing the terrible repercussion of a forced product name change. From the looks of the defendant's Twitter feed, however, it doesn't appear the impending litigation's breaking this Swede's stride.

  • Minecraft creator challenges Bethesda to deathmatch for the word 'scrolls'

    by 
    Terrence O'Brien
    Terrence O'Brien
    08.18.2011

    While Samsung, Apple, HTC and others battle it out in court with lawyers and expansive patent portfolios, one man seems to know how real geeks settle disputes -- with a deathmatch. Markus "Notch" Persson, the man behind Minecraft and head of Mojang, has decided the best way to put the trademark squabble with Bethesda to rest is two rounds of three-on-three Quake 3 Arena action. The Elder Scrolls developer is sticking with the same tactics that have made smartphone companies our new least-favorite corporate citizens, but Notch thinks ownership of the word "scrolls" can best be determined with BFGs and railguns. With any luck this will catch on and, when Steve Jobs and Larry Page lead their forces into battle in Team Fortress, we're gonna have to put on our money on the Mountain View crew.

  • Quake Arena Arcade finally submitted to Australian ratings board

    by 
    David Hinkle
    David Hinkle
    10.12.2010

    We've been talking about Quake Arena on Xbox Live for -- wow, has it been three years? -- and we still haven't heard much on the game since id told us back in February that the game was "very close" to being finished. Now it's popped up on the Australian Classification Database, indicating that there just may be a bit of light at the end of this incredibly long, incredibly dark tunnel. We've fired off some missives to the appropriate parties for comment and will let you know what we hear back. And if you're looking to get a taste of what's in store for Xbox Live, then you may want to get acquainted with Quake Live.

  • John Carmack 'very interested' in other id Software iPhone resurrections

    by 
    Ben Gilbert
    Ben Gilbert
    06.29.2009

    We already knew that recently bought by Bethesda company id Software are looking at a hefty lineup of upcoming iPhone games, but after speaking with company co-founder John Carmack this morning, we found out a little bit more about the potential for more classic reboots, like Doom Resurrection, in the future. "It really depends on how this one is received by consumers before we can make any plans, but I'm very interested in the prospect," Carmack told Joystiq.Apparently, he's most interested in seeing this treatment for Quake, though he also noted that Quake 3 Arena is still "possible" on Apple's handheld. Why not Quake Live on Apple's OS X, Mr. Carmack? Unfortunately, we ran out of time before we could ask. It is high on his "high priority" list though, right? So we've got something then? John? Hello? Please?

  • Quake 3 Arena for XBLA is 'very close' to being finished

    by 
    Christopher Grant
    Christopher Grant
    02.25.2009

    Despite being first spotted on the ESRB's leak-prone website nearly two years ago, and officially confirmed at QuakeCon over 18 months ago, id's John Carmack assures us that Pi Studios – developers behind the Xbox Live Arcade release of classic multiplayer shooter Quake 3 Arena – is "actually very close to finishing that up." He didn't identify any specific reasons for the delay, but said that the developer had "different things come up at different times" like having to "shift people onto different projects." With Quake Live finally opening its doors to the public today, we asked if the two development teams – at both Pi and id Software – shared any insights into updating the FPS staple. Quake Live producer Marty Stratton said they shared "where it's made sense" – think "gameplay changes," "some ... new content," and some "new character skins" but not the newer, "more PC-centric" arenas. If they can get the finished game in front of Microsoft "within a month or two" like Carmack estimates, we may get multiple Quake 3 fixes within the year.Check back later today for our full interview with id's John Carmack and Marty Stratton.

  • Quake 3 Arena ported to iPhone/iPod Touch

    by 
    Griffin McElroy
    Griffin McElroy
    04.06.2008

    Advertisements have shown us that the iPhone is a tool with a wide array of functions -- YouTube perusing, calamari ordering, and astronaut deafening, to name a few. But no commercials have warned of the iPhone's (and the iPod Touch's) sinister, newly implemented abilities -- fragging, railgunning, and gibbing. We speak, of course, of the handheld's recently developed Quake 3 Arena application, which uses the device's touch screen and accelerometer to crudely recreate that warm, familiar mouse-and-keyboard feeling. Just thinking of the possible on-the-go LAN parties we'd be able to hold is making us consider finally trading in our Zack Morris phonebrick for Apple's sexy cellular device.