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  • Timothy J. Seppala, Engadget

    How 'Ratchet and Clank' preserves history by starting over

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    03.12.2016

    If you could go back and redo anything you've created, would you? The team at Insomniac Games was able to do that and give the original Ratchet and Clank from 2002 a complete overhaul. But it isn't a "definitive edition" like we've seen with Uncharted or Gears of War. Insomniac isn't taking a page from Resident Evil's book and just rereleasing the original game, warts and all, on a new console, either. Creative Director Chad Dezern says doing a quick-and-dirty nostalgia grab like that didn't jibe with what the team ultimately wanted to do. "It's about trying to make a game that's great on its own merits and not just because you remember what it was like the first time you played," he says.