robert-hess

Latest

  • LotRO's Devs of the Roundtable sally forth on Update 5's instance cluster

    by 
    Justin Olivetti
    Justin Olivetti
    12.02.2011

    What's better than one developer sharing the thought process behind a major update to a game? Six. Cut out the middleman and go right to "six," we say. Ergo, it's lightning development caught in a bottle to see a half-dozen Lord of the Rings Online designers and worldbuilders gather together to talk about the instance cluster of the upcoming Update 5. Update 5's five instances -- including an epic raid confrontation with Saruman -- presented unique challenges and exciting opportunities for the team. Worldbuilder Dan Ouellette says that Turbine didn't want to limit itself to merely Orthanc: "After looking at all our ideas we knew we didn't want to have them all in the tower, because that would be a very boring cluster. It's a very small space and in general... just really long." Instead, the team branched out to focus on the surroundings, inner workings, and underneath of Orthanc for the five instances. The different types of instances -- three-, six-, and 12-person -- allowed the team to try out different tricks as well. "It's an exciting and difficult demand when working on a three-man," Content Designer Bob Hess says. "The types of challenges you present to people have to be a little more outside-the-box." It's a smörgåsbord of delectable information, so if you're craving good group content in LotRO, you'll definitely want to scoop this up.

  • March into the Gap of Rohan with LotRO's latest dev diary

    by 
    Justin Olivetti
    Justin Olivetti
    09.09.2011

    Horses thunder, horns blow, and the forces of the Free Peoples of Middle-earth ride out to meet the Enemy on its own turf. It's in the Gap of Rohan, one of the newest areas featured in the upcoming Lord of the Rings Online: Rise of Isengard, where players will finally encounter the Rohirrim proper. Turbine is excited to introduce this long-awaited nation of horse-riders to the game, and in a new developer diary, an overview of this infamous region is given. While the Gap may not be large in size, it is critical to both armies to control, as it commands one of the best crossings of the river Isen. The developers also share some behind-the-scenes info about the "tricks" used to simulate large armies fighting alongside player characters -- all while still running on your average computer. We have several new action screenshots of combat in the Gap of Rohan for you below, and the full dev diary can be watched after the jump! %Gallery-9579%

  • PAX 2010: Counting down to LotRO's relaunch with Turbine

    by 
    Justin Olivetti
    Justin Olivetti
    09.04.2010

    TweetWith the launch of Lord of the Rings Online's biggest patch to date a scant few days away, we touched base with Turbine's Aaron Campbell, Brian Aloisio, and Bob Hess at PAX Prime to see how their nerves are holding up at this point. It is, as Aloisio laughed, akin to launching the game all over again, and LotRO is definitely under close scrutiny because of it. Many players were surprised to hear that LotRO's free-to-play update was going live much sooner than anticipated, and we asked Campbell whether this was due to a preset schedule or better-than-anticipated beta feedback. He said that they weren't going to release it until it was ready, but by the team's reckoning, the beta process went so smoothly that there was no reason to delay any further. Compared to the betas for Shadows of Angmar, Mines of Moria and Siege of Mirkwood, the F2P beta -- according to Campbell -- was the most upbeat Turbine's ever had, with far more positive feedback than negative. Hit the jump to hear more and see the latest screenshots and video from PAX.