scaleform

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  • Autodesk Scaleform lets you use Flash to build high-end portable device games for $299 (video)

    by 
    Steve Dent
    Steve Dent
    07.10.2012

    Got some great smartphone game ideas and Flash talent, but no budget and little to no programming savvy? Autodesk's Scaleform for Mobile Platforms could let you launch those ideas from a catapult, cannon or any game weapon of your choice -- all you'll need is Adobe creation tools and $299. That's the price per platform (iOS, Android or Windows 8,) giving you tools to convert your Flash assets and animations into a full blown Unity game, as well as the engine necessary for the mobile OS. That would let your creation take full advantage of the latest smartphone graphics and multi-processing capabilities, giving users smoother play and sharper looking games -- according to the company. The software is heavily based on the console and PC versions of Scaleform, optimized for the small devices and costing thousands less. So, if you think you've got the mad Flash skillz to create the next Infinity Blade, check the PR and video after the break to see how to power up.

  • Microsoft Game Studios licenses GFx tech for Crackdown 2, all titles

    by 
    Xav de Matos
    Xav de Matos
    07.21.2009

    Microsoft has signed a deal with Scaleform to utilize its GFx user interface middleware across all Microsoft Game Studios titles, officially beginning with Ruffian's upcoming Crackdown 2. Scaleform's GFx is a vector graphics rendering engine that allows artists to design user interfaces -- such as menus and in-game heads-up displays (HUDs) -- and animated textures using Adobe Flash. Scaleform's middleware has already been used in an assortment of games, including The Conduit, Resistance 2 and Crysis. According to Scaleform's site, using its middleware will allow game developers to focus on building gameplay, "rather than coding interface elements or developing custom tools." We hope that means Crackdown 2's menus won't run abnormally slow, like the original game in the series. Brendan Iribe, president and CEO of Scaleform, was elated at the news (and probably holding a giant novelty check), claiming Microsoft's new "master agreement" for use of the Scaleform GFx middleware will streamline the process for all future MGS development teams. [Via Develop]