situational-awareness

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  • Blood Pact: Multitarget DPS and situational awareness

    by 
    Megan O'Neill
    Megan O'Neill
    12.09.2013

    Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill discusses how to handle one, some, or many whelps. Before BlizzCon, I left off with the beginnings of how to put together your UI. While it would be easy to generate a post of macros and Weak Auras import strings, that wasn't my intent. User interfaces in WoW are varied and can be unique to the player, so I think it's a greater lesson to learn how you can design your UI to help you, rather than to help patchwork import settings together for you. So while the setup of unit frames may have seemed incredibly basic to some readers, knowing where some set frames are helps you take control of how your targets are presented to you. Much like healers considering a raid frames grid to be a central part of a healing UI, having damage targets at the ready is a central if often subconscious part of a DPS UI. Today is another basic topic, but it too has a subtle effect on how a proper UI setup can aid in DPS.

  • DARPA's next-gen wearable display: augmented-reality, holographic sunglasses

    by 
    Jesse Hicks
    Jesse Hicks
    04.12.2011

    The US military seems to adore the idea of wearable displays, hence its continued efforts to make them a reality. We know it seems like just yesterday that DARPA tapped Lockheed Martin to build low-power, lightweight augmented-reality eyewear, and it was actually four full years ago when the wild and wonderous dream was to craft HMDs as small and light as "high-fashion sunglasses." Well, that dream lives on, this time with holograms: the lenscrafters at Vuzix just received a cool million to develop goggles that holographically overlay battlefield data on the wearer's vision. It all sounds very Dead Space (or, you know, like a Top Secret version of Recon-Zeal's Transcend goggles), promising realtime analysis of anything within sight. The company believes the finished product will be no more than 3mm thick and completely transparent when turned off. If all goes well, expect this to trickle down to consumers in short order; soon you'll have full "situational awareness" -- including relationship status -- of that mysterious stranger you've been eyeballing from across the room.

  • NaturalPoint TrackClip PRO brings motion tracking to gameplay

    by 
    Cyrus Farivar
    Cyrus Farivar
    12.04.2006

    Any serious gamer already has a headset so he/she can bark commands/encouragement/taunts at his/her teammates while keeping both hands free. But what most gamers probably don't have is a way to glance around the gaming environment with a simple turn of the head. To solve this problem, NaturalPoint, along with Creative Labs, have just announced the TrackClip PRO, a sensor that latches onto your existing headset, but changes your field of view so that each time you look about any axis (roll, pitch, yaw), you'll see exactly what's going on in the game. It can be yours for $40 and will start shipping on December 4, provided that you can tear yourself away from your World of Warcraft marathon long enough to find your credit card. [Via NaturalPoint press release]