samandmax

Latest

  • Operation Finish All The Games: January 2016

    by 
    Kris Naudus
    Kris Naudus
    02.01.2016

    Lots of people have New Year's resolutions, but I'm throwing mine up here on Engadget for you, dear readers, to gawk at my successes and failures. Back in December I vowed to finish one game a month throughout the entirety of 2016. Now that January's done and over with, how did I do in the first month of 'Operation Finish All the Games?'

  • The best 'Star Wars' games are finally available for modern PCs

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    10.29.2014

    LucasArts may no longer exist thanks to Disney, but that doesn't mean its legendary games are lost forever. Like we pointed out yesterday, Good Old Games posted the download links to the likes of TIE Fighter and X-Wing a bit prematurely. Well, the classic-game emporium's fixed that wrong and now you can grab those games from a galaxy far, far away right now. Need something a bit funnier perhaps? That's what Sam and Max: Hit the Road and Secret of Monkey Island: Special Edition are for. Now if you'll excuse us, we have a Death Star to destroy.

  • GDC 2010: Hands-on with Sam and Max: The Devil's Playhouse

    by 
    Mike Schramm
    Mike Schramm
    03.16.2010

    Last month at Macworld, Telltale Games announced that they'll be releasing their games day-and-date on both Mac and PC at the same time. Last week at GDC 2010, they announced a brand new season of Sam and Max, and also the news that, on April 15th, the first episode of The Devil's Playhouse will be available on both Mac and PC (as well as the PSN, if you're into that sort of thing). I got a chance to see the game at GDC, and while the version I saw was running on the Playstation 3, I can promise you that they said we'd get Sam and Max, and that's exactly what we're getting. Like the other games in the series (which aren't on the Mac quite yet, but are coming soon), The Devil's Playhouse (the first episode is called "The Penal Zone") is a cartoony point-and-click adventure game featuring the legendary Freelance Police duo. We played through an initial sequence that had the two going up against the evil General Skunkape and his spaceship, armed only with Max's ability to travel through phonelines, some silly putty that will let him change into a potted plant (or a bazooka), and the help of an alien brain in a jar. Just like the rest of the series, Sam and Max features item-based puzzles with plenty of absurdity and humor.

  • More rumored Telltale plans for the Mac

    by 
    Mike Schramm
    Mike Schramm
    01.30.2010

    We posted a little while back about Telltale possibly bringing its games over to the Mac, and now there's even more rumblings to be interested in. Rumor has it that since most of their games use the same platform, one port is the same as all of them, which means we may see the whole catalog released in one fell swoop on OS X, and sold right alongside their PC brethren. Additionally, Telltale hints that we may even see iPhone and/or iPad versions of their games, including Sam and Max, the Monkey Island franchise, and all the rest (with the exceptions of the Bone series and Texas Hold 'Em). They are saying that we'll hear more at Macworld next month, and since TUAW plans to be there en masse, we'll definitely keep our eyes open for anything they're showing off. Good to hear that one of the more interesting and quality developers out there is planning to come over to the Mac in a big way. [via IMG]

  • Telltale Games may be releasing all games for Mac

    by 
    Mike Schramm
    Mike Schramm
    01.12.2010

    Telltale Games has been rocking the retro lately, doing great things like bringing Secret of Monkey Island and Sam & Max back in new forms, and releasing new episodic classics like Strong Bad's Cool Game for Attractive People. Now they might be doing so on the Mac: rumor has it that they'll be releasing their whole catalog on the Mac as soon as next month, just in time for an appearance at Macworld Expo. Apparently there are many Mac fans both on the team and in the customer base, and they're just figuring out a way to do it. Sounds awesome to us -- Telltale's stuff is already available on a few other platforms (both PC and consoles), but they have a history of putting fans first, so we might even expect some goodies to come with a Mac release. We'll have to wait and see what they've got planned. [Via IMG]

  • Metareview: Sam and Max: Season One

    by 
    David Hinkle
    David Hinkle
    10.15.2008

    Sam and Max: Season One has finally released on the Wii. We've been talking about the duo coming to the Wii for some time now. Has the wait been worth it? There haven't been that many reviews yet, so we'll keep updating this post when they come in. But, that's not to say a few outlets haven't tossed their two cents in. So, without further delay, let's get to the scores. 1UP (67/100) explains you'll need lots of patience to get through this one: "The game's still fun and unusual, and it's worth checking out if only to enjoy some of the more clever writing in gaming. But don't forget your patience -- you'll need lots." Game Informer (70/100) found the gameplay to be lacking: "When the laughter dies and some of the jokes fall flat, however, Sam & Max teeters as its gameplay is unable to support much interest for some stretches." [Sept 2008, p.105] Nintendo Power (70/100) says the game isn't really that funny: "There are moments of genuine hilarity, but the humor too often feels overwrought or simply falls flat." [Oct 2008, p.89] %Gallery-23759%

  • GameStop and Telltale team up to sell Sam & Max

    by 
    David Hinkle
    David Hinkle
    09.17.2008

    Okay, here's the deal: we all thought Sam & Max Wii released, right? Well, it didn't. Instead, Telltale just didn't, uh, tell anyone about it and continued to labor on the title. Now, it's finally revealed the game will definitely be hitting retail shelves next month, on October 7th. Telltale also informs us that anyone who preorders Sam & Max: Season One through GameStop will receive a bonus CD, which has "a behind-the-scenes 'making of' featurette, trailers, concept art, a soundtrack sampler, and desktop wallpapers."For those of you awaiting the game, hit up the trailer above, then check out some new screens in our gallery above. %Gallery-23759%[Via press release]

  • Wii's Sam & Max Season 1 premieres on Oct. 7

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    09.17.2008

    Telltale Games continues to display respectable business acumen by releasing the first season of its episodic adventure, Sam & Max: Freelance Police, on the Wii. You can expect to find the lovable doggy detective and his demonstrably deranged bunny thing in North American stores on October 7th, complete with newfangled "widescreen" support and a tutorial. Remember, point ... then click.If you consider yourself of a fan of the highly untrained duo, you'll want to investigate a pre-order offer from Gamestop, which sweetens the $30 deal with a bonus CD (see: behind-the-scenes "making of" featurette, trailers, concept art, a soundtrack sampler, and desktop wallpapers). Nice, though we would have preferred a Prismatology book.%Gallery-32134%

  • New Sam & Max screens require no puzzle-solving to view

    by 
    David Hinkle
    David Hinkle
    05.27.2008

    Click for larger image Unless you consider clicking on one of the thumbnails at the bottom of this post a puzzle, consider these new screens from the upcoming Wii adaptation of the episodic PC title on the house. All we ask is that you give them a good home and care for them as much as we have. It took quite a bit of effort to get Sam & Max Season One onto the Wii, so don't go wasting that effort by ignoring delicious new screens.So, hit up the gallery below and then tell us how you're handling the wait for the game!%Gallery-23759%

  • Telltale talks about Strong Bad, Sam & Max

    by 
    David Hinkle
    David Hinkle
    05.23.2008

    The folks at Telltale Games have been talking up Strong Bad's Cool Game for Attractive People, as well as the upcoming Wii port of Sam & Max, to TheBBPS. Aside from what was said to Joystiq last week, the team at Telltale Games revealed that the Strong Bad game will be running on the same engine that powers Sam & Max. Also revealed about Strong Bad is the inclusion of a "bizarre 'edutainment' title" in one of the upcoming episodes.In regards to Sam & Max, the decision to go with a retail product made more sense, but they aren't ruling out the possibility of hitting up WiiWare.%Gallery-20307%[Via X3F]

  • Reminder: Win Sam & Max Season 2!

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    04.09.2008

    Wouldn't it be terribly sad if you missed the opportunity to play Sam & Max: Season 2 for free? As far as deeply depressing events go, we'd say it's on par with a plane full of puppies crashing into an orphanage. Only you can prevent it by naming your favorite adventure game character on our giveaway post! No, not here, there. On the giveaway post. You have until 5:00PM EST on Friday, April 11th!

  • Joyswag: Win Sam & Max Season 2!

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    04.08.2008

    Update: Entries are closed. We'll be alerting the winners via e-mail soon, so please keep an eye on your inbox!In celebration of this Friday's release (Thursday if you're on GameTap) of the Sam & Max Season 2 finale, "What's New, Beelzebub?" Joystiq and Telltale Games are giving away three full Season 2 bundles (valued at $34.95 each). If you've yet to point and click your way through the highly untrained duo's second stab at episodic adventure, you can start right here and right now. These rules are all self-explanatory, so be sure to carefully explain them to yourself: To enter this giveaway, leave a comment naming adventure gaming's best character (any game). You must be 18 years or older and a resident of the US or Canada (excluding Quebec). Limit 1 entry per person per day. If you enter this giveaway more than once each calendar day you'll be locked up in a circus cage alongside the amazing giraffe-necked girl. This entry period ends at 5:00pm EST on Friday, April 11th. We'll randomly select 3 winners at that time (please check your email!). For a list of complete rules that you can blow away with a very large Luger, click here.

  • Sam & Max ready to Wii-lease this fall

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    04.04.2008

    Telltale finally confirmed to GameSpot that Sam & Max's first season is coming to the Wii this fall. Rumors of Sam & Max bringing their freelance form of policing to the Wii began in early 2007 and became pseudo-confirmed this January in a German press release. The game will be a port of the Sam & Max: Season One PC compilation. Sam & Max for Wii will be published in the US by Dreamcatcher and The Adventure Company. In Europe, JoWood will handle publishing duties of the game, which will have French and German voice acting, with Italian and Spanish subtitles added. No word yet on price for the title, but if it does end up being budget priced (PC was $30), we're very curious to see if this excellent adventure game finds an audience on the Wii. [Thanks Sam]

  • Sam & Max meet Beelzebub in Season 2 finale

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    03.26.2008

    It's time for Sam & Max to go to hell and bargain for Bosco's soul. Of course, this being Sam & Max, hell isn't exactly what you would. Above you'll see the trailer for the last episode, What's new Beelzebub?, the grand finale of dynamic duo's second episodic season.The episode will be available April 10th on GameTap and through other outlets the following day. No announcement yet on a Season Three for the dog detective and his insane rabbity-thing partner, but we wouldn't worry about that if we were you.

  • GameTap Thursday: Sam & Max mush the Chariot of the Dogs

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    03.13.2008

    GameTap brings an all new episode of Sam & Max this week to give gamers their adventure genre fix. In the latest episode, Chariot of the Dogs, the dog detective and his rabbity-thing compadre search for the missing Bosko. Don't know who Bosco is? Then you're obviously not playing these games! Shameful! Sam & Max Season 2: Episode 4 Chariot of the Dogs (Windows) - Help find Bosco! Iron Warriors (Windows) - A game where you play as a tank commander in the former Yugoslavia during the Bosnian-Serbian-Croatian War. Seriously, that's what it's about. After the break we've posted GameTap's list of free games. New additions this week are Fatal Fury and Vulgus. There's also very little time left to check out Myst Online: Uru Live before it disperses into the void of the intertubes.

  • GDC Quest Quiz III: Mike Stemmle

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    02.26.2008

    We did a terrible thing at last week's Game Developer's Conference. Aside from our usual barrage of photographs and "reporting," a select group of attendees had to endure a particularly inane and utterly pointless line of questioning -- just for laughs. This is what happens when you hunt down several adventure game connoisseurs and challenge them to solve a typically obnoxious adventure game puzzle. The PlayerRecent Telltale Games addition Mike Stemmle, co-designer of Sam & Max Hit the Road and Escape from Monkey Island, and designer on the ill-fated Sam & Max Freelance Police. He also worked on Afterlife, but he doesn't think you remember it. The PuzzleYou're standing in front of a cave. The goal is to get inside the cave, taking care to foil the ferocious robot bear guarding the entrance first. The Inventory (1) perforated parasol (1) rubber chicken with a pulley in the middle (1) sealed manila envelope (1) miniature macaroni Tim Schafer statue Peek hard at Mike Stemmle's Star Trek strategy after the break.

  • GDC Quest Quiz II: Steve Purcell

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    02.25.2008

    We did a terrible thing at last week's Game Developer's Conference. Aside from our usual barrage of photographs and "reporting," a select group of attendees had to endure a particularly inane and utterly pointless line of questioning -- just for laughs. This is what happens when you hunt down several adventure game connoisseurs and challenge them to solve a typically obnoxious adventure game puzzle.The PlayerSteve Purcell, illustrator and writer best known as the creator of Sam & Max. We're surprised he even talked to us after last year's drunken debacle. The PuzzleYou're standing in front of a cave. The goal is to get inside the cave, taking care to foil the ferocious robot bear guarding the entrance first.The Inventory (1) perforated parasol (1) rubber chicken with a pulley in the middle (1) sealed manila envelope (1) miniature macaroni Tim Schafer statue Find Steve Purcell's solution to the "meta-puzzle" after the break.

  • GameTap Thursday: Sam & Max cause Tuesday edition

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    02.12.2008

    Sam and Max have altered the space-time continuum and moved the GameTap Thursday update ahead by a couple of days this week. The dog detective and his insanely platonic life partner start their latest adventure, Night of the Raving Dead, today on GameTap and tomorrow on Telltale Games' website. Sam & Max Season Two: Episode 3 Night of the Raving Dead (Windows) - If you have any moderate love for the adventure genre and still haven't played Sam & Max ... well, we're just going to hope you've been off the grid for a couple years. Gondomania (Arcade) - A top-down vertical shooter from the late '80s where the protagonist rides a hover-bike and destroys everything in his path. Good times. After the break you'll find GameTap's list of free games for perusal. Aside from a few new additions this week (bolded), Myst Online: Uru Live still warrants a spin before it dies in 52 days.

  • Rumor: Sam & Max coming to the Wii according to German press release

    by 
    Griffin McElroy
    Griffin McElroy
    01.13.2008

    It's been almost a year now since the rumor of a Wii version of the Sam & Max series surfaced after Telltale Games began searching for a Wii programmer to add to their staff. Now, a German press release for JoWooD Productions' latest creation, a Wii adaptation of the PC adventure title Agatha Christie: And Then There Were None, has all but confirmed a Sam & Max adventure on Nintendo's console, which JoWooD is apparently porting.A translation of the press release specifically mentions that "Sam & Max will soon be hunting criminals on the Nintendo Wii," though Telltale Games, the developers of the PC adventure, have not yet confirmed their intent to port the game to consoles. However, the press release seems on the level, and based on earlier evidence, we're fairly certain that we'll be seeing everyone's favorite revolver-toting, anthropomorphic dog and hyperkinetic rabbity thing on the Wii in the near future.[via Evil Avatar]

  • Sam & Max Germanly confirmed for Wii

    by 
    JC Fletcher
    JC Fletcher
    01.13.2008

    A press release on publisher JoWood's website reveals that some kind of Sam & Max game is planned for release on the Wii. According to (the Google translation of) the release, as an upcoming project, "Sam & Max will soon also for Nintendo Wii to hunt criminals." The press release describes the company's future plans as "adapting" their successful licenses; we don't know if this is going to be a port of Telltale Games' excellent episodic Sam & Max adventure game series, which JoWood publishes as a retail collection, or a new game. Our guess is on existing content, just because that's easier. Also, Telltale has hired Wii-knowledgable staff for something or other.Wii Ware seems like an obvious choice due to the fact that it fits the existing Sam & Max distribution model (and, again, Telltale's own actions). Being total skeptics, we expect this, if it exists, to be on a disc, because each installment on the PC clocks in at about 250mb, which would eat up the Wii's storage space. We've embedded the part of the press release containing Sam & Max info, in both German and Google-English versions, after the break.