reality-is-broken

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  • Jane McGonigal talks about the goodness of games on The Colbert Report

    by 
    Griffin McElroy
    Griffin McElroy
    02.04.2011

    Want to get a sneak peek of some of the subject matter that'll likely be the focal point of Jane McGonigal's PAX East keynote speech? Well, the most thorough way to do so would likely be to read McGonigal's newest book, Reality Is Broken: Why Games Make Us Better and How They Can Change the World -- however, the fastest way would be to check out her interview on last night's episode of The Colbert Report. She's got some pretty stellar ideas about how video games and the people who play them make the world a better place -- though Colbert can't help but take some jabs about both. Get all the "driving over hookers" and "Cheetos dust" jokes you can handle after the jump.

  • 15 Minutes of Fame: McGonigal on why you're as awesome in real life as in WoW

    by 
    Lisa Poisso
    Lisa Poisso
    02.02.2011

    From Hollywood celebrities to the guy next door, millions of people have made World of Warcraft a part of their lives. How do you play WoW? We're giving each approach its own 15 Minutes of Fame. Last week, we gave you the lengthy part 1 of our interview with game designer and fellow WoW player Jane McGonigal. This week, by way of a re-introduction, we give you her most recent biographical note: Jane McGonigal is the director of game research and development at the Institute for the Future. Her work has been featured in The Economist, Wired, and The New York Times, and on MTV, CNN, and NPR. In 2009, BusinessWeek called her one of the 10 most important innovators to watch, and Fast Company named her one of the 100 Most Creative People in Business. In 2010, Oprah Magazine chose her as one of the 20 most inspiring women in the world. She has given keynote addresses at TED, South by Southwest Interactive, and the Game Developers Conference and was a featured speaker at The New Yorker Conference. She has a Ph.D. from the University of California at Berkeley in performance studies and games research. Okay, then – the lady knows her stuff. Pull up a chair and let's wrap up a visit with McGonigal by talking more about her own WoW experience and her take on how other WoW players should view their gaming hobby.

  • 15 Minutes of Fame: Jane McGonigal on why gamers will change the world

    by 
    Lisa Poisso
    Lisa Poisso
    01.26.2011

    From Hollywood celebrities to the guy next door, millions of people have made World of Warcraft a part of their lives. How do you play WoW? We're giving each approach its own 15 Minutes of Fame. The average young person today in a country with a strong gamer culture will have spent 10,000 hours playing online games, by the age of 21. For children in the United States 10,080 hours is the exact amount of time you will spend in school from fifth grade to high school graduation if you have perfect attendance. -- Jane McGonigal Games designer Jane McGonigal wants games to change the world -- and she has good reason to think it's not only possible but in fact quite probable. McGonigal's games harness the power of productivity -- yeah, that same stuff you're pouring all over your push for endgame gear, the energy that's spilling over the sides of your personal quest to score more than 100 companion pets -- to bring gamers together to foster global social change. Whoa, lofty words ... But listen to McGonigal's 20-minute TED Talk, above, and you'll find yourself nodding along. Harnessing the immensely motivated and collaborative population of gamers makes a lot of sense. McGonigal has a new book, Reality Is Broken: Why Games Makes Us Better and How They Can Change the World, that colors in the entire picture (highly recommended reading -- thought-provoking without being heavy in the least). WoW Insider colors along with McGonigal this month with an exclusive, two-part interview. This week, we talk about how and why gaming will change the world. (We do recommend that you watch McGonigal's TED Talk above first for maximum context.) Next week, we'll narrow the focus to World of Warcraft and pick McGonigal's brain for practical advice for making playing WoW the positive, life-enhancing activity it has the potential to be.