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  • 'TeleHuman' uses Kinect for 3D holographic chat, bumps up options for contacting Obi-Wan (video)

    by 
    Jason Hidalgo
    Jason Hidalgo
    05.08.2012

    Looks like virtual Tupac might have some company. With Kinect, you are the hologram. Besides logging in lots of quality time at a South Korean theme park, the Kinect is now doing double duty at the Human Media Lab of Queen's University in Canada thanks to a 3D holographic chat system called "TeleHuman." The setup basically creates a life-size rendering of its subject by using six Kinect sensors, a 3D projector and a cylindrical display. This allows the viewer to walk around the cylinder for a 360-degree view of the subject, giving new meaning to having someone's back during a chat. The director of the Human Media Lab says the TeleHuman could be available for $5,000 within five years. In the meantime, the tech is also being used by the research team to create a 3D anatomical model browser called the "BodiPod." The BodiPod can display various layers of the human body, which can be virtually peeled off as the viewer gets closer to the display. Check out all the 3D action for the TeleHuman and BodiPod in plain, old 2D by viewing the video after the break.

  • Hacked Kinect duo teams up with HD projector to make 360 Snowglobe display (video)

    by 
    Sean Buckley
    Sean Buckley
    05.19.2011

    Flatscreen displays? Decidedly old hat; students from Queens University have a better idea: snowglobes. Hacking together a 3D HD projector, two Kinect sensors, and a hemispherical mirror mounted inside of an acrylic sphere, "Project Snowglobe" has created a pseudo holographic display -- presenting a 360-degree view of a digital object. The all-angles display is compelling, but it's strictly a single-user affair; the object isn't actually projected in 3D -- it instead follows the movements of a lone Earthling, rotating and shifting position, in sync with the viewer. The display standard of the future? Maybe not, but pretty darn cool, all the same. Hit up the video after the break to check it out.

  • Flexible PaperPhone wants to get bent out of shape (video)

    by 
    Michael Gorman
    Michael Gorman
    05.04.2011

    We love our smartphones (in part) because they're flexible, in the sense that they are mighty multitasking machines. Researchers from Queen's University in Ontario Canada, however, want flexible phones in a literal sense -- less five-tool player, and more master contortionist. Using a ductile e-ink display and elastic electronic underpinnings, they created a device called the PaperPhone that literally bends to its user's will. Curling the corners of the device isn't just for show, either, as folding the phone is how users navigate menus and make calls. We aren't completely sold on the idea of a bend-based UI, but we're definitely digging the lithe and lightweight phone form factor. Video of the new flexi-phone is after the break. Update: A second video showing the same 3.7-inch display in a wearable computer project dubbed, "snaplet," has been added after the break.

  • Humans wearing radios could form massive wireless networks of the future

    by 
    Laura June Dziuban
    Laura June Dziuban
    11.03.2010

    Researchers at Queens University in Belfast, Northern Ireland, are studying how to create an infrastructure out of human beings interconnected by wearing sensors, gateways and radios, resulting in a "body-to-body" network. Because human beings are so easy to come by, the networks could potentially be massive as well as high in bandwidth. The team is now studying how human bodies and movement can affect radio signals, and the general operations of body area networks, which aren't new. Concurrent research is being done at Carnegie Mellon to study how thousands of sensors can communicate with each other effectively. Long term, actual functioning body-to-body wireless networks could render cellular base stations unnecessary in heavily populated areas. Of course, that's all well into the future, but hit up the source for more details.

  • Hexagonal interactive OLED gaming tiles likely to cost a bundle, would sure spice up our Wednesday nights

    by 
    Paul Miller
    Paul Miller
    01.26.2010

    We've seen plenty of ways for board games to be revitalized with large touchscreens, but a new concept from the Human Media Lab at Queen's University in Ontario puts the screens and interactivity onto the gaming pieces themselves. The idea would be to use slim, networked touchscreen hexagonal tiles with edge-to-edge OLED displays. The proximity of the tiles to one another, along with gestures performed with the tiles, provides the interactivity, and the occasional branching touchscreen menu selection keeps play humming. Unfortunately, that enabling tech isn't all there yet (at least in university-affordable forms), but the video demo after the break is pretty convincing in its presentation of these ideas in a top-down-projection simulation. Certainly promising, but we're sure not expecting to see this sort of gaming priced within reach of your average Sorry! board anytime soon.

  • Oyster Wave Energy Converter puts climate change to good use

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    03.09.2009

    One of the Holy Grails of green power is hydroelectricity, and we've certainly seen our fair share of research in that department. The newest guy on the scene is called Oyster, a collaborative effort between Queen's University in Belfast and Aquamarine Power Limited that sees something called an Oscillating Wave Surge Converter placed offshore (in depths around 10-12 meters). When moved by waves, the device's double acting pistons push seawater ashore via high pressure flow lines, where it is converted to power using tried and true hydroelectric generators. Since the hydroelectric plant is located onshore, it is accessible for maintenance 24-7. According to the company, peak power should be around 300-600 kw, depending on the unit's configuration and location. The first prototype is to be deployed off the coast of Orkney this summer, where we'll see if it can transform high tides and abnormal weather patterns into juice for your Xbox. One more pic for you after the break.[Via Renewable Energy World]

  • Non-planar devices promise downloadable hardware, interactive soda cans

    by 
    Joshua Fruhlinger
    Joshua Fruhlinger
    07.04.2008

    Scientists have been up to some wacky (and amazing) stuff in the world of flexible computers and organic user interfaces. Putting our standard concept of computers aside, researches at the Human Media Laboratory at Queen's University in Canada are developing what are called "non-planar" devices: computers that can change shape while using three-dimensional and touch-driven interfaces. The "tank top" user interface is a smart fabric based around two-handed, multi-finger touch sensing. Paired with flexible displays and computers that can change shape to achieve different computing outcomes, you have what they call the computer of the future: computers that can download (and turn into) new hardware, foldable paper computers, and interactive / disposable product designs, because, you know, the advertisers won't be able to wait to get their hands on the first interactive soda can.