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  • The Daily Grind: Has an MMO made you sentimental?

    by 
    Justin Olivetti
    Justin Olivetti
    06.01.2011

    It's a fact of life around the Massively offices that one can often find members of the staff engaging in sentimental gestures from time to time. Whether it be Shawn singing softly to his Tabula Rasa box or Larry lighting a candle to hold vigil for Darth Vader, we are no strangers to the pull of nostalgia and fond attachments. So we totally understand that MMOs can make one quite sentimental from time to time. I was reminded of this while reading a recent post at Contains Moderate Peril, where the author took part of a final parade across Lord of the Rings Online in Europe before the service was transferred from Codemasters to Turbine. While end-of-the-world events are often steeped in sentimentality, they don't have to be the only times where such expressions emerge. Has an MMO ever made you sentimental, and if so, will you share with the rest of the class? It's OK, we won't share it with your significant other, promise. Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Meet the Team: Shawn Schuster

    by 
    Shawn Schuster
    Shawn Schuster
    11.03.2008

    Once a week our writers will give you a glimpse into their lives, to let you get to know them and the characters they play a little better. Click here to read more Meet the Team.What do you do for Massively.com? I'm the game lead for Lord of the Rings Online and Guild Wars. This gives me the responsibility of focusing on these two games with interviews, dev tours and feature articles. I'm also a general blogger, which basically means I handle news for the ever-growing list of games I feel comfortable writing about. I also co-host and edit the Massively Speaking podcast.What's your favorite MMO? Right now, it's LotRO. While it's not the one I've spent the most time with, it has most of the features I would consider for my Holy Grail of MMOs.%Gallery-33889%

  • More maps and modes for your Sin Episodes

    by 
    Conrad Quilty-Harper
    Conrad Quilty-Harper
    06.28.2006

    Ritual Entertainment is about to release four extra maps and a new gameplay mode for Sin Episodes, at no extra charge for auto-download via Steam (the "no charge" bit will no doubt make many console owners jealous). The four new maps will be dedicated to the new mode called "Arena"--which is a single player experience akin to many games' survival modes--and will be designed around typically generic first person shooter situations like an office, a turbine room and a processing plant. Shawn, the lead game designer of Sin lays it down on his blog; "It's an infinitely repayable single player mode where you continually try and beat your high score". Our translation: "shoot loads of people and then obsess over the number of enemies you shot in the groin".Other bits mentioned on Shawn's blog include a comprehensive stat tracking system, enabling yourself and other players to compare their groinshot score, the mention of the impending release of a Software Development Kit (SDK) and a Sin development Wiki, and absolutely no news about when Episode 2 is going to hit Steam; Shawn got a little excited and forgot to give us any information beyond saying that he'd "be on the look out for some Episode 2 media in the near future" if he was you. We want dates dammit![Via EuroGamer]