robotron-2084

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  • Space shooters Ultratron, Titan Attacks flying to new platforms

    by 
    Mike Suszek
    Mike Suszek
    12.04.2014

    Curve Digital will publish two of Puppy Games' arcade-style space shooters on new platforms: Ultratron and Titan Attacks. Ultratron will reach PS4, Xbox One, PS3, Wii U and Vita early next year, and features twin-stick "arena shooter action." As for the Space Invaders-like Titan Attacks, Curve will distribute the game on 3DS in early 2015 as well. Titan Attacks launched on PlayStation systems earlier this year. Ultratron arrived on Steam in March 2013 and is considered a "throwback" to Vid Kidz' 1982 arcade shooter, Robotron. The game features a "full upgrade system" and adaptive difficulty settings. Ultratron will be Cross-Buy-enabled on PlayStation systems, and is expected to launch in the same week on Wii U and Xbox One. Head past the break to check out a trailer of the game's PC version. [Image: Puppy Games]

  • Midway's XBLA classics removed from Marketplace

    by 
    Richard Mitchell
    Richard Mitchell
    02.17.2010

    Several classic Midway games have been removed from Xbox Live Arcade, including Cyberball 2072, Defender, Gauntlet, Joust, Paperboy, Robotron 2084, Rootbeer Tapper, Smash TV and Ultimate Mortal Kombat 3. The titles have been pulled due to "publisher evolving rights and permissions," according to a Major Nelson tweet, but will remain playable and can be re-downloaded by users that previously purchased any of the games. While Major Nelson didn't expressly say so, it would appear that the disappearing titles are the result of Warner Bros.' acquisition of Midway last year. Warner Bros. now owns at least some of the trademarks involved in the removal from XBLA. You're not alone in suspecting that some of the affected titles were pulled in anticipation of Microsoft's upcoming Game Room (where different versions of the same games could presumably be made available for purchase). After all, the simply emulated Game Room games don't stack up well against their more fully-featured XBLA counterparts. However, Major Nelson has quashed that theory, tweeting, "No, it's not Game room related." This is not the first time that XBLA content has been pulled because of changing publisher relationships. Lost Cities was removed from XBLA last year after licensing rights were lost in the Activision-Vivendi merger.

  • Warner Bros. trademark transfer of Midway begins

    by 
    Ben Gilbert
    Ben Gilbert
    08.06.2009

    According to recently filed trademarks, the transfer of Midway's various game licenses to Warner Bros. Interactive has begun. Supererogatory spotted the first group of games that have been approved by the US Patent and Trademark Office -- including Robotron 2084, Defender, Joust and Wheelman, among others -- and asserted that the rest have yet to go through. With the possible re-branding of the ex-Midway Mortal Kombat team to WB Games Chicago and dissolution of Midway's executive ranks a few weeks ago, it appears as though the dismantling of Midway Games as it once was is nearly complete. We'll always have NBA Jam, right Midway?

  • More games that shouldn't be MMOs: Classic Edition

    by 
    Akela Talamasca
    Akela Talamasca
    03.19.2008

    This is a topic we spend an inordinate amount of time thinking about, as seen in our previous ruminations on the subject. The rise of the MMO, and its continuing ascent to prominence in mainstream media, however, means that sooner or later, it will fall to the dreaded Remake Syndrome, where old classic movies are updated to fit modern sensibilities, often with disastrous results.To wit: if Game X was a huge hit, then why don't we revamp it and resell it as an MMO? Here are 5 examples why not. Robotron 2084: You are the last protector of the human race against robots, mutants, and geometric shapes. Well, actually, you're just one of the last protectors. This is an MMO, after all. And in a game where everything that isn't you kills you when it touches you, and you're in an enclosed space with no way out, and the enemies just keep coming at you and coming at you ... well, the narrative possibilities are endless.