reagent

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  • Deep Silver Volition / Sumo Digital

    'Crackdown 3' lives in the shadow cast by 'Agents of Mayhem'

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    06.27.2017

    Microsoft's biggest hurdle with Crackdown 3 isn't its rumored troubled development cycle, it's that Agents of Mayhem exists and is coming out first. Both share a similar premise: You're a superpowered human given free reign over a cartoony open world. There are plenty of physics-based shenanigans that result from shooting harpoon rifles at snipers and black hole guns at gang members in both, and each has a familiar structure of taking out a crime syndicate from the bottom up. The difference lies in the execution: There are a lot of cooks working on Crackdown 3 -- some brand new to the franchise -- while Mayhem's team is a group of seasoned open-world veterans.

  • Patch 3.02 for Restoration Druids, part 1

    by 
    Allison Robert
    Allison Robert
    10.14.2008

    The single biggest change for most restoration Druids with patch 3.02 will be the disappearance of at least four commonly-used PvE and PvP specs: 8/11/42 (the traditional resto PvP spec) 11/11/39 (Resto PvP with Insect Swarm) 13/11/37 (Resto PvP with Insect Swarm and Nature's Reach) 11/0/50 (PvE Tree of Life with Insect Swarm). The first three are kaputski because Feral Charge is now a 21-point talent in the feral tree, and the last three are bye-bye because Insect Swarm is now a 21-point talent in the balance tree. If you still want talents from the balance tree especially, you'll have a ton of stuff to play with (frankly I ran out of space here to discuss the new restokin specs but we'll cover it as soon as we can), but for the moment we're only going to concern ourselves with stuff squarely in the Restoration tree. Shifting Perspectives later today will have a full run-down on moonkin in patch 3.02 and Wrath. Otherwise, there's still a ton of new stuff for tree Druids in this patch, including a resurrected Tier 3 set bonus, a vastly-improved Tree of Life form, an out-of-combat rez, and an insane +haste buff to two of your most-used spells. If you also want a look at what early 5-man healing in the beta is like as a resto Druid, head here.Read on for a comprehensive look at the new healing and mana regeneration mechanics, Restoration abilities, talents, and glyphs!

  • Forum post of the day: No table for you!

    by 
    Amanda Dean
    Amanda Dean
    09.20.2008

    There has been much debate over whether mages should always use their Ritual of Refreshment spell in battlegrounds. Shadowavatar of Boulderfist believes that this practice will become even less common because the cost of the spell is slated to increase from two arcane powder to five in Wrath of the Lich King. This brings the total cost of the spell to fifty silver per cast plus requires the use of additional bag space for mages who are not keen on restocking. Withunter of Arathor commented, "At least you know Blizzard is paying close attention to what players complain about. They identify problems with the game, and spare no effort to make them worse." While some posters see this change as a major disservice, some point out that the is really quite justifiable. Darkintent of Bleeding hollow noted that the inflated reagent cost is reflective of the greater benefit of the spell. Many responders indicated that this difference will be negligible due to gold inflation in the next expansion. The amount of space it will take to carry reagents is of a greater concern to many posters.

  • Watch out for Ritual of Refreshment ninjas

    by 
    Mike Schramm
    Mike Schramm
    01.07.2008

    I've heard about this multiple times since Ritual of Refreshment was first introduced in 2.3: Mages are a little combusted over casting this food creation spell in the battlegrounds. Their first complaint was the reagent cost-- even though casting buffs is free in BGs, the reagent cost is still there for mages, and so lots of them haven't bothered casting it at all (I ran an AB to research this story-- tough work, but someone's got to do it-- and though we had two mages, I didn't see a table at all).But now, the other problem arising is actually ninja looters-- people are joining the battlegrounds, grabbing all the food from the table, and then afk-ing out. It seems crazy to me, but it's happening, and Neth says (as per Blizzard's rules) that stealing items from other players in this way isn't actually a violation of game policies. But it is dumb. Never mind why you would need all that food, but it seems like the issue would be easy enough to fix-- either make food conjured in BGs stay in BGs, or just make the food unique to 100 (apparently people are sometimes stealing all 50 stacks right off the table). Of course, that doesn't fix the other RoR problems-- a few mages are also wondering why they get to lay a great spread, while only getting crumbs and water themselves, but that's a problem for another day. Have you had your Manna biscuits ganked in the BGs?

  • Rolling restarts this morning

    by 
    Elizabeth Harper
    Elizabeth Harper
    01.25.2007

    US realms will be seeing rolling restarts beginning at 5:00 AM PST today to apply a small fix to introduce a necessary reagent to vendors across the world. Drysc isn't specific about what he might be referring to, but I can only assume he's talking about Wild Quillvine, a reagent required for a druid to cast Gift of the Wild rank 3 (the group buff version of Mark of the Wild). Complaints about the lack of the reagent go all the way back to beta, so it's good to see them finally getting some notice. To those of you hoping for Drysc might be talking about the missing Khorium veins, his wording seems pretty specific to a vendor reagent. The restart process shouldn't last more than 15 minutes -- perfect time for a breakfast break!

  • In-Game Spam Takes Players for 35g

    by 
    Mike Schramm
    Mike Schramm
    08.03.2006

    Well we've all seen the gold ads, and Blizzard has warned before about spammers trying to nab your account, but I'm pretty sure this is the first instance of in-game mail fraud we've ever seen. Forumgand from Emerald Dream is reporting on the forums about a piece of in-game mail that showed up in his mailbox from a player named "Blizzard." Inside was an urgent note from Scarlet Commander "Mormon" (?) and an item called Symbol of Kings, offered COD for 35g. The note says that if the Symbol of Kings is brought to LHC, a nice quest reward will be given.What's the problem with that? As any high-level Pally will tell you, Symbol of Kings is a simple level 60 reagent, available from any reagent vendor for the kingly sum of 30s. But, as Forumgand points out, a lot of Horde may never have heard of this thing, and may think the in-game mail is legit.Community MVP Palehoof has replied to the post as well, and reminds everyone that Blizzard mail never comes from in-game characters named "Blizzard." It's all special and stuff, and comes on its own custom stationery. Any in-game mail that looks normal but comes from someone named "Blizzard" or "Viviendi," or, as Palehoof points out, level one rogues named "Caydiem," probably isn't legit at all.