silent-hunter-online

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  • The Stream Team: Decisionally challenged weather edition, October 7 - 13, 2013

    by 
    MJ Guthrie
    MJ Guthrie
    10.07.2013

    I don't know about you, but in my neck of the woods Mother Nature is suffering some kind of identity crisis. In the span of a single day we have had bone-chilling cold and frost, sun-scorching heat, and monsoon-inspired rainstorms. Every time we have a season-appropriate cold snap, the second I go to remove my air-conditioner, we have a blistering heat wave. People were pumpkin harvesting in shorts for heaven's sakes! Is it fall? Or is it summer? If the weather is any indication, we need to institute a new season. We could call it Summall. Or maybe Falmer. Then people can just expect to employ heavy coats and shorts within hours. Like they do in Colorado! Like the weather of late, I'll admit to being decisionally challenged at times (especially when trying to pick what to do in a game with so many options!). Luckily, for any who suffer that same affliction, your favorite Stream Team hosts will never conflict on the Massively TV schedule. So who's playing what when this week? Check out the schedule and see!

  • Rise and Shiny revisit: Wakfu

    by 
    Beau Hindman
    Beau Hindman
    09.29.2013

    One of the great benefits of this job comes from revisiting worlds that have gone unchecked for a while. These are games that I already know I enjoy but want to check back on in an "official" manner, every year at least. Honestly I visit many of them several times a year, but not in the same way I would if I were working. Wakfu is on the same list as Ryzom, Vanguard: Saga of Heroes, Champions Online and many, many others. This time around I wanted to get out more and explore the surrounding areas, and I found that Ankama has made many improvements to the game that help make exploration possible. Granted, the changes that I noticed were not significant but notable, and overall the game appeared to be just as smooth, interesting, and original as before. The only problem is that many of the same issues I had with the game are still there, and I doubt they'll disappear any time soon.

  • Silent Hunter inaugural video showcases U-boat on the offensive

    by 
    MJ Guthrie
    MJ Guthrie
    10.09.2012

    Adventure on the high seas isn't all about pirates and booty; the upcoming browser-based naval strategy game Silent Hunter features U-boats and battleships. To show off some of this sub vs. ship action, Ubisoft has released a video demonstrating a U-boat stalking and attacking a convoy. In this first ever look at actual gameplay footage, players can see what steps are taken to launch an attack against another ship. The video also gives a clear view of the UI inside the submarine. The game is slated for release this fall. Interested players can apply for a chance to participate in the closed beta by signing up on the official site.

  • Silent Hunter Online wants you to join the wolfpack, taking beta participants

    by 
    Mike Suszek
    Mike Suszek
    08.19.2012

    This teaser trailer from Gamescom 2012 for Ubisoft's free-to-play naval strategy game Silent Hunter Online invites players to launch torpedoes from submarines and join "the wolfpack" (but not the nWo). Developer Blue Byte is now accepting applicants for beta testing at the game's site.

  • The Daily Grind: Is Ubisoft cashing in with Silent Hunter and Anno Online?

    by 
    Jef Reahard
    Jef Reahard
    08.19.2012

    Last week's Gamescom saw publishing giant Ubisoft dip its toe into the free-to-play browser game market. It did so with a pair of titles based on ancient, beloved franchises. First up was Silent Hunter Online, a riff on the submarine sim that's been playable on your PC since 1996. Ubisoft followed that up with Anno Online, a simplified version of the long-running Anno real-time strategy series that debuted in 1998 (if you've never heard of Anno, you might be an American who played it under the Dawn of Discovery moniker). A cynic might say that Ubisoft is looking to milk the nostalgia factor by taking a couple of complex titles and turning them into accessible MMO-lite affairs. An optimist might say that this is the logical next step if franchises are to remain relevant in the age of casual gaming. What do you think? Is Ubisoft cashing in, or will Silent Hunter Online and Anno Online be worthy of their names? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!