shawn layden

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  • Chris Pizzello/Invision/AP

    PlayStation studio chairman Shawn Layden is stepping down

    by 
    Jon Fingas
    Jon Fingas
    09.30.2019

    One of the most iconic figures in PlayStation's management is stepping down. Sony has announced that Sony Interactive Entertainment's Worldwide Studios Chairman Shawn Layden is leaving the gaming division. The tech giant didn't initially say when Layden would leave, who would replace him or provide an explanation for the move. It did wish him the best in "future endeavors," though, suggesting this isn't a retirement.

  • Vib-Ribbon's return began with an attempt at stage cred

    by 
    Thomas Schulenberg
    Thomas Schulenberg
    11.23.2014

    When president and CEO of Sony Computer Entertainment America Shawn Layden praised Vib-Ribbon's outside-the-box concept during this year's E3, he hoped it would show his legitimacy as a nerd worthy of standing beside better-recognized faces of PlayStation like Adam Boyes or Shu Yoshida, according to a report from Wired. Excited fans flooded social media in response, but their joy turned to rage when Layden took a sharp turn from his fond remembrance to introduce the gameplay debut of Mortal Kombat X. As he was drinking in the backlash the following morning, Layden remembered that Vib-Ribbon was never actually released in North America. Instead of finding common ground with fans of the cult classic, he had reminded part of his audience of what they had never had a chance to play.

  • SCEA boss: 'You can't effectively test' for games like Driveclub

    by 
    S. Prell
    S. Prell
    11.23.2014

    Wondering why Driveclub, a game that has required several post-launch fixes, didn't receive more testing to make sure everything was running smoothly before it was pushed out the door? According to Sony Computer Entertainment America (SCEA) President and CEO Shawn Layden, it's because games like Driveclub, which focus heavily on online communities, can't be effectively tested. "In the development cycle, we try to do all things. In the development cycle, we try to test against every possibility. We have a [Quality Assurance] team, we have a QA plan. You do a beta test, you scope against that," Layden recently told IGN. "But now, in a connected world, you can't effectively test in your house or in your beta group what it means to have 50,000, 100,000, 200,000 users hit your service. And the guys [at the studio] are struggling with that. It's throwing up things they had not anticipated." Layden noted that progress reports from developer Evolution Studios show continued improvement, and called the problems experienced so far a "hiccup." For their part, Evolution has been quick to apologize for Driveclub's issues, going so far as to offer free DLC and extending Season Passes. [Image: Sony]