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  • Angry Birds Go! is MarioKart with birds, arrives for free on iOS and Android December 11th

    by 
    Ben Gilbert
    Ben Gilbert
    10.15.2013

    Angry Birds Go! (their emphasis, not ours) is the next big entry in the Angry Birds franchise, first teased back in June by the Finnish bird-flinging game company. The game takes the "universe" of Angry Birds and applies it to downhill cart racing; it'll even accept new karts in the form of telepods, the Skylanders-esque system first introduced in Angry Birds Star Wars 2. As the teaser shows, players employ power-ups to take their birds, pigs, and other Angry Birds characters past opponents on a variety of downhill courses. Beyond it being an entirely new genre for the Birds, the game looks dramatically prettier than other Angry Birds series entries. We'll get to see just how those fancy new graphics play out when the game arrives worldwide on December 11th for both iOS and Android devices (and we expect BB10 and WP8 too). Head below the break for the debut gameplay trailer.

  • Angry Birds Star Wars 2 launching September 19th with Skylanders-esque toy tie-in

    by 
    Ben Gilbert
    Ben Gilbert
    07.15.2013

    In a wholly unsurprising move, Finnish game dev studio Rovio Entertainment is creating yet another entry in its prolific Angry Birds series -- Angry Birds Star Wars 2. As its name implies, ABSW2 is the sequel to the first Star Wars-themed Angry Birds entry, which launched on various mobile devices last November. Its sequel will arrive on September 19th, and apparently features "over 30 playable characters." There aren't set launch platforms just yet, but we're guessing "iOS and Android devices" is a pretty safe bet; Windows Phone 8 as well, perhaps. What is surprising is that the newest Angry Birds entry has a physical twist that we've yet to see from the brand: something called "telepods." The Hasbro-created toy is a physical representation of an in-game character, and Rovio Entertainment's VP of marketing Philip Hickey tells us it works by using a mobile phone or tablet's built-in camera to read the toy and implement it in-game -- an interesting choice in a world where Activision's NFC-based Skylanders rules the toy-based game landscape. As such, the toys likely won't function on game consoles, making it likely that any non-mobile version of the game will require some custom work to adapt. Hickey also tells Engadget that the toys will be available at retail alongside the game's September 19th launch, and that Rovio's exploring the possibility of making them function with previous series entries. Interested parties can get a first taste at San Diego Comic Con this week, and we've dropped the debut trailer just below for your viewing pleasure.

  • Feel the Force: Angry Birds Star Wars coming November 8th to iOS, Android, WP, Kindle Fire and computers

    by 
    Jamie Rigg
    Jamie Rigg
    10.08.2012

    Rovio teased a certain film-inspired Angry Birds picture a long, long last week, and as expected, it's another new game -- Angry Birds Star Wars. Our furious feathered friends are assuming the likenesses of characters from the epic saga, with the trusty Red Bird taking on Luke Skywalker's role. It wouldn't be the Rebel Alliance without a dark side to fight, which is where the Pigs fit into the storyline; even the music and levels for gravity-based play will hark back to the film franchise. In addition to the software, details of related merchandise have also been uncovered, including table games, toys and costumes. The game is out on November 8th for iOS, Android, Windows Phone, Kindle Fire and computers, and if it follows the original storyline, we wonder how Red Bird's going to feel about his porcine family history.

  • Angry Birds sequel 'Bad Piggies' launches tomorrow, we go hands-on

    by 
    Ben Gilbert
    Ben Gilbert
    09.26.2012

    Finnish game studio Rovio went from relatively unknown to center stage with the Angry Birds franchise. And in record time, too -- the first Angry Birds landed on Apple's iOS App Store in December 2009, less than three years ago, and has since become an international sensation. The birds spawned a flock of sequels, branded tie-ins, and tons of merchandise. All this adds up to quite a bit of chicken scratch for Rovio, and also quite a bit of pressure to keep the money train rolling. Today marks Rovio's first true sequel to the original Angry Birds, and it's focused on the other side of the farm: the pigs. Enter Bad Piggies. Unlike Angry Birds, Bad Piggies isn't about flinging anything towards a complicated structure in order to knock it down. Instead, it's about moving one very green, goofy sounding pig to various points on a map to collect items and reach a goal -- it's much more Cut the Rope than Angry Birds. The same physics-based game mechanics are at play in Bad Piggies that made both Cut the Rope and Angry Birds so popular, and they're just as fun in this time around. But how do you get said piggy to the goals? You build a contraption, of course. Each level starts with a build section, allowing players to create all types of vehicles in order to transport the pig from point A to point B (while grabbing collectibles along the way). Only a small handful of build options are available, keeping Bad Piggies just as speedy of a game -- to pick up and play while commuting or while waiting at the dentist's office -- as its wildly successful progenitor. It's hard to say if Bad Piggies will recapture the success that Rovio found with Angry Birds proper, but all the hallmarks are there: quick, fun gameplay, colorful characters, goofy sounds, and accessibility (we couldn't help but get all three stars on every level, but you don't have to in order to proceed, should it prove too difficult). Bad Piggies launches tomorrow morning for iOS devices, Mac, and Android.%Gallery-166589%