server-first

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  • Breakfast Topic: Do you race for world (or server) firsts?

    by 
    Elizabeth Harper
    Elizabeth Harper
    09.23.2013

    The race for world firsts in the new Siege of Orgrimmar raid has been moving faster than ever before -- with the first 10-man defeats of Garrosh Hellscream (warning: spoilers behind that link) arriving a day after the patch landed. But while most of us watch world and server firsts with great interest -- how many of us are actually out there in the race ourselves? Tell us, readers -- have you been in the race for first kills? How many hours have you put into devouring the the latest content, both before and after the patch arrived? Tell us about it -- and be sure to share all the crazy raid stories you may have accumulated in your adventures!

  • The Daily Grind: Have you ever scored an MMO world first?

    by 
    Bree Royce
    Bree Royce
    09.20.2013

    Back in the days before achievement systems reassured us that we were indeed having fun and badges were considered content, I had a dream: a dream to be the first Master Image Designer on my Star Wars Galaxies server. With the help of my guildies, I put together the staggering amount of money to train my skill and made at least a thousand people "look like Neo" for tips, becoming so well-known that newcomers to the profession traveled the galaxy (literally!) to seek me out for training like some NPC. (I promptly used my newfound fortune to round out my template as a Smuggler because nothing says "upstanding hairstylist" like drug-dealing and hacking.) Back then, games didn't reward you with a pretty badge or fancy title for being "first," but modern MMOs do. Players and guilds will go to ridiculous lengths to ensure their place in history as "first guild to down such and such boss with 13.5 players" or "first tailor to sew hot pink level 500 epic boots." How about you guys? Have you ever landed a world or server first, recorded or otherwise, and what was it? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Achieve realm-first Zen Master Angler with your pal El

    by 
    Alex Ziebart
    Alex Ziebart
    08.22.2012

    Here at WoW Insider, we have a wide array of opinions on fishing in World of Warcraft. Matthew Rossi, despite being the unfortunate man who gets to write about fishing most often on the site, hates the act and all it entails. Me? I'd say I'm one of WoW Insider's biggest pro-fishing advocates. That said, I'm not so into fishing that I'm willing to pursue realm-first Zen Master Angler when Mists of Pandaria hits. If you are the sort of person willing to pursue that sort of thing, El's Anglin' has you covered. Let's be honest here, when it comes to fishing, what doesn't El have? Get your poles ready, ladies and gentlemen, because here's El's guide to the entire Zen Master process. It's nearing time to get your fish on. It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

  • A cautionary tale of lockouts and low-pop realms

    by 
    Anne Stickney
    Anne Stickney
    07.25.2012

    Imagine if you will that you are in a raid guild that has enjoyed some small amount of success. You've quietly managed to successfully raid your way through each tier of content, and you've managed to snag every realm-first kill of an end boss along the way. Now imagine you are working on a realm-first kill of a boss, wiping endlessly and working on individual performance and tightening up the execution of the fight. Suddenly, another guild grabs that realm-first kill before you do. Frustrating? Yes -- but it's all part of progression raiding. Only this time, it's different. This time, the realm first was taken by a guild that wasn't really a raiding guild at all. The guild that nabbed the golden ring used a method that skipped all progression fights and instead plopped them at the feet of the final boss, the only one whose death counted for that realm first achievement. How would that make you feel? How would that make your guild feel? This isn't a far-fetched situation at all. It's already happened. And it spells a bleak future for low-pop realms and the raiders that diligently work at content -- only to have a realm first taken away due to the cross-realm raiding feature.

  • The Soapbox: The industry's obsession with shards

    by 
    Brendan Drain
    Brendan Drain
    03.29.2011

    Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. The MMO genre is now over a decade old, and in that time we've seen countless innovations in game design, graphics technology and hardware infrastructure. Some of these innovations have become so essential that without them a game looks cheap, old or backward. A functional market or auction mechanic now replaces the old meet-and-trade style barter of some early MMOs, for example, and an MMO without copious map or chat tools is seen as grossly incomplete. The limits of what is possible have been pushed gradually forward, and yet certain ideas that were formed in the genre's infancy still seem to stick to new titles like glue. Sharded server models made a lot of sense in the early 2000s, when server hosting was expensive and the teams working on the server code were small. Those limitations have been rapidly shattered in recent years, but still new MMOs shard their communities into small groups. There are even alternative server models out there that are just as cost-effective as the sharded model but are devoid of the negative side-effects of smashing the community into hundreds of pieces. Read on as I take a look at why developers rely on the sharded server model, the problems surrounding splitting communities and what alternative server models are out there.

  • The Daily Grind: What was your most memorable first?

    by 
    Justin Olivetti
    Justin Olivetti
    03.01.2011

    OK, we're all nerds here, so let's not look at the title and think of kissing or snogging or whatever other deviant "firsts" you may have in your criminal record. Instead, let us swim to the safer waters of gaming firsts, where we either accomplish something before anyone else or do it for the first time in our lives. Seriously, folks, CLEAN UP YOUR MINDS. That's my last warning! MMO players have a long-standing obsession with firsts of many kind -- world firsts, server firsts, cheerily posting "FIRST!" in any comment thread as if there were a Pulitzer Prize for Fastest Internet Responder (although there could be -- I'll check into it). Our first MMO experience tends to be the one we remember the most fondly; the first character that we took to the level cap becomes a sign of our immense prowess. So what was your most memorable first, either personal or server-wide, in an MMO? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Premonition gains A Tribute to Mad Skill achievement

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    09.01.2009

    Via GuildOx, we have another big raid achievement coming down the pipe for Premonition of the Senjin-US server, who probably needed a boost after that horrible wipe to Hogger at BlizzCon. They've just grabbed the 10-Man Tribute to Mad Skill achievement, which means they defeated the 10-man Coliseum raid on Hard Mode up through and including 10-man Anub'arak with less than 5 wipes over the entire time.Premonition has established itself among the solid lead US guilds before, having also been the first US guild to get Heroic: Alone in the Darkness by killing 25-man Yogg-Saron with no watchers. It looks like they're poised to continue that streak now that all the bosses in the Coliseum are unlocked. Congratulations to them, and good luck in the future!Update: We're attempting to verify this through other means at the moment. Hold onto your pants! -AlexUpdate #2: Confirmed.

  • [UPDATED] New titles for Wrath

    by 
    Zach Yonzon
    Zach Yonzon
    08.30.2008

    Blizzard promised us more titles and boy, it looks like they're going to deliver. WotLK Information Wiki and MMO Champion have dug up some information on what appears to be a plethora of new titles. Unfortunately, most of the them are Feats of Strength that can only be obtained by one person ever per server. Daunting? Most certainly. But what are titles if they aren't special?First off, though, there are a handful of titles available to more than just one person. 'Arena Master' is obtained by everyone who completes the Arena Achievements. It's not quite a Feat of Strength, but there aren't too many players who will obtain a Rating of 2200 in all three brackets. Of all the Achievements required to unlock the title, those three are about the toughest ones and if you're capable of hitting 2200 in all three brackets, the rest should be cake.One title that sounds pretty cool is 'The Hallowed', which is obtained by completing all 18 Hallow's End Achievements, the hardest of which might just be obtaining the rare Sinister Squashling. Then there's 'The Diplomat', which many players will already receive at the launch of Beta -- it simply requires getting to Exalted with Timbermaw Hold, Sporeggar, and the Kurenai or Mag'har. Obsessive questers will eventually achieve 'The Seeker' after completing a whopping 3000 quests. Finally, there's the odd and quirky 'Salty' which can be obtained by completing all the Fishing Achievements. This is a pretty tough one that has some difficult feats like getting Mr. Pinchy, fishing up Gah'zranka in Zul'Gurub and The Lurker Below in Serpenshrine Cavern, and winning the Fishing extravaganza in Stranglethorn Vale. Pretty tough feats just to be called Salty! After the jump, we'll take a look at all the titles that only one person can get.[UPDATE] Tigole supposedly confirms the existence of an Ambassador <Name> title for players who achieve Exalted reputation with all 5 racial factions of the Horde and Alliance. It's a nice little nod to old school players out there.

  • Breakfast Topic: Do you pay attention to 25-man progression?

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    05.28.2008

    I was having a discussion with my brother yesterday, and he was telling me that he really doesn't pay attention much to the raid game anymore. Back in Everquest, he used to be a pretty hardcore raider, part of a giant guild that could field raids of 100 or more people, ready to track down and kill bosses the minute they spawned (since they were never instanced, you only got kill each boss around once per a week on each server). Because so many people were needed, and you might not even get to kill some bosses some weeks because other groups would beat you, you might go months without loot. Because of this, he says, he doesn't really care any more about server firsts or world firsts. The 25 man raids don't really interest him, and he doesn't feel like 25-man raiders are worthy of respect. They get loot at a much faster rate than he ever did, and even if they don't get the drop they want, they still get badges. There's probably other people like him. There's also other people who may ignore 25-mans because it really doesn't affect them. They run their 5 mans, maybe an occasional Karazhan, and they really don't care what people do beyond that.

  • Guildwatch: A thing of beauty

    by 
    Mike Schramm
    Mike Schramm
    11.06.2007

    There is nothing like a good internet forum argument. It's like an echo chamber-- the people involved just go back and forth, insinuation after insinuation is made, subjects change completely, and there's so, so much typing and nothing gets resolved. It's beautiful in its own way, really-- and that's why we love drama so much here at Guildwatch.We've got downed and recruiting news after the break, too, and don't forget to send us your tips: wowguildwatch@gmail.com. We promise to be anonymous, so the juicier the better-- send us the best news you got!

  • From Ragnaros to C'thun

    by 
    Elizabeth Harper
    Elizabeth Harper
    04.26.2006

    Interestingly enough, the day of the first world C'thun kill is exactly a year to the day of the first Ragnaros kill.  This must make one wonder, due to the timing of revisions to the C'thun encounter - has this all, in fact, been orchestrated by Blizzard?[Thanks, spencer]