ranged-carry

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  • The Summoner's Guidebook: It takes skill to right-click stuff in League of Legends

    by 
    Patrick Mackey
    Patrick Mackey
    04.18.2013

    I've mentioned in passing that my favorite role on Summoner's Rift is ADC, otherwise known as "AD Carry" or "ranged DPS." This might be a bit of a surprise for some of you. Typically in League of Legends, the jungler is the playmaker, and if not, the support is. The playmaker roles seem like more suited to me, especially because I write guides on how to make plays. The ADC is the opposite of a playmaker. She's incredibly reactionary, relying on others to start things so she can finish them. Bruisers, tanks, junglers, mages, and supports all have tools to make things happen, but not the ADC. I didn't learn to love carrying right away. It was sort of an evolutionary process, moving from support to mid to never-playing-SR-again to top to jungle to ADC. One of the things I love about ADC is that you can't be good at it starting out. You can be better than the people you're playing against, but you can't be good at it at all. The huge technical curve, more than anything else, is what attracts me to the role.

  • The Summoner's Guidebook: LoL melts special snowflakes

    by 
    Patrick Mackey
    Patrick Mackey
    02.28.2013

    Never let it be said that I don't listen to feedback. Recently, one of you readers suggested that I write about following the metagame, and I thought, "Hey, why not?" This was largely spawned by the Penny Arcade comic suggesting that somehow, a player should pick the champion he wants without regard for what his team needs. Who actually believes that this is a good thing to do? League of Legends is a team game. Characters in LoL are designed with strengths and weaknesses. It is not only important but natural to pick characters that fit together. The natural evolution of this thought process is the metagame: a series of standard roles that characters can fill on a team. I've talked about meta before, and you guys seem to have differing opinions than I do. "Meta is for the sheep," you say. I don't think that picking the right man for the job makes you a sheep. I think of it more like running with the pack rather than being a lone wolf.

  • League of Legends discusses jungling changes in patch preview

    by 
    Patrick Mackey
    Patrick Mackey
    11.26.2011

    If you've been following the recent updates on League of Legends, you know that the Riot Games staff has been working to diversify the current metagame with updates to the mastery tree and a complete overhaul of the dodge mechanic. The Riot team is now looking to continue the trend toward improving jungling with the Volibear patch. A whole slew of changes aimed at lowering the skill and rune requirements for jungling and making jungling decisions more complex are slated for the next patch. In addition, the dev team is planning a total rework of Sivir (probably at least partially because of the planned dodge changes). Check out the video after the jump for more specifics!