simon-roth

Latest

  • God game Maia pulls in $1 million while in Early Access

    by 
    Jessica Conditt
    Jessica Conditt
    07.31.2014

    Maia, a sci-fi colony management sim from developer Simon Roth, has pulled in more than $1 million, and it's not even fully out yet. This figure includes the £140,481 ($225,219) Maia secured on Kickstarter in 2012, plus $11,000 on Indiegogo, pre-sales on Roth's site and Steam Early Access sales, Develop reports. Maia was Greenlit on Steam in August 2013. Roth is using the cash to set up a new development house called Machine Studios. He's hiring developers and may get to work on another, new project once everything is settled. "The real reason I wanted Machine Studios rather than Simon Roth Incorporated is I thought it would be really narcissistic and weird, for one," Roth said. "And also, I didn't want my employees to have to put on their CV, 'I worked at Simon Roth,' when it could be Machine Studios. And so it gives them a better thing to say what they worked for." Maia is $25 on Steam Early Access for PC, Mac and Linux, and it's currently $21.70 on the game's site (purchase includes a Steam key). [Image: Simon Roth]

  • God game Maia lands on Steam Early Access in December

    by 
    Mike Suszek
    Mike Suszek
    09.23.2013

    Colony management simulator Maia will launch on Steam on December 3 via Early Access. The game earned £140,481 ($225,219) on Kickstarter in late November 2012. The god game has players building an underground colony to avoid hostile creatures on the surface of a planet. Maia's world is procedurally-generated and features both top-down and first-person game modes. Simon Roth, the game's developer, noted that direct pre-orders have already totaled a tidy £12,000 ($19,238).