ryan-thornton

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  • DUST 514 video diary explores the nuances of vehicles

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.29.2012

    When you're shooting your way across the planets in DUST 514, you don't want to be walking everywhere like an animal. You want to be riding in style, especially if you can be riding in something that also has armor plating and variable thrusters. That's where vehicles come into the game. A new video narrated by Ryan Thornton (also known as CCP Blam!) explains how vehicles will work in the shooter and what players can expect from their earliest rides and more advanced offerings. The game's vehicle system starts everyone with very basic items, but as time goes by you can upgrade your rides with the use of skill points and different configurations. You can make your dropship logistical support for other vehicles, or you can turn it into a heavily armed and armored transport that clears a landing zone and puts down troops. Or you can turn it into a lightning-fast transport that brings players across the map faster than enemy players can react. Take a look at the full video just past the break to see more of the vehicle system in all its glory.

  • CCP considering mech vehicles for DUST 514

    by 
    Jef Reahard
    Jef Reahard
    11.21.2012

    CCP has released a new dev diary video for its DUST 514 sci-fi shooter. The PlayStation 3 exclusive, which shares chat channels and an economy with MMO EVE Online, will initially feature three main vehicle classes. The game's current beta build boasts light attack vehicles (think jeeps and small transports), heavy attack craft (i.e., tanks), and drop ships (the DUST version of a helicopter). CCP is also considering additional vehicle classes. Yes, including mechs. Lead vehicle designer Ryan Thornton gives us a preview of the current classes in the video after the cut.