sixty-second-shooter-deluxe

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  • What it cost one developer to port a game through ID@Xbox

    by 
    Jessica Conditt
    Jessica Conditt
    07.30.2014

    Jamie Fristrom launched Sixty Second Shooter Prime on Xbox One last month, selling it for $5 a pop. Prime is the latest version of Sixty Second Shooter, his game that first launched on the Chrome Web Store and later on PS4 and Vita. To bring Sixty Second Shooter Prime to Xbox One, Fristrom had to spend $5,143 on equipment, permissions and insurance. Fristrom breaks down the costs in a blog post: Microsoft provides Xbox One dev kits to early adopters of the ID@Xbox program, so those were free, but Fristrom spent $63 shipping one to his partner. Hardware and video capture device costs hit $253, localization (French, Spanish, Italian, Portuguese) cost $729, and maintaining the game's URL cost $19. And then the big-ticket items – errors and omissions insurance cost Fristrom $2,037, and securing ratings on foreign boards (PEGI, USK) cost $2,042.

  • Take a minute for Sixty Second Shooter Prime on Xbox One

    by 
    Sinan Kubba
    Sinan Kubba
    06.19.2014

    Sixty Second Shooter Prime is the latest ID@Xbox graduate to join the Xbox One ranks, and it's available right now for $5/£4. The name drives at the hook of Jamie Fristrom's game: you've got one life, 60 seconds, and a lot of procedurally generated shapes to shoot down, multipliers to earn and points to rack up. The minute twin-stick shooter started life as a Chrome web game before coming to PlayStation Mobile in a Deluxe version. Now SSS Prime promises improved visuals on Xbox One, along with a new soundtrack and social leaderboards. The big new addition looks to be the "theoretically" endless Infinity mode, though creator Jamie Fristrom confesses he's only been able to survive a few minutes. With SSS Prime developed and released, Fristrom has returned to developing swinging action game Energy Hook. The Spider-Man 2 designer asked Kickstarter backers if he could delay his new game for the Xbox One port of SSS. The overwhelming majority supported Fristrom, as did Sony despite Energy Hook launching first on PS4 and Vita. [Image: Microsoft]

  • Sixty Second Shooter Deluxe fired off on PS Mobile today

    by 
    JC Fletcher
    JC Fletcher
    10.30.2012

    PlayStation Mobile gets an infusion of procedurally generated explosions today, with Sixty Second Shooter Deluxe by Happion Laboratories. It's an upgraded version of Sixty Second Shooter, a game that's terribly easy to explain because we can just tell you to go play it for free in Chrome.Essentially, it's a faster-paced Asteroids style game with a strict time limit. You blow up large cubes into tiny cubes, attempting to keep a combo going, pick up power-ups, and build your score as much as possible in one minute. The $2.79 PlayStation Mobile version adds additional enemies and items, and removes one permissive aspect of the original: death now means game over, not a respawn.