shut down

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  • Driver taking to a passenger on seat back wearing protective medical mask

    Uber warns of temporary California shut down if it has to reclassify drivers

    by 
    Christine Fisher
    Christine Fisher
    08.12.2020

    Uber CEO says the company may suspend service in California if the court doesn't rule in its favor.

  • Automatic's car diagnostics dongle

    Automatic to shut down and end support for its car diagnostics dongle

    by 
    Christine Fisher
    Christine Fisher
    05.01.2020

    Automatic, the company behind an on-board diagnostics (OBD-II) dongle for cars, announced that it’s shutting down due to COVID-19.

  • The Washington Post via Getty Images

    Tesla must pause production at its Fremont factory to shelter in place

    by 
    Christine Fisher
    Christine Fisher
    03.18.2020

    Yesterday, it looked like Tesla's factory in Fremont, California, would remain open despite being in one of the California counties under a shelter in place order. Today, a spokeswoman for the Alameda County Sheriff's Office said otherwise. The factory has been deemed non-essential, and like other non-essential businesses in the area, it must shutdown all activity except minimum basic operations.

  • Nicole Mühlethaler / EyeEm via Getty Images

    MoviePass temporarily shuts down service to work on its app

    by 
    Christine Fisher
    Christine Fisher
    07.05.2019

    The monthly movie ticket subscription service MoviePass temporarily shut down today. The company claims it did so to complete work on its mobile app. It's unclear how long the outage will last, but in a tweet MoviePass said the service could be down for "several weeks."

  • ASSOCIATED PRESS

    BlackBerry Messenger shuts down for good today

    by 
    Christine Fisher
    Christine Fisher
    05.31.2019

    Today, Emtek pulls the plug on BlackBerry Messenger. The company announced last month that it would shut down the consumer service, which has been steadily losing users and failing to attract new ones. As a consolation for diehard fans, BlackBerry opened BBM Enterprise, its enterprise-grade encrypted Messenger (BBMe), for personal use. That's available on Android, iOS, Windows and Mac.

  • Jibo

    Social robot Jibo does one last dance before its servers shut down

    by 
    AJ Dellinger
    AJ Dellinger
    03.04.2019

    Nearly one year after robotics startup Jibo was sold off for parts, the company's social robot of the same name is informing users that it will be shutting down. In a message accompanied by a dance, the robot informed owners that its servers are going offline, which will severely hamper most of its functionality. Engadget attempted to reach out to Jibo to confirm the shutdown, but the company's email address bounces the message back and its support page is offline.

  • Age of Empires Online now extinct following server shutdown

    by 
    Mike Suszek
    Mike Suszek
    07.02.2014

    The servers for freemium real-time strategy game Age of Empires Online shut down this week. Published by Microsoft, the online RTS entered beta in May 2011 before its full launch that August for Games for Windows Live. Gas Powered Games took over the game's development from Robot Entertainment prior to that in February 2011. It arrived on Steam in March 2012, at which point its daily active users spiked by by more than three times. A since-deleted support article for the game in January tipped off a July 1 closure date of Games for Windows Live. Age of Empires Online was let down easy, as its closure was forecasted nearly one month ago. The developer reset the player-vs-player ranking ladder at the beginning of June and hosted a few events for the game, including a Capital City decoration contest and invitational tournament near the end of the month. The developer capped off its Age of Empires Online send-off with an "End of the World" event yesterday, in which it livestreamed the game's final hours of life. [Image: Gas Powered Games]

  • Marvel: Avengers Alliance to shut down on Playdom

    by 
    Shawn Schuster
    Shawn Schuster
    03.21.2014

    Playdom has announced that Marvel: Avengers Alliance will be shutting down for good on April 20th, 2014. "Although it is a difficult decision to shut down a game," a note to the players states, "this decision will allow us to focus on building new, more engaging games." This shutdown will affect only the Playdom version of the game, not the Facebook version. Playdom says that it will offer no refunds or credits for "virtual goods, game currency or other items purchased" once the game stops being offered on Playdom's platform.

  • Nintendo shuts down SpotPass features for Swapnote on 3DS

    by 
    Mike Suszek
    Mike Suszek
    10.31.2013

    Nintendo has abruptly shut down the SpotPass functionality for Swapnote on 3DS, noting that players were "exchanging their friend codes on Internet bulletin boards" and then using SwapNote to "exchange offensive material." SpotPass allowed players to exchange photos directly with others using the app. "Nintendo always wants to provide a positive experience for all consumers and limit the risk of any inappropriate activity or misuse of a service," Nintendo noted in an announcement on its site. "We feel it is important on this occasion to take this action." The service was stopped as of 7:00 p.m. PT today, and is effective for all regions. Nintendo said it will "work to ensure more consumers are aware of our Parental Control features" for the handheld system, pointing out that minors were among those exchanging offensive material. "We are very sorry for any inconvenience to the many consumers who have been using this service responsibly; however this decision was made considering the point that many minors also use this feature of Swapnote," the company added.

  • EverQuest Mac shutting down (again)

    by 
    Justin Olivetti
    Justin Olivetti
    10.18.2013

    After a stay of execution last year, EverQuest Mac will be shut down on November 18th. SOE cited the need to devote its resources to upcoming games as a reason for the sunset. "After much review and consideration, we have made the decision to sunset EverQuest Mac," the studio posted. "EQMac was originally scheduled to sunset in early 2012, but we kept the game up and running following the passionate feedback received from the community. As we align development resources towards our upcoming slate of games, we cannot justify the resources required to continue to support EQMac. The remaining EverQuest titles (EverQuest, EverQuest II, EverQuest Next, and EverQuest Next Landmark) will not be affected by this closure. We appreciate all of your contributions over the years and hope to see you in other EQ games." SOE President John Smedley added his condolences: "Please know that this was not a decision that was taken lightly. It was a hard call to make, but we know it's the right thing to do." EQMac is a Mac-only version of the game that's been effectively frozen in time since the Planes of Power expansion. You can read our history as well as veterans' stories of the title. The last EverQuest game to be shut down was EverQuest Online Adventures in March 2012.

  • Disney's Pirates of the Caribbean Online sunsetting in September

    by 
    Justin Olivetti
    Justin Olivetti
    08.20.2013

    It looks as though Disney is going on a good old-fashioned reaping today and culling some of its less-profitable MMO properties. In addition to shuttering Toontown Online, the Mouse House is sunsetting Pirates of the Caribbean Online on September 19th. The official announcement informed players today of the sad news and explained the decision to cancel this title: "The Walt Disney Company is committed to offering high-quality, entertaining play experiences in both online virtual worlds and mobile apps. At this time, we are shifting our development focus towards other online and mobile play experiences, such as Club Penguin and a growing selection of Disney mobile apps." The upshot of this is that the final month will be playable for free to anyone interested, and any players who paid up past August 20th will receive an email with details regarding refunds.

  • Petroglyph to shut down Battle for Graxia just two months after launch

    by 
    Brendan Drain
    Brendan Drain
    06.09.2013

    Due in part to the colossal success of League of Legends, the past few years have seen dozens of new MOBAs enter development. The genre that was once a niche inhabited by just a few indie developers has rapidly become one of the most competitive online gaming markets in the world, and small studios are finding it difficult to compete. Independent studio Petroglyph Games found this out the hard way when it launched free-to-play MOBA Rise of Immortals in 2011 to a less-than-stellar reception. The studio attempted to revive the game recently with its Battle For Graxia update, which overhauled the entire game to be more like other competitive PvP-focused MOBAs and added interesting new features like the White Knight system that replaces players who leave in the middle of a game. Unfortunately, it doesn't seem to have revived the game, as developers announced today that they will be pulling the plug on June 27th. Petroglyph's future now looks uncertain, as the studio has recently lost the development contract for End of Nations and failed to secure funding on Kickstarter for its own RTS game, Victory. [Thanks for the tip, Venova.]

  • Vigil Games Lead Combat Designer stands up, says goodbye

    by 
    Jessica Conditt
    Jessica Conditt
    01.23.2013

    Vigil Games Lead Combat Designer Ben Cureton and the rest of the Vigil staff cleaned out the office today, after Vigil was left untouched at THQ's auction. Vigil was shuttered, and as per THQ's letter to employees, everyone working there was laid off. In a post on NeoGAF, Cureton compared the scene in the office to a silent warzone."The walls look bare," he wrote. "It's quiet. The seats are empty."Vigil Games, the studio behind Darksiders 2, was working on something called Crawler, a project we first heard about in THQ's December bankruptcy filing. After two months working on Crawler, Cureton was convinced that it would blow people's minds."I knew, without a shadow of the doubt, that the project we were working on (Codenamed: Crawler) was going to blow people away. In fact, it did blow people away. We did, in two months, what many companies haven't done in a year. The pride of knowing that no one was doing anything like us was so satisfying, it kept us coming to work and giving 100 percent every single day, even through the dark times."Today was one of those dark times. Cureton was taken aback when he didn't find Vigil's name on the list of purchased properties."Maybe you can imagine what it feels like when you read the list of who bought what only to discover your name is not on the list," he said. "Why? Did we do something wrong? Were we not good enough? Were we not worth 'anything?' Imagine that."In the end, Cureton thanked fans of the Darksiders series and promised to continue making games, having already worked in the industry 20 years."In closing, I can only say thank you to the fans of Vigil games," Cureton said. "Your support means more than you can imagine. Your feedback (both positive and negative) gave us long-lasting insight that we will all take with us, wherever we may go. You are the reason we made Darksiders 1 and 2... and you are the reason we will continue to make games."And with that... my seat is empty."

  • PSA: Halo 2 PC multiplayer servers going offline Feb. 15

    by 
    Jordan Mallory
    Jordan Mallory
    01.19.2013

    Online multiplayer matches in the PC version of Halo 2 are about to get a lot lonelier than they already are, as Bungie will be pulling the plug on Friday, February 15. Matches over LAN will still be possible of course, but as far as playing through Bungie's servers, that's all she wrote. "We've been monitoring the population for months," the announcement reads, "and it's been peaking consistently at approximately 20 players or less." So! If you're one of the 20 people left in the whole of existence that are still playing Halo 2, allow us to officially welcome you back to society. You'll be pleased to know that several other Halo games have been released in your absence.

  • Family Guy Online shuts down forever in January

    by 
    Jessica Conditt
    Jessica Conditt
    12.23.2012

    Family Guy Online is closing down for good on January 18 – and really, it probably is for good. Family Guy Online, an interactive, quasi-MMO, microtransactional world, never made it out of open beta, meaning it's getting the shut-down before ever getting the go-ahead.Any real-money purchases players made between October 22 and December 21 will be refunded, with processing completed in early January. Check out the complete process on the Family Guy Online site.

  • My Little Pony Online put out to pasture

    by 
    MJ Guthrie
    MJ Guthrie
    12.10.2012

    OK, so maybe the game wasn't really too old (it had only been live for a month), but Hasbro's cease-and-desist order definitely sent My Little Pony Online into retirement. Of course, this action came as no surprise; back when we first reported on the project, we noted that legal troubles were likely, as the endeavor was not backed by the official copyright holder of the popular ponies. But all is not lost for fans who want to continue their adventures with ponies -- it just won't be My Little ones. In the same announcement where they revealed the demise of the game (while deflecting blame away from Hasbro), MLP:O creators divulged that they are sticking together and are all set to work on another pony-inspired project. Under the name Starlight Studios, the group hopes to have the new project ready in time for Bronycon 2013.

  • UK magazines Xbox World, PSM3 ceasing publication by December

    by 
    Jessica Conditt
    Jessica Conditt
    11.13.2012

    Independent UK magazines Xbox World and PSM3 will release its final issues on December 12, Future Publishing tells CVG. Future has plans to focus on digital growth and will redistribute all employees of the canceled magazines to other areas of the company.Xbox World announced its closure on Facebook, writing, "In all seriousness – we're really, really sad to see the mag end. We've always had loads of fun making it, and we hope you've had fun reading it. We're working on the final issue now, cramming in as many fond memories of the mag as we can."This year Future US announced it would shut down Nintendo Power and PlayStation: The Official Magazine, both with final issues planned for this holiday.

  • PlayStation: The Official Magazine shut down, final issue this holiday

    by 
    Jessica Conditt
    Jessica Conditt
    11.06.2012

    PlayStation: The Official Magazine is halting production, and the holiday 2012 issue will be its last, Game Informer reports.Earlier this year, PlayStation: The Official Magazine publisher Future US announced the shutdown of Nintendo Power. The final issue of Nintendo Power is slated for December, and we compiled a tribute post with memories from across the industry to mark its retirement.

  • More OnLive management moves: Perlman out, as investor Lauder settles for Chairman

    by 
    James Trew
    James Trew
    08.28.2012

    As the OnLive storm continues to ride itself out, details of who the winners and losers are (mainly losers) keep washing up on the shore. Today's casualty seems to be CEO Steve Perlman himself, who -- just days after the firm reinventing itself -- is "departing to work on his myriad of other projects." In his place the former COO, Charlie Jablonski, is temporarily taking the reins, as well as continuing his role as head of operations in the new organization. Finally, completing this wave of announcements, is the news that chief investor, Gary lauder, will officially take the title of Chairman. So, as the new incarnation settles into its new structure, we'll just have to sit tight, waiting to see what the next chapter in the OnLive story is.

  • OnLive officially announces asset acquisition, notes that its newly formed company will keep OnLive name

    by 
    Sean Buckley
    Sean Buckley
    08.19.2012

    Amid the rumors, sourced reports and statements, it was easy to lose track of the facts surrounding OnLive's recent restructuring efforts. No surprise then, that the newly formed outfit has issued a press release and FAQ (after the break) in hopes will clear things up. First and foremost, the firm reiterates that the streaming game service will continue operating uninterrupted, and that the "newly formed company" that acquired the firm's assets will continue to do business under the OnLive name. The announcement also mentions the Assignment for the Benefit of Creditors (ABC) process OnLive used to settle its debts, noting that "an affiliate" of Lauder Partners, a technology investment firm, was the new OnLive's first investor. Finally, the firm laments the necessity of laying off its staff, stating that "neither OnLive, Inc. shares nor OnLive staff could transfer under this type of transaction," confirming that nearly half of the previous staff had been offered positions at the new company, and optimistically projecting future hires culled from both previous and new employees. The new OnLive calls the asset acquisition "a heartbreaking transition for everyone involved," but looks optimistically to a future of "transforming the OnLive vision into reality." Check out OnLive's full, official word on the matter below.