reward

Latest

  • PlayStation 5 and DualSense controller

    Sony’s first PlayStation loyalty program rewards you for earning trophies

    by 
    Kris Holt
    Kris Holt
    07.14.2022

    PlayStation Stars includes wallet funds and digital collectibles, which are 'definitely not' NFTs.

  • SAN JOSE, COSTA RICA - MAY 08: Costa Rica flag waves in front of the Asamblea Nacional during the presidential inauguration ceremony at the Legislative Assembly building on May 8, 2022 in San Jose, Costa Rica. (Photo by Arnoldo Robert/Getty Images)

    Conti ransomware group threatens to oust Costa Rica's government as crisis deepens

    by 
    Steve Dent
    Steve Dent
    05.17.2022

    Ransomware group Conti has boosted its threat against the Costa Rican government.

  • Chainarong Prasertthai via Getty Images

    DOJ charges two Russians with using malware to steal millions

    by 
    Christine Fisher
    Christine Fisher
    12.05.2019

    Officials are offering a $5 million reward for information that leads to the capture of Maksim Yakubets of Moscow. Yakubets is one of two Russian nationals charged with cybercrimes that resulted in tens of millions in losses. The $5 million reward is the largest amount offered for a cyber criminal's capture to date.

  • Narbis

    Narbis smart glasses punish distraction by turning opaque

    by 
    Christine Fisher
    Christine Fisher
    10.29.2019

    Operant conditioning is a well known psychology principle -- in which "good" behavior is rewarded and "bad" behavior is punished. While positive reinforcement has found its way into everyday life, formal operant conditioning is usually left to professionals. For better or worse, the tech company Narbis is hoping to change that.

  • AOL

    Privacy browser Brave pays 'crypto tokens' for watching its ads

    by 
    Rachel England
    Rachel England
    06.20.2018

    Ad-blocking browser Brave is getting ready to test its Basic Attention Token (BAT) platform, which has been designed to reward users for looking at adverts. The company, founded by Mozilla's controversial former CEO Brendan Eich, launched the first phase of its model last year, allowing users to anonymously distribute contributions to their favorite creators. Now, it's testing a version of the browser that shows around 250 prepackaged adverts to users that sign up for early access -- a move that's angered newspaper giants that claim the feature is a violation of copyright.

  • Netflix

    Netflix test turns kids into binge scouts, rewards TV time with badges

    by 
    Mallory Locklear
    Mallory Locklear
    03.09.2018

    Netflix is currently testing a feature that lets kids collect "patches" for watching shows, Variety reports. Those included in the test see red locks on children's shows that can get them a patch, which they can then earn by watching episodes of those titles. A Series of Unfortunate Events, Trolls: The Beat Goes On and Fuller House are among the titles through which viewers can earn patches. Netflix told us, "We are testing a new feature on select kids titles that introduces collectible items for a more interactive experience, adding an element of fun and providing kids something to talk about and share around the titles they love."

  • Tesco

    Tesco adds Uber rewards as the Clubcard goes contactless

    by 
    Matt Brian
    Matt Brian
    07.05.2017

    As reward programmes go, none come much bigger than the Tesco Clubcard. Now in its 23rd year, the UK supermarket giant's points scheme has more than 16.5 million customers, who typically carry their personalised card on their keyring. As rivals continue to undercut it on price, Tesco has incentivised customers to "boost" Clubcard points earned from their weekly shop by allocating them against purchases from over 400 "Reward Partners," which include tickets to theme parks, breakdown cover and car hire. From today, however, shoppers will have more even choice, with Uber and Hotels.com joining the scheme.

  • GoPro rewards you for sharing photos and videos of your adventures

    by 
    Billy Steele
    Billy Steele
    10.14.2015

    To encourage GoPro users to share more action-packed video footage and still photos, the company is offering rewards. The GoPro Awards will give you money when your snapshots, raw video or edited footage are selected for use on the GoPro Channel or licensed for other uses. Those rewards are $500, $1,000 and $5,000, respectively, and span a smattering of nine genres including motorsports, action, adventure and more. GoPro is pretty serious about the program too, as it plans to shell out $5 million in rewards annually. The company says the awards program offers its customers a way to gain recognition for their efforts as its user base has "some of the most creative people on the planet." Ready to submit your work? Head over the Awards page to get started.

  • Google's rewards program tackles Android security flaws

    by 
    Billy Steele
    Billy Steele
    06.16.2015

    The folks in Mountain View have been paying security researchers who find flaws in Google's software for years. After announcing a program that specifically targeted Chrome, the company is looking to find vulnerabilities in its mobile OS. The Android Security Rewards program will pay researchers who "find, fix and prevent vulnerabilities" that exist inside the operating system. When it comes to issues affecting Nexus devices sold through Google Play, Google will pay per step that's needed to fix the problem -- including patches and testing. Just finding a critical bug will earn you $2,000, for example. The largest rewards are available to those who figure out how to go around Android's security features like ASLR, NX and sandboxing. In 2015, Google shelled out over $1.5 million to researchers who found bugs, with the largest individual reward totaling $150,000. If you're looking to join the hunt, you can browse all the detailed info right here.

  • League of Legends rewards positive behavior

    by 
    Justin Olivetti
    Justin Olivetti
    11.16.2014

    Just how toxic is League of Legends' community? According to Riot Games, it may not be as bad as it once was. The team posted a letter praising "positive behavior" in the community, saying that 95% of players have never received punishment. Furthermore, only 1% of the crowd have caused issues that resulted in lengthy bans or chat restrictions. Riot says that it is trying out new ideas to further combat bad behavior: "We've recently been focused on addressing extreme cases of verbal toxicity, and will soon be testing additional systems that address gameplay toxicity like leavers, AFKs, and intentional feeders." To players who haven't received any punishments in the 2014 season, Riot will be granting four-win IP boosts next week.

  • Dark Age of Camelot builds statues of King's Tournament champions

    by 
    Justin Olivetti
    Justin Olivetti
    09.30.2014

    Have you ever fancied the notion of having a giant in-game statue erected in your honor? This egotistical dream may come true for you in Dark Age of Camelot... if you are one of the winners of the October's King's Tournament. This brand-new event in DAoC kicks off tomorrow to commemorate the game's 13th anniversary. Each of the three realms will be tracking RvR stats for everyone in the game, and at the end of the month the top two players from each realm will be crowned champion. These six winners will have a statue of their character constructed in their realm's capital city. To track the progress of the tournament, players can check out an in-game leaderboard which will be updated on an hourly basis.

  • The Daily Grind: What in-game possessions do you cherish?

    by 
    Justin Olivetti
    Justin Olivetti
    09.06.2014

    The other day in WildStar I got a pit, and I could not be happier about it. Oh, it's not just any pit, it's an elite mining FABkit for my housing plot that allows me to plunder the best ore nodes in the comfort of my own virtual home. I probably prize this higher than most gear, because I know that I'll have this mining pit indefinitely whereas my gear goes obsolete quickly and is replaced. It might be a little silly (or a lot silly) to value rewards that you get in-game, but these carrots are quite tasty for many of us gamers. We do love their crunch, oh yes. So which of your MMO possessions do you cherish? Is it that uber piece of armor that you spent months striving to get? Is it a rare vanity pet that faithfully trails after you? Or is it that crate of fireworks from the anniversary celebration that you love to bust out anytime the social scene gets dull? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Marvel Heroes doesn't fear the reaper

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.25.2014

    Seasons don't fear the reaper, nor does Iron Man or the Thing or Squirrel Girl. Phoenix is probably on a first-name basis with the reaper at this point. And Marvel Heroes doesn't want you to fear the reaper either, as the game is running a special event dubbed Don't Fear The Reaper. No, the event will not involve Romeo and Juliet being together in eternity, but it will instead feature increased rewards from a variety of challenges while also offering increased experience and item find rates. X-Defense, Terminals, Midtown, and Holo-Sims will all feature enhanced rewards on a rotation schedule from now until April 1st. The bonus reward changes every few hours, giving you reason to change what you're doing, and the entire game will benefit from improved experience gain and item find rates while the event is running. Check out the announcement for the exact schedule of rewards so you can be ready to fly -- which might not be all that different from normal, come to think of it.

  • The Soapbox: How to run a successful Kickstarter campaign

    by 
    Brendan Drain
    Brendan Drain
    05.28.2013

    The past few years have seen an absolute revolution in the games industry, with an explosion of studios securing funding through crowdfunding platforms like Kickstarter. In a time when banks worldwide are tightening their belts, Kickstarter represents a lifeline for indie developers and a way for the bigger studios to work on their own projects free from the need for outside investors or publishers. But with the growing number of projects seeking funding each year, developers are facing stiff competition and the rising challenge of running a successful campaign. Most developers don't release all of their stats or write up advice and insights following a successful crowdfunding campaign, and those who do are often lost on obscure blogs that don't appear when you Google for advice. But I'm in the unusual position of both being a games journalist and having successfully Kickstarted a small game project (unrelated to MMOs and my work on Massively). Six months ago, I ran a campaign for my new sci-fi 4X game Predestination, and in the process I learned some valuable lessons on what works and doesn't work on Kickstarter. We've since published the campaign stats and gone on to help a few other campaigns hit their goals. In this article, I run down the lessons I learned the hard way during the Predestination Kickstarter campaign and give some advice for developers hoping to get funded.

  • 22Cans speeds up the Curiosity cube

    by 
    Mike Schramm
    Mike Schramm
    05.01.2013

    Peter Molyneux's 22Cans studio put out Curiosity on iOS last year, as a sort of a social game-slash-experiment. The idea was that hundreds of thousands of people would be able to download the app, and then use it chip away (by tapping) on a virtual cube, unearthing layer after layer of virtual cubes, with only one person getting the chance to eventually tap on the center. Originally, the project was scheduled to end sometime next year, but that's become too long for 22Cans: The company has decided to update the app down to the last 50 layers. "I think six months is a long time for this to go on," Molyneux has told Wired. "We're on the cusp of it being forgotten about." That's certainly true -- the iOS market moves quickly, and Curiosity never really did catch players' attention the way 22Cans hoped it would. But Molyneux believes that even though the app may have fallen down many players' priority lists, the project is worth following through on. "It is life-changing in any measurable way," he says about the reward hidden at the center of the cube. "I'm telling you, you want this." Interesting. Curiosity has also been playing with monetization, offering in-app purchases to both remove cubes from the game more quickly, and even offering to put them back on for a certain price. But for all of its experimenting, Molyneux says the game has only made "a few tens of thousands" of British pounds. 22Cans is also expected to announce another new title -- the company is currently working on a followup to Populous called Godus, which it ran a successful Kickstarter campaign for, and boosting Curiosity's interest will help them promote the next title after that. So if interest picks up again, it may not be long at all before we finally see these last 50 layers chipped away. And then, we'll all get to finally find out just "what's in the cube."

  • Runes of Magic celebrates its 4th Anniversary

    by 
    Justin Olivetti
    Justin Olivetti
    03.19.2013

    Our favorite birthdays are the ones when the guests get gifts instead of giving them. Apparently Runes of Magic feels the same, as Gameforge is pulling out the stops to make the 4th anniversary of the game one for the history books. Runes of Magic's 4th anniversary page has the scoop on all of the gifts, contests, events, and bonuses to be enjoyed over the next week. Players will get a lot of goodies just for logging in and leveling up, although there are additional quests if you want to reap all of the rewards. Players will also enjoy buffs to XP, talent points, and drop rates through the 25th. Finally, Gameforge released a special video that shows the progress of Runes of Magic from beta to today, ending with several impressive statistics. If you don't watch it, you'll go mad always wondering what it might have been. We'd hate to see that.

  • Flameseeker Chronicles: The eye of the storm in Guild Wars 2

    by 
    Elisabeth
    Elisabeth
    03.12.2013

    You might remember that Guild Wars 2 got a fairly sizable update not too long ago. You might also remember that we didn't really touch on that update last week. I tend to think that such content needs some time to simmer before we can really dig into it here. The time has come, my friends! The storm has been well and truly gathered, so I believe it's time to take a look at some of what came into the game at the end of February.

  • Max Payne 3 multiplayer event this weekend, triple XP and skulls for all

    by 
    Mike Schramm
    Mike Schramm
    12.13.2012

    Rockstar has a whole calendar of multiplayer events planned for its titles this winter, and this Friday, Saturday, and Sunday goes to the bald guy with the guns. All players online for multiplayer in Max Payne 3 this weekend get triple XP earnings, and Rockstar devs will play online with everyone on Saturday from 11am - 2pm EST.There's rewards available, too! All players are getting themselves a "Human Skull Mask" for free, as seen above on the left. The "Wedding Skull Mask," on the right, is going to the top ten player-made crews on the new Crew Leaderboards, so get your gangster bros out there and top some score lists. And finally there's a sweepstakes going on: Just enter on the multiplayer event page for a chance at some Max Payne-related loot. And if you're not around this weekend at all, worry not, because Rockstar has another event like this one on January 11 next year.

  • Learn about rewards in DUST 514

    by 
    Elisabeth
    Elisabeth
    12.11.2012

    Pretty much everybody likes being rewarded, and it's safe to say that gamers are more or less at the heart of the group of people who like rewards. So let's talk about rewards in DUST 514. Players can earn three things from battle: money, skill points, and salvage. You'll earn ISK, the storied EVE currency, in every battle you fight. Every mercenary will receive basic compensation for fighting; the more you fight, the more of this basic reward money you'll get. Teams will earn rewards based on the value of items destroyed, and that money pool will be divided among team members based on time spent in the battle. Everyone will also receive a monetary reward based on war points earned in a battle. War points will be converted to skill points, which are used to improve your your abilities. Finally, players have the chance to receive salvage items off a loot table. In time, players will be able to equip modules to influence their chances of higher-quality loot.

  • T-Mobile USA gives black HTC One S to hard-working staff, leaves other Americans turning green

    by 
    Jon Fingas
    Jon Fingas
    07.20.2012

    International HTC One S buyers might look at the black version like it's humdrum, but if you're an American who's had no realistic choice but to get the gray T-Mobile edition, black is a rare and coveted thing. T-Mobile knows this all too well, and it's using the micro arc oxidized hue as an incentive for loyal employees: work diligently enough, and a black One S with native T-Mobile HSPA+ is yours. There's no word from the TmoNews tipster as to whether or not the color will ever reach the buying public, which could make it a rare collector's item for Android lovers -- not to mention a mild form of torture for HTC enthusiasts. The optimistic among us are hoping that it's a sign of phones to come and that both black as well as gray can live in harmony on T-Mobile shelves.