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  • Life is Feudal begins Indiegogo campaign

    by 
    Justin Olivetti
    Justin Olivetti
    11.01.2013

    Promising to deliver "realistic medieval" MMO, game developers from Russia are seeking crowdfunding to push hardcore sandbox Life is Feudal over the finish line. Bitbox has been working on Life is Feudal for over three years but recently decided that an Indiegogo campaign was needed to further finance the title to the tune of €200,000. "We have reached a point where additional external funding is required for us to complete the development and release our game, and we spent many nights and days weighing our options," the devs wrote on the campaign page. The project page has a good summary of this ambitious title's selling points, including a 441-square-kilometer seamless world, full terraforming, a rich crafting system, a no-target combat system, and the ability to track and hunt wild animals. We recently saw a trailer for Life is Feudal showing some of its potential. The game will be free-to-play with an alpha starting soon after the fundraising campaign if the money is raised. [Thanks to Alessio for the tip!]

  • Here's a trailer for promising indie sandbox Life is Feudal

    by 
    Jef Reahard
    Jef Reahard
    10.24.2013

    Need another indie sandbox to pin your player-generated hopes and dreams upon? Life is Feudal might be up to the task if the game's latest trailer is any indication. Bitbox's brief video clip highlights features including a seamless open world, 100 percent terraforming, "flexible free building," physics-based melee and ranged combat with aiming, crafting minigames, a realistic player damage system, and a combat formation system. Bitbox's press release says that additional game-related details are coming in the future, including information on a "complex food and cooking system" as well as full loot mechanics, skill and stat caps, and weapon combos. Click past the cut for the trailer. [Source: Bitbox press release]