sheloman-byrd

Latest

  • Fantasy Earth Zero Q&A

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.22.2010

    Fantasy Earth Zero is a game with a bit of an odd pedigree, coming to the US years after Square-Enix released it in Japan, going from part of Square's overarching PlayOnline service to a free-to-play game after a weak launch. The announcement only came early this year that it was finally being brought over, and there's unfortunately little information for those of us in the English-speaking world about the game. As a result, a recent interview on Warcry with more details on the game is a welcome dose of solid information, with Gamepot USA's Sheloman Byrd and Nicholas Niers both taking part. A point hit repeatedly in the interview is that level will not be a primary determinant in the game's PvP -- player skill is promised to have a bigger impact. PvP is also one of the game's primary leveling mechanics, as the conflict between kingdoms includes experience gain. The core of battles between castles involve constructing towers while destroying those of the other side, with a large-scale map and changing objectives as one side loses or obtains new territory. The whole effect sounds interesting, so take a look at the full interview, and keep your eyes peeled for more information on Fantasy Earth Zero's upcoming beta.

  • MapleStory product coordinator talks cake monsters, weddings and doom flounders

    by 
    Adrian Bott
    Adrian Bott
    06.20.2008

    Over at WarCry, Sheloman Byrd - the product coordinator for free 2d MMORPG MapleStory - has been giving the lowdown on the game and its lighthearted approach. Popular among gamers around the 17-18 year old range and extraordinarily successful economically, MapleStory offers side-scrolling anime-inspired action with a heavy emphasis on quirky fun. Weddings have been a surprisingly popular element of the game (a phenomenon we also saw with Angels Online) with the choice of either a Vegas style wedding or a Cathedral one. The latter even involves quests, with the groom having to hunt for items and the bride seeking the blessing of her parents. Married couples in the game also have exclusive content, including a Party Quest of their own. There's clearly demand out there for wedding content in MMOs - at least the bright and bouncy teen-market kind. CoX released a Wedding Pack containing exclusive costumes and emotes not so long ago, although weddings there are still purely roleplaying affairs, as they are in WoW. We can't help but wonder what the result would be if more games supported in-game marriage. Is that what the teen demographic really wants?