Return-to-Castle-Wolfenstein

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  • Roger Avary back on Castle Wolfenstein movie

    by 
    Mike Suszek
    Mike Suszek
    11.04.2012

    Roger Avary resumed his role as writer and director of the Castle Wolfenstein film adaptation, according to Slashfilm. The film, based on id Software's Wolfenstein series, was first announced in 2007.The film met several bumps along its production course, including a halt due to the Writer's Guild strike, during which Avary said he was "almost done with the script." This was before Avary faced legal troubles in 2008 on suspicion of manslaughter and driving under the influence, in which he was released on a $50,000 bail. Avary continued work on the script in 2008, but when his involvement in a Silent Hill movie sequel stopped in 2010, all talk of the Wolfenstein adaptation stopped as well.The Wolfenstein movie's plot is described as follows: "A young U.S. Army Captain and a British Special Agent on a top-secret mission to Castle Wolfenstein where Hitler will be for the unveiling of a new secret weapon."

  • Wolfenstein: Enemy Territory and Return to Castle Wolfenstein source code available

    by 
    David Hinkle
    David Hinkle
    08.13.2010

    As part of the QuakeCon festivities, id's John Carmack revealed something that should excite the modding community: source code. Authors can now access source code for both Splash Damage's multiplayer-focused Wolfenstein: Enemy Territory and 2001's series reboot, Return to Castle Wolfenstein, through id's FTP, which we've linked below. Both games' sources are made available through the GNU General Public License agreement, which states that the code is available for both free and commercial use, so long as the individual using the code credits id Software and doesn't try to claim it as their own. If you want to tinker with either game, check out the convenient Big Download link below. Happy modding!

  • Orta, Mercenaries, JSRF join 360 compatability list

    by 
    Justin McElroy
    Justin McElroy
    04.19.2007

    Microsoft has supplied 33 more compelling reasons to finally stuff your old friend the Xbox in the closet with their new backwards compatibility update for the 360. How compelling, you ask? How about Jet Set Radio Future and Mercenaries? How's that grab you? No, still not enough? How about Panzer Dragoon Orta? The BC update doesn't seem to be working just yet, but we hope that'll be rectified soon. The full list is available here with all the new additions, like Return To Castle Wolfenstein and Breakdown. When asked to comment on the update, a Microsoft spokesperson wrote "We're continuing to work hard to certify as many original Xbox games to work on Xbox 360 as possible," and don't think we don't appreciate it. In fact, we're so grateful, we're not going to wonder aloud how NFL Fever 2004 snuck on to the list. We're rising above. Still conspicuously absent from the updates: Your Favorite Game that No One Else Liked. But chin up, we hear it's a lock for the next update. You can see a full list after the break. [via Snackbar Games]

  • Id says 360 is a gem to develop on

    by 
    Dustin Burg
    Dustin Burg
    11.18.2006

    In an interview with CVG, Id developer John Carmack talks about how easy it is to develop on the 360 for the upcoming Nazi killing shooter Castle Wolfenstein and said that "the Xbox 360 is the first console that I've ever worked with that actually has development tools that are better for games than what we've got for the PC." Whoa, those are bold claims Mr. Carmack ... bold claims indeed. Both Id and Raven are teaming up to create this next-gen shooter and both are working hard to squeeze as much power out of the 360 as possible. A true Xbox 360 fanboy has to be excited about this game, but be sure to keep your guard up, because we all know of a certain game developed by team Id/Raven that didn't live up to its potential (crappy multiplayer just angers me).