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  • Samurai Puzzle Battle getting GotY edition

    by 
    Mike Schramm
    Mike Schramm
    12.01.2009

    I hadn't even thought about it, but sure enough, we're coming up on the end of the year, and there'll be quite a few iPhone titles in the running for best mobile game of the year. This certainly isn't the first year we've seen a nice crop of App Store picks coming out, but it's the best so far. One of my favorites, Samurai Puzzle Battle, isn't even waiting for the choices -- they've announced that they'll be releasing a Game of the Year edition very soon, with improved graphics and better online features. The game itself is a Puzzle Quest-style mix of RPG and gem matching gameplay, with extra modes that allow you to play a full campaign, or just jump in and match some gems. It's a lot of fun, and I can't wait to see what the new version looks like. The update will be a free upgrade for current owners, and we haven't yet seen a price to buy outright (though it probably will be less than the original $4.99 price, probably closer to $1.99). I don't know that I'd choose the game for Game of the Year quite yet, but it's great to hear that a good game is getting better.

  • Slide to Play plays games at Macworld, because I didn't

    by 
    Mike Schramm
    Mike Schramm
    01.13.2009

    Felt a little bit of acid in my posts lately? Getting an icy vibe off of my writing for the past week? There's no hard feelings to Rose, Christina, or any of the other TUAWers at Macworld (they did an awesome job covering everything), but yes, I was a little bummed that I didn't get to go. This was probably the best show for iPhone games ever, and (like many of you, I suppose) as I watched all of the meetup and demo tweets go by, yes, I steamed a little bit.But it's OK, because Slide to Play ended up doing exactly what I would have done at Macworld: meet game developers and challenge random people to iPhone games, and they've put it all in video format so I and you other gamers can live vicariously through them. On the way, their host gets beaten by a little kid (which never would have happened if it was me), and they do get in good chats with the guys from Freeverse and Iconfactory about their current (and future) gaming plans.It's fine. I didn't need to go to Macworld anyway. I had a perfectly fun time sitting here in Chicago, getting buried in snow and playing Samurai Puzzle Battle Arcade all by my lonely self. Who needs Macworld, right? Sigh.Video in the continuation of the post. Thanks Steve!