sawyer

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  • Jon Turi / Engadget

    Collaborative robot maker Rethink Robotics shuts down

    by 
    Jon Fingas
    Jon Fingas
    10.04.2018

    For a while, it looked like Rethink Robotics would shake up the world with its collaborative robots: rather than having to write code, workers could teach bots to perform tasks by guiding them through the process. However, the market doesn't appear to have shared its vision. Rethink has suddenly shut down after a potential buyer backed out of a deal. Sales of Baxter and Sawyer robots weren't meeting expectations, Rethink chief Scott Eckert said, leaving the company low on cash. It really needed this acquisition to go through, in other words.

  • Rethink Robotics

    Rethink's workplace robot is now smarter and easier to train

    by 
    Nick Summers
    Nick Summers
    02.09.2017

    Think of a warehouse robot and a huge, cumbersome machine probably comes to mind. They're reliable, but difficult to reprogram if you're not a trained specialist. Rethink Robotics is trying to tackle the problem with Sawyer, a one-armed robot with a tablet for a face. A new software update called Intera 5 means it's now easier to program for new, custom tasks in the workplace. At its core is a "behavior engine" that can be visualised like a logic tree. Similar to basic coding applications, that makes it easier for people to change specific movements and 'if this, then that' style reactions.

  • This factory robot is small, precise and human-friendly

    by 
    Jon Fingas
    Jon Fingas
    03.19.2015

    Picture a typical factory robot in your head and you'll probably see a cold, unsympathetic arm performing relatively simple tasks. You may want to shake that image soon, though. Rethink Robotics has taken the wraps off of Sawyer, a smaller sibling to its earlier Baxter model that's built for handling high-precision tasks that most machines can't tackle, such as testing circuit boards. The one-armed robot is designed to be as people-friendly as its predecessor, with a touchscreen for a face and software that lets you teach it by guiding it with your hands. The big improvements are in the arm itself. Sawyer is using new actuators and joints that make it smaller, faster and more precise, which should help with assembling or verifying lots of tiny parts.

  • First Impressions: Mabinogi

    by 
    Akela Talamasca
    Akela Talamasca
    03.25.2008

    Mabinogi is an engaging MMO by Nexon, the makers of Maple Story, Audition, and Kart Rider. The name is derived from the Mabinogion, a collection of old Welsh stories. In that sense, it's well-named; Mabinogi is billed as 'your fantasy life', and much of what happens in the game follows a gentle, pastoral atmosphere -- even the combat, to a certain degree. We had the chance to check this out, now that it's in open beta, and here's what we found. Keep in mind that this is not a guide -- we have no insider knowledge to report. This is merely a record of our opinions and experience playing this game for the first few hours. Excelsior!%Gallery-18335%

  • Back to the Second Life Lost island

    by 
    Mike Schramm
    Mike Schramm
    03.10.2008

    Reader Campetin was nice enough to send along some new movies of the Lost island recreated in Second Life. For some reason, we MMO fans are also big Lost fans -- maybe it has something to do with something that compels us to wander around places we don't understand (those 815ers should just raid the black smoke!), but whatever it is, a few folks in Second Life liked the show enough to completely recreate the island in a sim. This is actually the second iteration of the island, as the first was lost (how ironic), but this second one promises to be even busier: you can watch orientation films, chat with fans, or even push the button. But we need the rest of the island on there, if only so we can find out what the hell is up with that freaky statue.