seriously

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  • League of Legends takes a top spot on ... iTunes?

    by 
    S. Prell
    S. Prell
    06.04.2014

    Proving that you don't need to be real to earn real success, the debut album from Pentakill, a band made up of five League of Legends characters, is currently sitting at number one on the iTunes metal charts. Look, we'd be clever and throw in a pun or two here, but this news really speaks for itself, don't you think? A real album from a fake band made up of not one, not two, but three undead - one of whom is undead because the guitarist shred so *bleep*ing hard on his axe that he went berserk and killed him - is sitting at the top of iTunes. What more can be said at that point? Here, just read the lore behind the band's legendary guitar:

  • Breakfast Topic: Why can't my night elf have red hair?

    by 
    Mathew McCurley
    Mathew McCurley
    07.08.2011

    We need to get serious for a minute here. I've been quiet about a lot of issues that World of Warcraft and Cataclysm have brought to light over the six-plus months that the expansion has been rolling. I've turned a blind eye to many aspects of the game that have bothered and bugged me, from disconnects to warrior rage issues. With the Firelands and tier 12 armor sets, an issue has surfaced that I can no longer stay silent about and has sent me into a spiral of hate-fueled rants to my guildmates as well as sleepless nights over how I am going to cope with this looming curse. My night elf cannot have red hair. Let me explain why this is such a frigging big deal to me and all night elves across Azeroth. As a protection warrior, I need to not only bring my A-game when fighting the nastiest creatures that Ragnaros and the Firelands can throw at me, I have to look good doing it. As a main tank, my raid team and guild look to me for guidance, safety, and momentum. How, Blizzard, can I effectively be that focal point of magnanimous support and a pillar of raid success when my beautiful new tier armor can never match my hair? How am I supposed to lead gracefully and with assertion when I have to see a pale blue or (god forbid) purple-hued color atop my unhelmeted head?

  • FunTown Mahjong marches into Arcade-ville next week

    by 
    Xav de Matos
    Xav de Matos
    01.22.2009

    Yesterday, the Xbox Live Arcade was supposed to receive two new titles to its library, at least according to Major Nelson, but only The Maw showed up. The other game in question was FunTown Mahjong, which is now slated to hit the Arcade next Wednesday. The Major updated his original post regarding the availability of FunTown Mahjong saying, "It turns out I was given incorrect information," and confirmed a XBLA version of the ancient four-player Chinese board game will hit the service on January 28 for 800. Yay?

  • Meeting the goal of 100,000 honorable kills

    by 
    Mike Schramm
    Mike Schramm
    12.29.2008

    Tipster Tomek sent us a note about his friend Zbijmnie of EU Vek'nilash, to see if, at level 49, he might be one of the lowest level players to every hit the goal of 100,000 honorable kills for the achievement, but after looking around for a bit, I've found the achievement is pretty commonplace. Because the count actually started way back when HKs were first added to the game (and not when achievements were), lots of people have picked up the seemingly gigantic number already. In fact, here's a level 19 who did it right when he logged into the expansion for the first time (which means he had killed 100,000 people even before patch 3.0.2.Which is kind of a shame -- after Gears of War's "Seriously" achievement (to kill 10,000 enemies) was met, they added a "Seriously 2.0" to the sequel (to kill 100,000 enemies), and that one's been met as well.So in retrospect, getting 100,000 HKs isn't too hard -- even if you got one every second, it'd really only take you about a day of playtime, which is probably a lot less than a month of realtime, depending on how long you play for and how good a player you are. Maybe in the next achievement update we'll see a really impossible goal for players to work on: 10 million mobs killed? 10,000 instances run? A million players looted in the battlegrounds? There's got to be something in the game that seems impossible for someone crazy out there to work on.

  • Feminists unhappy with Fat Princess

    by 
    Andrew Yoon
    Andrew Yoon
    07.22.2008

    Editor's Note: This article contains vulgar language.Fat Princess has garnered a lot of attention when it debuted at E3. The startlingly violent PSN multiplayer game got accolades from gamers and critics alike for its unique premise and appealing gameplay. However, not everyone is happy with Fat Princess.Shakesville (picture, above) notes that the title furthers inappropriate gender stereotypes and continues the culture of ridicule that many overweight individuals must suffer through. "Anyway, congrats on your awesome new game, Sony. I'm positively thrilled to see such unyielding dedication to creating a new generation of fat-hating, heteronormative assholes. It's not often I have the opportunity to congratulate a cutting-edge tech company on such splendiferous retrofuck jackholery. Way to go! The Fat Princess of Shakes Manor salutes you."Feminist Gamers has a suggestion: they want the game to avoid making the princess become fat with cake. Instead, there are other non-"cute" ways of going about this, in terms of gameplay: "So how about layering, Karamari-style, a bunch of random shit on top of the chest, like shrubbery, rocks, bison, etc, that would also weight it down. That could be cute, and silly, and not reinforce nasty stereotypes about women and the obese."Discuss.[Via NeoGAF]%Gallery-28044%

  • The Club nods at Gears of War's 'Seriously' achievement

    by 
    Griffin McElroy
    Griffin McElroy
    02.10.2008

    For the thorough achievement hunter, there are an elite series of Gamerscore garnering goals that the softcore gamer is not likely to possess, such as Dead Rising's Zombie Genocider achievement, or, well, most of the achievements from Chromehounds. One stands out above the rest, though, requiring a great deal of time and skill to earn -- the "Seriously" achievement from Gears of War. Getting 10,000 kills in ranked multiplayer earns you 50 Gamerpoints, and hopefully, a concerned intervention from a few of your closest loved ones. Bizarre Creations' latest project The Club gives a hearty nod towards the life-consuming achievement with one of their own -- the cleverly titled "No, Seriously" requires you to kill 10,001 opponents in ranked online matches. Oh, we see what you did there. We'll have to wait until Feb. 19 to see if the game is good enough to merit that kind of time investment, and if Bizarre ripped anything else off of Gears -- such as a steroid-infused protagonist that speaks with the eloquence of Tourette's suffering sailor.