Sam Fisher

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  • Sam Fisher of 'Splinter Cell' in 'Rainbow Six: Siege'

    The latest 'Rainbow Six: Siege' character is the hero of 'Splinter Cell'

    by 
    Jon Fingas
    Jon Fingas
    08.16.2020

    The third season of 'Rainbow Six: Siege' will feature 'Splinter Cell' hero Sam Fisher as a playable character.

  • Splinter Cell Blacklist gear now available in Ghost Recon Online

    by 
    Mike Suszek
    Mike Suszek
    09.26.2013

    The weapons and gear used by Sam Fisher in Splinter Cell: Blacklist are now available in Ubisoft's Ghost Recon Online. Ubisoft says the cross-over is inspired by the successful Assassin's Creed pack, which launched for the free-to-play shooter in February. The Splinter Cell: Blacklist pack is part of a new update Ghost Recon Online, which also brings the ability to gift items to others through the in-game store. Lastly, the patch is introducing a new map for the game inspired by the Middle Eastern city Peshawar, Pakistan called Khyber Stronghold.

  • Rediscovering Sam Fisher's roots in Splinter Cell: Blacklist

    by 
    David Hinkle
    David Hinkle
    02.04.2013

    In Splinter Cell: Blacklist, a decidedly less gravelly-voiced Sam Fisher heads up new government outfit Fourth Echelon, an anti-terrorism task force out to prevent the titular blacklist – an escalating list of threats suddenly levied at the United States by a terrorist group calling themselves The Engineers.Sam and his team (including series regular Anna 'Grim' Grímsdóttir) operate high above the clouds within a massive transport plane, a literal and narrative vehicle that can whisk Sam & Co. away to foreign locales at a moment's notice. Despite being the boss, Sam foregoes the corner office in favor of continuing his hands-on approach to combatting threats to national security in his latest covert op, the first from developer Ubisoft Toronto.%Gallery-177656%

  • Splinter Cell: Blacklist offers a lesson in sneaking up on people

    by 
    Jessica Conditt
    Jessica Conditt
    11.13.2012

    The art of sneaking up on people in the dark requires refinement, practice and a studious mind. Take a minute today to brush up on your sneaking skills, with a video of Sam Fisher demo-ing the latest techniques in Splinter Cell: Blacklist.

  • Assassin's Creed: Brotherhood confirmed by Ubisoft

    by 
    Ben Gilbert
    Ben Gilbert
    05.05.2010

    [Destructoid] Kotaku has been sent an image of the Assassin's Creed: Brotherhood's placeholder box art, presumably by a rogue GameStop employee. Ubisoft confirmed the image as legit, officially revealing the next title in the Assassin's Creed series starring Ezio Auditore de Firenze, and in turn confirming the veracity of a handful of details contained on the back of the temporary box art. The blurb reads, "Live and breathe as Ezio, now a legendary master assassin, in his struggle against the Templar order. Lead your own brotherhood of Assassins and strike at the heart of the enemy: Rome. And for the first time, take part in an innovative multiplayer layer allowing you to embody an assassin of your choosing and define their killing style." As you've likely guessed by now, this is the spinoff that Ubisoft revealed to be in production a few months back -- the same spinoff spotted in a domain name registration just two weeks ago (which lends more credibility to the possibility that the next Driver game will be based in San Francisco, we suppose). The tiny screenshots seen on the back of the placeholder art additionally boast "A never-before-seen online multiplayer experience" and the ability to "Lead your own brotherhood of assassins, as Ezio, and conquer Rome." As you can see on the right side, a pre-order sticker advertises the pre-order bonus of an "exclusive multiplayer character." Kotaku thinks it could be Altair, but we're gonna be rebels and hope for Renaissance-era Sam Fisher. That's synergy, baby! Update: A Ubisoft rep told Joystiq, "Ubisoft confirms the authenticity of this image and will provide more information next week."

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    Review: Splinter Cell: Conviction

    by 
    Justin McElroy
    Justin McElroy
    04.13.2010

    The hardcore stealth fan, the guy who's willing to attempt the same section over and over again until he can slip through undetected, is someone I've never really understood. I know it works for some people and I understand that they enjoy the methodical learning of enemy patterns, but I always just ended up frustrated. Splinter Cell provided more opportunities to fight back in its most recent iterations, sure, but it never felt like I was playing the right way. As I floundered my way through, getting spotted and clumsily battling my way out of blunders, it was hard not to feel like Hardcore Stealth Guy was right behind me, laughing into his sleeve. But Splinter Cell: Conviction wasn't supposed to be just for that guy. This was supposed to be the Splinter Cell for all of us -- and it succeeds! ... Well, kind of. Basically. It basically succeeds. %Gallery-64705%

  • Splinter Cell: Conviction event at several GameStops on April 1

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    03.19.2010

    Splinter Cell: Conviction is having a little premiere on April 1 at ten GameStops across the US -- no, this is not an April Fool's joke; we made sure. Before the game hits stores (and the head ... and heads) on April 13, a premiere event will take place in Los Angeles on the high holy joking day. GameStop will concurrently host "first-to-play co-op demo events" at select stores. The LA event will take place at the Les Deux Nightclub in Hollywood. First-to-play sessions will occur between 2-6PM, prior to the "celebrity red carpet premiere" at 8PM. The event will feature the "Search for Sam Fisher" live interactive game, in which 15 attendees (21+) who attend the co-op event earlier in the day will be invited to participate. Grand prize is an "Xbox 360 Splinter Cell Conviction Special Edition Bundle and a library of Ubisoft Xbox 360 games." The non-LA co-op demo events will be held from 9PM until midnight in Boston, Orlando, New York City (two locations), Denver, Chicago, San Francisco, San Jose, Dallas and New Jersey. Specific locations will be listed on GameStop's website or at SplinterCell.com. The first 100 attendees at each location receive a "free Splinter Cell Conviction beanie." Honestly, we have no idea what to say to that.

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    PSA: Splinter Cell: Conviction demo now live

    by 
    Justin McElroy
    Justin McElroy
    03.18.2010

    You're a good, conscientious (yes, we spelled that right on the first try) person, so we're going to just assume that you've already downloaded the Splinter Cell: Conviction demo that appeared on Xbox Live today. If not, well, we can just turn our backs and whistle the complete works of Ke$ha while you go get it. ...Back? Great! Now let us never speak of this again. What we would like all of you to speak of is the demo itself. You and Sam have been apart a long time, is the magic still there? %Gallery-64705%

  • Sam Fisher surfaces on Twitter

    by 
    Mike Schramm
    Mike Schramm
    03.17.2010

    Metal Gear Solid's Hideo Kojima was the weirdest gaming-related Twitter account we'd seen -- until we saw Sam Fisher's account. Yes, the green-eyed spy guy is now on Twitter, which we know thanks to a picture we were sent from a Ubisoft email address that implored us to "Don't Believe What You Hear; My Mission Is One of Justice," combined with the plug above. So far, he's only been whining about using "rogue resources" and posting 140 characters at a time of mysterious nonsense like "when you believe, it's easy to sacrifice." Because of course when you're a rogue operative and you need to get secret messages out into the world, a fully public Twitter account is the best way to do so. To be honest, we're a little disappointed -- Sam Fisher's got an interesting life, and we'd like to follow him and get a look at the man behind the Cell. What's he doing with his time off? What bars is he checking in from? And what does Sam Fisher eat for lunch every day? You know, important Twitter stuff.

  • Michael Ironside: Splinter Cell: Conviction's story is 'more human'

    by 
    David Hinkle
    David Hinkle
    03.04.2010

    Michael Ironside is like one of those dudes you respect so much, he could show up at your house, eat the last of your Nilla Wafers, break your Solid Snake figurine collection while tracking mud all over the house and you'd still love him afterward. He's got unlimited clout and his job as the voice of Sam Fisher, protagonist in Splinter Cell: Conviction, is just one of the many respectable bullet points the man has on his resume. In that vein, we thought it appropriate to point out the brief video interview with Mr. Ironside above, which discusses coming back to the character for the fifth time and how this time around, the dialogue was "emotionally richer" than what he's used to. Frankly, we don't buy that. We were a mess when Lt. Rasczak bought the farm in Starship Troopers -- a performance that was about as emotionally rich as they come.

  • Sam Fisher off his leash and in this new Splinter Cell trailer

    by 
    Randy Nelson
    Randy Nelson
    01.14.2010

    "Understand this: The Sam Fisher you knew is dead." Spolier alert! Nah, he's very much alive (albeit starring in a game that's delayed yet again), and this latest trailer for Splinter Cell: Conviction features one Victor Coste, private military contractor and veritable encyclopedia on all things that make a (now) former Third Echelon agent go ker-azy. And man, can he lay it on. "He's off the leash and going for answers," Coste says, in an extremely serious tone. We think the first question Fisher's going to ask this guy when he catches him is, "Just how many times have you watched The Bourne Identity, anyway?"

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    Splinter Cell Conviction goes inside 'Third Echelon' for latest trailer

    by 
    Ben Gilbert
    Ben Gilbert
    12.11.2009

    We've got another two months to go before the release of Splinter Cell Conviction. That's plenty of time, it would seem, for Ubisoft to tease us relentlessly with more information and gameplay snippets, as evidenced by the latest trailer. It's filled with a mess of information for returning Splinter Cell fans, and capped off by the realization that, "For the first time, you'll feel what it's like to be one of those NPCs hunted by a Splinter Cell." And yes, that prospect looks just as terrifying as it sounds. %Gallery-64705%

  • Sam Fisher uses Krav Maga martial art, according to Splinter Cell Conviction dev diary

    by 
    Andrew Yoon
    Andrew Yoon
    11.05.2009

    "We had to find a martial art that fits the characters and the situations he would find himself in," animation director Gilles Monteil tells us in this new dev diary for Splinter Cell Conviction. "We needed something very quick, efficient and brutal -- something without any rules. That's why we chose Krav Maga.""Krav Maga is not a big flashy martial art," game designer Steve Masters adds, which may explain its relative obscurity. Turning to Wikipedia, we discover it has its origins in street fighting and literally means "close combat" in Hebrew, and that the Israeli Defense Force and Special Forces use the martial art to this day. Apparently, stabbing someone in the hand is kosher in a form that has "no rules."

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    Memewatch: Splinter Cell's Sam Fisher as 'Keyboard Cat'

    by 
    Ben Gilbert
    Ben Gilbert
    09.03.2009

    As if the piece on CNN weren't enough, the Internet's own "Keyboard Cat" has just been given the Sam Fisher homeless militant makeover for a recent video advertising Splinter Cell Conviction's upcoming PAX appearance. Titled, "Play him off, Keyboard Sam," the video ... well, we've embedded it after the break. We refuse to spoil the hilarity for you. Enjoy.%Gallery-64705%

  • Splinter Cell Conviction designer on delay, exclusivity, Natal ... and bowel control?

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    07.29.2009

    After teasing us with the carefully scripted Splinter Cell Conviction E3 demo -- for the umpteenth time -- lead designer Steve Masters commented on the game's current status as a "March quarter" release today at Ubisoft's "Holiday Preview" event (we'll be celebrating well into 2010, you know). Masters echoed CEO Yves Guillemot in saying, "really [the delay] was just a decision to allow us to polish up and really deliver the experience that the fans are looking for.""Right now we're about to hit alpha -- literally this week," Masters confirmed. "So that means the levels are largely complete, and now it's just time to polish them up and get them looking really great, and playing really well." The current (and what better be final) iteration of the fifth Splinter Cell game has been in development for roughly eighteen months, according to Masters.On the topic of platform exclusivity, the designer continued to tiptoe along Ubisoft's party line when it came to discussing the apparent arrangement with Microsoft. "I can't really go into the details there. All I can say is that we're really exploiting the full power of the Microsoft console here, and Microsoft has been tremendous in giving us a lot of support and really helping us to utilize the full power of the 360," Masters offered. "I don't think that we're ever gonna go to the PS3. But I can't confirm or deny it."As for Project Natal and the future of the Splinter Cell franchise? "I would love to use Natal. I think there are a lot of very cool possibilities with that -- everything from doing outrageously interesting educational stuff to really-involving video games." Did he say, educational? Ah, so that's what exploring Milo is all about ... and here we thought it was just outrageous. "I've only had a very quick demo with [Natal]. I haven't had any serious, in-depth hands-on, but I know Ubisoft has been working with it."Finally, Masters fielded our most pressing question ... Who would win in a fight: Sam Fisher or Jack Bauer? Masters emphatically declared Fisher the clear favorite given his superior sneaking abilities. But if the match-up was limited to a 24-hour time frame? "Bauer does have tremendous bowel control," Masters conceded. "I think that might be the tipping point in this battle."

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    Old Sam Fisher is old in Splinter Cell: Conviction

    by 
    David Hinkle
    David Hinkle
    06.16.2009

    Despite his comfy Jason Bourne-like turtleneck and new 'tude, Sam Fisher hasn't been able to reinvent himself as far as his aging body goes. Splinter Cell: Conviction will see our stealthy superdude slinking around in his 50s, an age mostly associated with dust and Werther's Originals. "He's pretty old, actually," a game dev told VG247 back at E3, further adding that Fisher would definitely be in his 50's for Conviction. Heck, we could only hope to look that good when we hit our 50s! So, Sam, what's your secret? Centrum Silver?%Gallery-64705%

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    Splinter Cell: Conviction trailers: Then and now

    by 
    Ben Gilbert
    Ben Gilbert
    06.09.2009

    When we saw the newest trailer for Splinter Cell: Conviction at last week's E3, we were a bit more than taken aback. A handful of glaring changes have been made to the game since we last saw it, and it's obvious that an enormous amount of time has been spent to mold Conviction into what it is today. These changes became all the more apparent when we re-watched the original 2007 trailer for the title, featuring emo Sam Fisher in all his polygonal glory. What you see above is the closest approximation we could make of running both trailers concurrently, highlighting the incredible metamorphosis it has undergone in the past two years.%Gallery-64705%

  • Splinter Cell: Conviction story focus helped shape gameplay elements

    by 
    Xav de Matos
    Xav de Matos
    06.08.2009

    When it was first released in 2002, Tom Clancy's Splinter Cell focused on the military operations of the fictitious government organization, Third Echelon. Since 2006's Splinter Cell: Double Agent, the story of the franchise has shifted from the overall mission objectives to the character of Sam Fisher himself. During a one-on-one interview with Ubisoft producer Alexandre Parizeau during E3 2009, we asked why the franchise has shifted focus to the character of Sam. According to Parizeau the answer is simple, after dealing with so much trauma throughout the series, Ubisoft Montreal wanted players to see how Sam's methods have evolved, which led to shaping Conviction's dynamic and offensive stealth gameplay. "He's not going to be the same person when he reacts to situations as he was when he was working for Third Echelon. It's a completely different scenario," Parizeau told us. After the death of his daughter and the loss of others close to him, it seems that Sam Fisher is a man with nothing to lose -- and if the game continues to impress as it did at E3, Xbox 360 and PC gamers will gain a stellar (timed?) exclusive.

  • Splinter Cell Conviction's new teaser site opens, reveals emo Sam

    by 
    Andrew Yoon
    Andrew Yoon
    05.15.2009

    "I lost my daughter. I shot my best friend."Boo hoo, Sam Fisher. Are you going to get some black lipstick now to match your totally emo beard?In all seriousness, though, it appears the long-delayed Splinter Cell Conviction might, y'know, actually come out. Ubisoft has opened a second teaser site for the game, promising even more updates on May 20th and May 28th. This is great news for the Joystiq staff, as we've been relegated to using the same screenshot for nearly every Splinter Cell story for the last two years. Finally! Something new to Photoshop.

  • Splinter Cell: Conviction delayed until at least April '09

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    07.24.2008

    No, no, no, don't cry, Sam! Oh, now look, you've ruined your mascara. It appears emo Sam Fisher is going to be sitting on the sidelines a little longer as Ubisoft announced today that Splinter Cell: Conviction is being delayed until the company's next fiscal year. For those who don't tell time through corporate fiscal calendars, that means Conviction won't be released until after April of 2009.Rumors of Conviction's delay have been floating around for months, kicked into overdrive by the game's no-show at Ubidays and E3. Back in May, the development team said it would be showing the game in "forthcoming months." Well, there's still Tokyo and Leipzig ...