simulation
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Dear Aunt TUAW: Help me find iPhone simulation games
Dear Aunt TUAW, Finding games (or any app) for iPhone, or iOS in general, is a series of hit and misses. Let me be frank. It's mostly misses. I was wondering if you knew of any good Empire Building or (preferably) Company building games out there. Any help would be most appreciative. Thanks, Your nephew Mike E.
Erica Sadun09.24.2010Ngmoco releases We City
Ngmoco has introduced its third title in the "We" series. We City arrives after We Rule and We Farm as the same kind of social simulation game. This time around, players will be building and creating their own cities, but other than the setting and the graphics, not too much has changed. Just like the other We titles, you can build farms to grow harvests (in this case, factories that build products), houses for citizens to give you rent, stores for your Plus+ friends to come and put orders in, and various types of decorations and custom items to paint your kingdom, sorry farm, sorry city as you see fit. What's called Mojo and Gro in the other two games is called Zap here, and it's available for the usual microtransactions, or some for free as you level up. Colleges are the one big innovation here -- you can build colleges and universities to do research for you, and those bits of research can unlock new buildings and items. It's kind of a shame that Ngmoco didn't go too far off of the beaten path -- especially with NimbleBit's Pocket Frogs showing that you can do different (and really fun) things with freemium, it's disappointing to see another "We" game with only the names and graphics changed out. But then again, I guess I can't blame them for going with what works. We City is available for free now on both the iPhone and the iPad. If you've played the other games, you know what you're in for, and if you've never seen Ngmoco's freemium model in action, here's your chance to check it out.
Mike Schramm09.23.2010First Impressions: World of Tanks
World of Tanks is one of those games in which you have to wonder how large the target audience is. An MMO revolving around tank combat seems like it would only appeal to hardcore WWII enthusiasts or military hardware geeks. Aesthetically, the tank theme might not appeal to everyone. However, WoT is remarkably easy to get into and enjoy, even if you have no idea what PzKpfw stands for. At this juncture, I would hesitate to call World of Tanks a true MMO. Wargaming.net is focusing on the gameplay elements for the closed beta, so Westerners have yet to experience the clan war political system that will be in the final release of the game. I'll be honest, though -- I don't really mind. The game is that fun to play all on its own. %Gallery-96260%
Patrick Mackey08.17.2010Robot arm takes engineers for a virtual reality Formula 1 ride (video)
As it turns out, industrial-strength robot arms are good for more than amusing hijinks and the occasional assembly line -- a team of researchers at Germany's Max Planck Institute for Biological Cybernetics have turned a KUKA KR 500 into the ultimate Formula 1 simulator ride. Outfitting the six-axis, half-ton lifter with a force-feedback steering wheel, pedals, video projector and curved screen, the newly-christened CyberMotion Simulator lets scientists throw a virtual Ferrari F2007 race car into the turns, while the cockpit whips around with up to 2 Gs of equal-and-opposite Newtonian force. There's actually no loftier goal for this particular science project, as the entire point was to create a racing video game that feels just like the real thing -- though to be fair, a second paper tested to see whether projectors or head-mounted displays made for better drivers. (Projectors won.) See how close they came to reality in a video after the break, while we go perform a little experiment of our own. [Thanks, Eric]
Sean Hollister08.07.2010Civilization 5 public demo coming in September
Oh, so you think you're heading off into space for some distant world in September? Nope, you've got more pressing matters here at home. A public demo for Civilization 5 has been confirmed for September, "before the full game is released." The missive can be found over on the game's official site, which promises more details on the exact nature of the demo and when rowdy road-builders can get their cultivation on, "coming soon." We'll be sure to update you all when we hear something, but in the meanwhile, you can get back to filling the coffers for that special edition you've had your eye on.
David Hinkle08.04.2010Maxis hiring development director for 'online simulation game'
According to a job notice recently discovered by superannuation, Maxis is currently hiring a development director to aid in the creation of "an unannounced next-generation Online simulation game." The job's prerequisites give a few hints about what the new project might entail, including requirements such as "shipped at least one online PC title" and "has shipped at least one game with an online financial model, including online stores and DLC's." Regardless of which of Maxis' franchises this new title ends up within, it sounds like it'll be microtransaction-supported. Perhaps superannuation's hypothesis that it'll be a Facebook-based FarmVille competitor isn't too far off.
Griffin McElroy07.14.2010Moonbase Alpha takes one small step, goes live
Ready for the federal government's first MMORPG? We're not either, but we're getting a taste of one possible future with today's release of Moonbase Alpha, a multiplayer simulation co-developed by the National Aeronautics and Space Administration (NASA) and Virtual Heroes. While the game is not technically an MMO as of yet, it will eventually feature a massively multiplayer version, in much the same way that the forthcoming Torchlight MMO started life as a smaller dungeon-crawler. Moonbase Alpha looks to immerse players in a "futuristic 3D lunar settlement. Their mission is to restore critical systems and oxygen flow after a nearby meteor strike cripples a solar array and life support equipment. Available resources include an interactive command center, a lunar rover, mobile robotic repair units and a fully stocked equipment shed," according to the game's website. The title currently features both single-player and two-, four-, or six-slot multiplayer gameplay. You can download it free of charge at the NASA website or on Steam. Don't forget to check out the gameplay trailer after the cut.
Jef Reahard07.06.2010Chahi: Project Dust is like building sandcastles, with more lava
Speaking to Joystiq during E3, legendary Another World designer Eric Chahi gave us a bit more information about the mysterious Project Dust, revealed at Ubisoft's E3 presentation. First, it's important to know what inspired him to make the game: volcanoes. " I took a trip to an active volcano to see eruptions," Chahi said, "and since that time I'm crazy about volcanoes. When an eruption is announced somewhere, I take my bag and take the first flight to see this kind of thing." According to Chahi, Project Dust is a God game based on manipulating nature. " The foundation of Project Dust is a simulation. It's like playing 'sandcastle' on the beach, except you have more material to use, like lava." Lava, he reminded us, isn't purely a destructive force -- it can also be used to shape the land and even create areas of land. Interaction with your tribe of people is done through manipulation of the land, which mainly involves picking up materials and moving them around. The Ubisoft rep with Chahi explained that when you pick up something like water, it forms a free-floating sphere that the people can see and react to -- and they don't understand it. Right now, he said, the in-world significance of the levitating material is a mystery even to Ubisoft. %Gallery-95207%
JC Fletcher06.30.2010Thrustmaster unveils its perfect replica HOTAS Warthog flight controller, we go hands-on (video)
Flight sim aficionados tend to be a fanatical bunch. It isn't good enough if it isn't as realistic as humanly possible, and as technology improves more and more things get more and more possible. It's now been 10 years since Thrustmaster released its iconic HOTAS Cougar, a near-perfect replica of the F-16's Hands On Throttle and Stick, and now the company is following up with an even more realistic version for a very different sort of aircraft: the ground-pounding A-10C Warthog. It's as close as you can get to the real thing without getting commissioned, and we took it for a test-flight. Click on through for our impressions and some impressive footage of the thing in action. %Gallery-95393%
Tim Stevens06.17.2010520-day simulated mission to Mars underway in Russia
Last Thursday, a six person mission to Mars began in Russia -- except that the crew isn't going anywhere. The would-be astronauts (including Russian, French, Italian and Chinese members) have agreed to undergo a 520-day long simulation trip to Mars, which includes a 250-day flight to the planet, a 30-day exploration, and a 230-day return trip, all in the name of preparation and research. This is not the first time that Russia's undertaken long-term simulations -- last year six hopefuls participated in a 105-day long experiment -- hoping to gain insight into the long-term effects such isolation can be expected to produce. They won't be weightless, but many of the other conditions will be as realistic as possible -- including communications time delays, wonky internet, and one shower every ten days. Sounds a lot like blogging to us. We wish them luck -- check out the video below.
Laura June Dziuban06.05.2010TUAW's Daily App: Silent Hunter Mobile
The Silent Hunter series is largely accepted as the pinnacle of submarine simulation. The PC and console games are pretty much the best way to feel like you're in charge of a real old-school submarine. Ubisoft currently owns the license, and they've now released an iPhone version of the brand, which has you piloting a German U-boat around the North Sea in 1939. It lacks most of the depth (pun intended, sorry) that Silent Hunter is known for; the game is basically a shooting gallery, and while there is a bit of strategy in ship placement, the plan is mostly to kill the other side before they kill you. Still, it's fun, and except for a little bit of lag in the controls, it plays pretty well. You can send your sub up or down in the water (make sure to stay below when you get close to the escort you're stalking) and fire torpedos at any targets you spot. The game's campaign mode has 12 different missions, and each one offers up a nice set of progressions, from just hunting down merchant ships to taking on destroyers, on up into anti-air combat. You can earn XP to upgrade your sub and its parts, but the gameplay doesn't change much; you pretty much just navigate to the right spot, and then open fire at the right time. The graphics are presentable on the iPhone, but the music is actually excellent. All in all, the game is definitely worth a go at US $1.99 (which is what it's on sale for in the App Store right now). You won't find anywhere near the level of complicated and subtle gameplay that the larger versions of Silent Hunter have, but if you just want to line up a destroyer in your sights and yell, "Torpedo away!", Silent Hunter Mobile does the trick.
Mike Schramm05.13.2010PSN Tuesday: Test drive Split/Second, ModNation Racers
PSN Tuesday's big draw this week is kickin' the tires on Split/Second, developed by the same folks that brought us the equally gorgeous Pure. For those interested in DLC, there's new stuff for BioShock 2, Batman: Arkham Asylum and, naturally, LittleBigPlanet. PSP owners can pick up Harvest Moon: Hero Of Leaf Valley and Worms: Battle Islands. Split/Second isn't the only racing game with a demo -- ModNation Racers is also available for a test drive. Check out the full update after the break. Choose your platform to view the corresponding release list: (Note: Continue past the break to view both release lists.)
Alexander Sliwinski05.11.2010Swag Sunday: 32GB iPod Touch [update]
Update: The entry period has concluded. Keep an eye on your email to see if you won! We've got a 32GB iPod Touch courtesy of Sega, pre-loaded with Football Manager 2010 leftover from our review, and we're looking to pass it on to one lucky reader. For your chance to score this limited edition iPod -- it's 1 of 45 laser-etched with the Football Manager 2010 logo -- just follow the simple rules below: Leave a comment telling us your favorite football (you know, "soccer") player of all time. You must be 18 years or older and a resident of the US or Canada (excluding Quebec). Limit 1 entry per person per day. This entry period ends at 3:31PM ET on Monday, May 3. At that time, we'll randomly select one winner to receive the limited edition 32GB iPod Touch (ARV: $299.99). For a list of complete rules, click here. What is Joyswag? Since we don't keep the games and merchandise we receive for review or promotional purposes, it becomes "Joyswag," which is passed along to our readers. Please note that Joyswag may be in "used" condition. For more info on our policy, click here.
David Hinkle05.02.2010iPhone It In: Football Manager 2010
Ask any sports fan and they'll tell you about the importance of stats. Beneath all of the flash and cash, an athlete is only as good as his or her numbers. And in Sega's Football Manager 2010 on the iPhone, math is pretty much the entirety of the game: Calculating salaries, player skills and tactics -- all in an attempt to put the odds in your favor.
David Hinkle04.19.2010New World of Tanks teaser video and screenshots
The big question with World of Tanks is really simple and yet daunting: will they feel like proper tanks? Slapping treads and a turret on something that handles like a Toyota Corolla isn't really going to work in terms of developing a properly tank experience. (A Ford Crown Victoria is getting closer, but still not there.) Since we have yet to get our hands on the actual game for any playtime, most of what we have is speculation, but a bevvy of new screenshots and a new trailer at least start in the direction of answering the questions. Pictures of the game continue to impress, with the tanks having an appropriately worn look and a sense of weight. The city layouts seen in this gallery also suit the era of the conflict nicely. The trailer, on the other hand, gives a strong suggestion that the game is edging closer toward preserving the "feel" of tanks rather than a strictly simulation approach -- probably a good thing, since actually playing three characters cramped in a metal box wouldn't be quite as much fun. Take a look past the break for the second World of Tanks teaser trailer! %Gallery-89571%
Eliot Lefebvre04.02.2010Report: Silent Hunter 5 recalled in Germany
Ubisoft has issued a recall for Collectors Edition copies of the submarine sim Silent Hunter 5: Battle of the Atlantic, According to a report from the German site ComputerBase. Apparently, some offending World War II-related symbols (we're guessing swastikas) were left in some of the bonus content, which violates German law. This only affects the Collectors Edition. The ComputerBase post briefly mentions the Ubisoft DRM that has been so problematic for players of Assassin's Creed 2 and this game, confirming that the same scheme is in use there. It must not be as bad in Germany, because someone was able to play long enough to see a swastika. [Via Blue's News, Edge]
JC Fletcher03.12.2010World of Tanks rolls onto the MMO battlefield
Who needs a human avatar when you can just roll around in a tank all day? That's the idea behind World of Tanks, a new MMO wargame simulation that's putting players behind the pedals of over 130 tanks in World War II. While the game has just been announced, their website is already featuring a swath of in-game screenshots and their first contest -- design your own tank motto. Players can submit mottos for the tanks at large, or for specific models. If their motto is chosen, they'll win an unspecified gift from the World of Tanks crew. The game appears to be another hybrid title, meshing a tank simulation with an RPG, as you can upgrade and modify your tanks to your heart's desire. Up to 60 players can roll across an instance at once, and the game will feature a territory control system that sounds like Global Agenda's conquest mode. For all of your tank information, check out the game's main website. Also, because no post on tanks isn't complete without a bad pun, "Tanks for reading Massively.com."
Seraphina Brennan02.18.2010Noteput music table plays the notes as you lay them down (video)
Finally we get the chance to literally lay a track down. The Noteput interactive music table was concocted by a pair of German design students back in October of last year, but watching it in action is still a mesmerizing experience. Employing a simple camera beneath the surface, the table can tell what notes you're placing upon it and play them back -- individually when you position them or as a group once you hit the big play button. The coolest feature for us is the ability to loop playback and replace notes on the fly. It's like being a really old school kind of a DJ. Click past the break to see what we mean.
Vlad Savov02.18.2010Pocket Sitar is a virtual sitar for the iPhone
NPR posted the other day about an app that promised to simulate a sitar, the stringed instrument used mainly in Indian music. So just for you, dear readers, we downloaded it [iTunes link] and gave it a shot. The verdict? If you can already play the sitar, you'll probably find it a reasonable approximation. Just like the guitar simulators on the iPhone, there are various strings on screen that you can "strum," and the notes are labeled under the virtual strings. As for actually learning the sitar, however, you're probably out of luck. There's one instructional page, and links to eHow videos, but there's nothing solid in terms of actually learning the device. And unfortunately, the app just feels pretty cheap -- there's a large part of the screen taken up with a one-hit sitar sound, and quite a few times, we'd try striking different strings and get the same notes, as if the app had bugged out and gotten stuck on one file. Of course, I can't play the sitar (though I'm pretty respectable on the guitar), so maybe I was just doing it wrong. But even a little experimentation with the app didn't bring up an easy way to do it right. Still, NPR has a point -- you can't always carry your sitar around with you. If you want to pay 99 cents to have a Pocket Sitar around, this will app will probably strum your chikari.
Mike Schramm02.04.2010Madden predicts Saints win Super Bowl XLIV
If the "Madden Curse" is the unflapping revenge exacted by the fowl spirit of the Great Turducken, its devoured body unceremoniously carved up by the bare hands of John Madden on national television those many years ago (seriously, go wikipedia that joint), then the annual "Madden NFL Super Bowl Simulation" is just ... plain math. In the latest case of crunching the numbers, Madden 10 has predicted the New Orleans Saints to be winners of this Sunday's Super Bowl XLIV over the Indianapolis Colts. It was a real nail biter, EA recalls: "with minutes left in the game the duo of Joseph Addai and Peyton Manning put the Colts back on top with a go-ahead touchdown pass. With the game hanging in the balance, Drew Brees hits David Thomas for an 11-yard touchdown and the game winning score." The final: 35-31. But more intriguing than the projected outcome of a mere sporting event is EA Sports' coveted simulation formula, which has become scary good. Not only did it correctly predict the winners of the conference championship games a few Sundays ago within a three-point margin of error, according to EA Sports, the formula accurately played out last year's Super Bowl down to the final score and individual player stats, which begs the question: What can't it predict? We'd like to put a request in to EA to simulate next week's retail showdown: BioShock 2 vs. Dante's Inferno. Place your bets now! %Gallery-84606%
James Ransom-Wiley02.03.2010