rezzable-productions

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  • The Virtual Whirl: A brief history of Second Life, 2008-2010 and beyond

    by 
    Tateru Nino
    Tateru Nino
    07.10.2010

    This week, we cover the final installment of our summarized history of Second Life and Linden Lab (check out the first installment or the second, if you missed them). It's only possible to cover a tiny fraction of the events that took place in the space we have here, but the highlights paint an interesting picture. We'll be working our way from 2008 to June 2010, and looking at what future directions we expect from there.

  • Second Life 2009: The year in review

    by 
    Tateru Nino
    Tateru Nino
    12.30.2009

    It's been quite a year for Second Life, through 2009. This or that media outlet still pronounces it to be dead, though it is quite a bit less common than last year or the year before. After five years of obituaries with no sign that they're any more credible now than they were before, a number of routine nay-sayers have turned their attention elsewhere, writing obituaries for Facebook and Twitter. From a business perspective, Second Life seems to have had a good year. No major growth, but no major declines either. There's a minor decline in concurrent users over time, though it's hardly become a significant data point. Still, we're very much looking forward to the metrics and time-frames that Linden Lab will use in coming weeks to announce 'strong fourth quarter growth.'

  • Rezzable moves on from Second Life

    by 
    Tateru Nino
    Tateru Nino
    07.07.2009

    Rezzable Productions, developers and maintainers of a set of among the most successful public art and entertainment areas in Second Life have announced that after months of planning, they're shutting down their Second Life operations this month and moving their operations to Heritage Key. Heritage Key brings history to life on Rezzable's own OpenSim-derived installation, and custom viewer. It's all Second Life-derived tech, but that's what Rezzable knows best.

  • Second Life Places: The garden of Not Possible In RL delights

    by 
    Tateru Nino
    Tateru Nino
    06.07.2008

    Hosted by Rezzable Productions in Second Life in conjunction with NPIRL, the garden is an art show, with over a hundred content creators. It has art over four simulators, and up to 3,000 metres above the sims. Some of the creators have provided freebies -- such as free avatars. Light Waves has produced a puzzle -- a hidden sculpture; there's live concerts and DJs playing throughout; a sandbox with tutorials and a building mash-up and more. To see everything here could take you quite a while. It's running until 23 June, which doesn't leave you a lot of time. %Gallery-24584%

  • Garden of NPIRL Delights opens

    by 
    Tateru Nino
    Tateru Nino
    05.16.2008

    Virtual world build/art fan-group, NPIRL (Not Possible In Real Life) are opening a huge Second Life art show today (Friday, 16 May) in conjunction with metaverse development group Rezzable Productions. More than a hundred content-creators, artists, architects and scripters are involved The show runs all the way until 22 June (the day before Second Life's fifth anniversary) and will be holding numerous events (including live-music and tutorials) through the four sims allocated(Rezzable Create, Rezzable Design, Rezzable Discover, and Rezzable Explore) in which are depicted Paradise, Earth and the Underworld. Spectacular, surreal, varied, complex, crowded, disturbing and delicious. It all starts here.