sharedworldshooter

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  • Bungie

    'Destiny 2' gives Bungie's online shooter the narrative it deserves

    by 
    Sean Buckley
    Sean Buckley
    09.05.2017

    Bungie's shared-world shooter is known for a lot of things. It has a dedicated community and excellent gunplay mechanics -- but Destiny has never been known as a game with a great story. In fact, the original title's story is notoriously vague, to the point that a single quote from the core game is both emblematic of the entire narrative and an in-joke: Destiny doesn't "have time to explain" what it doesn't have time to explain. The original game's storytelling was bad enough that I almost dismissed its sequel without playing it -- but Luke Smith promised me that Destiny 2 was being written for players just like me. I gave the game a shot at a recent review event and you know what? He's right. Bungie has finally figured out how to tell a story.

  • Bungie

    'Destiny 2’: A more open and impactful shared-world experience

    by 
    Sean Buckley
    Sean Buckley
    08.24.2017

    My first experience with Bungie's shared-world online shooter was the result of a challenge. It was 2014, and I still hadn't upgraded to the new console generation. It was early in the cycle, and I had yet to stumble across a game that justified the upgrade. Then, Engadget's gaming staff insisted I try Destiny. I did. And I hated it. My friends had primed me for an epic space opera with tight gunplay and exciting challenges -- but to me, the game felt like an intentionally tedious shooting gallery filled with generic enemies that soaked up bullets like a dry sponge. I found Destiny and its expansions so boring that I was hesitant when Bungie invited me to try the game's sequel ahead of launch. Today, I'm eating my words. Destiny 2 is shaping up to be everything its predecessor wasn't.