race-in-gaming

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  • The Soapbox: Why inclusion matters in games

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.10.2011

    Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. You know what's awesome? Feeling cool. And at the best of times, we get that feeling in our day-to-day life anyway. But that's one of the great things about video games, MMOs especially -- they give us a chance to feel cool. They give us a chance to look at ourselves standing over a pile of fallen enemies, wielding a weapon of unimaginable power, and getting that rush in the back of our head from being totally awesome. Especially if you're a straight white male. I wrote a column up a while back about the issue of gender as it affects MMOs, and it garnered a lot of positive comments from readers. It also garnered a lot of comments that proved some players didn't get why it mattered in the first place, and a lot of comments pointing out that women weren't the only group in need of some better representation. The funny part is that I think the former ties directly in to the latter -- and the former is also missing the point. Because it does matter, and even if you are a straight white male, it should matter to you.