slightly mad studios

Latest

  • Need for Speed: Shift 2, Black Box-developed NFS both hinted for 2011

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    07.01.2010

    A pair of LinkedIn profiles suggests that at least two Need for Speed titles will be released next year. According to the profile page of programmer Chris Mcclure, he was at NFS: Shift developer Sightly Mad Studios from August 2009 – February 2010 where he "worked on new open world technology but also worked on Need For Speed Shift too." Cleverly, Mcclure altered this statement today from "... but also worked on Need For Speed Shift 2" after his apparent reveal was spotted by superannuation (and preserved by Google's cache). The original Shift was released in September 2009, and if Mcclure is covering his tracks, then a sequel was likely underway as work on the first game wrapped, which would allow roughly the minimum development time necessary to release Shift 2 some time during the first quarter of 2011. Recall that in February, during an earnings call, EA dated a Need for Speed game for that period. COO John Schappert described the unnamed iteration as "another big driving simulation" (Conference Call Script [PDF]). "Need For Speed: Shift 2" would be a good fit for that description and time frame.

  • PSA: Need for Speed: Shift 'Ferrari Racing Series' DLC now available

    by 
    Randy Nelson
    Randy Nelson
    02.16.2010

    Those with a taste for fine racing games and fine automobiles take note: As we reported last week, the Ferrari Racing Series DLC for Need for Speed: Shift is now available from the Xbox Live Marketplace at a cost of 800 ($10). A quick refresher: The expansion reintroduces the Italian automaker's cars to the NFS franchise after seven years without 'em -- bringing with it 10 classic rides and a new series of race, hot lap, mixed track, time attack, race series, eliminator, endurance and world tour events. Basically, any real racing game fan will lap this up. And now, your handy-dandy Xbox Live Marketplace link.

  • PSA: Free NFS Shift 'team racing' DLC out for 360, PC

    by 
    Randy Nelson
    Randy Nelson
    12.03.2009

    EA has opened the garage door and rolled out its Team Racing Pack for Need For Speed: Shift, adding five new cars and a cooperative online racing mode to its superb driving game. Available today for Xbox 360 and PC, the DLC is priced at ... wait, it's free? Five cars and a new mode are free? This is obviously an error and the DLC should be downloaded before EA starts asking like 1500 space bucks for it. Oh, EA did this intentionally? Kudos, giant publisher. (We're still not sure if this is some kind of trick.) XBL Gold members can grab the expansion from the Xbox Live Marketplace at this link. PS3 owners in the UK will find the free DLC on PSN today, with the US PlayStation Store getting it next Thursday, December 10.

  • Need for Speed: Shift demo drifts to Xbox Live, PSN on Thursday

    by 
    David Hinkle
    David Hinkle
    09.29.2009

    Attention, race fans: EA's Need for Speed: Shift will have a demo ready for a qualifying run this Thursday, October 1. The demo features two tracks (Circuit de Spa-Francorchamps and London River) as well as five different vehicles to master: BMW M3 (E46) 2008 Dodge Viper SRT10 2006 Lotus Elise 111R 2008 Nissan GT-R 2006 Pagani Zonda F (unlockable) As for that last car, you'll need to excel on the two courses and earn enough points to unlock it. And remember: The demo is not limited to Blur developers, so feel free to make with the loading down!

  • Need for Speed: Shift video highlights Car Battle mode

    by 
    David Hinkle
    David Hinkle
    09.09.2009

    We've been following the last quarter-mile of Need for Speed: Shift's race to release and this latest video should delight those of you with 40 weight oil in your veins. The video focuses on the Car Battle mode, which pits two racers against each other to settle the dispute of who has the better auto. Of course this doesn't apply if your car has a Mr. Fusion. In that case, you automatically win.

  • Hands-on: Need for Speed Shift

    by 
    Kevin Kelly
    Kevin Kelly
    06.11.2009

    Racing games have become increasingly dense over the past few years, with users able to modify the smallest details on their cars in an effort to shave seconds off their lap times. The whole genre has become increasingly immersive as well, to a point that has seen developers rebel against realism and create arcade-style games like Split/Second and Blur. That's even carried over to the hyperrealistic racing games like Need for Speed: Shift, which lead designer Andy Tutor calls "A return to basics. You know how movies are rebooting with things like Batman Begins? That's what we're doing with Shift." While those are exciting words to hear, once you slip behind the controls of Shift, you'll see that it really is a definite shift (see what we did there?) for the title. Thankfully, Maggie Q is nowhere in sight.%Gallery-43521%

  • Need for Speed: Shift doesn't skimp on the licensed cars

    by 
    David Hinkle
    David Hinkle
    05.29.2009

    You'll have plenty of the proverbial whips to cruise around with in EA's upcoming attempt at a serious racer, Need for Speed: Shift. The game is geared to present 18 authentic race tracks for players to navigate their way through, and an impressive 65+ cars for them to drive around in, including the very sexy BMW M3 GT2 (which will also be gracing the game's cover). In fact, almost all of the major brands make an appearance in the game, including Aston Martin, Dodge, Lotus, Honda, Audi, and Nissan, just to name a few. Even the 2008 SCION tC will be available, if you're more into style than substance.For the full list of cars appearing in the game, hit up EA's press release here.

  • Joystiq hands-on: Need for Speed SHIFT

    by 
    Randy Nelson
    Randy Nelson
    03.04.2009

    click to shift to a higher resolution Like a mountain road just begging to be driven, the Need for Speed franchise has had its highs and lows since its 1994 debut on 3DO. It seemed poised to leap straight off the map following last year's lackluster Undercover; there were even rumors the series was being handed over to the Burnout Paradise team for CPR. Then up popped not one, but three new NFS games. Need for Speed SHIFT is front-most on the starting grid for a pack that includes a free online PC title, Need for Speed World Online, and the Wii-exclusive Need for Speed: Nitro.We recently got our hands on SHIFT, a racer that's got the makings to potentially rival the likes of Codemaster's GRID.%Gallery-43521%

  • GTR dev threatens legal action against Need For Speed: Shift team

    by 
    Justin McElroy
    Justin McElroy
    02.18.2009

    There's some bad blood in the sim racing world. The recent announcement that Need For Speed: Shift was being worked on by Slightly Mad Studios, which, according to the release, "includes developers and designers that worked on ... GT Legends and GTR 2," may have seemed innocuous enough. But it's led to the threat of legal action from SimBin, the company credited with making those games.In an email we received recently, Magnus Ling, Executive Vice President at SimBin Studios AB said his company "is taking legal advice and considering to also take legal actions against Slightly Mad Studios, as a result of certain statements made by Slightly Mad Studios that we find to be incorrect, misleading and has a negative impact on our reputation as well as business negotiations."When asked about the statement, Slightly Mad Studios boss Ian Bell was quick to respond, calling the assertions "absurd" and saying "more than 25 of Slightly Mad Studios' current staff worked on and are actually credited in GT Legends and GTR2 including the majority of the core development team ... It saddens me when fellow developers make inappropriate statements like this in public but I think the fact that the first I heard of it was from you says everything you need to know about the credibility of the claims. Had there been any merit to them I am sure I would have heard sooner."Ling declined to comment further for the story until SimBin "finished reviewing the case together with [its] solicitors" and Need For Speed publisher EA has not yet commented. Regardless, this doesn't seem like it's over by a long shot. We'll let you know what we hear.

  • EA unveils new Need for Speed trio

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    01.30.2009

    It seems EA's long-idling racing franchise isn't destined for the scrap heap at all, as the publisher has unveiled three new Need for Speed titles across several platforms. In an interview with Gamespot, EA's veep of marketing, Kevin Munro, insists that "the new brand strategy around three specific genres will keep the game fresh and players entertained." This refreshing and oh-so-entertaining trio of titles includes: Need for Speed: Shift (PS3, Xbox 360, PC, PSP) -- A "hardcore racing simulation" overseen by Black Box executive producer Michael Mann, and Patrick Soderlund, the co-founder of DICE and current senior vice president of EA Games Europe. External developer Slightly Mad Studios will be responsible for putting a realistic spin on the franchise. Need for Speed: Nitro (Wii, DS) -- As you might expect, this one will feature a "unique visual style," courtesy of EA Montreal. Nitro promises to take full advantage of the unique controls on offer for both platforms, but without sacrificing depth. According to Munro, "We do not want to fall into the trap of creating a 'Need for Speed Lite.'" Need for Speed: World Online (PC) -- Jointly developed by Black Box and EA Shanghai Singapore, this free-to-play online racer is set to launch in Asia this Summer, with a North American release slated for next Winter. You can look for Shift and Nitro on North American shelves sometime during Fall 2009. Update: Uploaded three screens (Shift, Nitro and World Online) and added source link to press release. Corrected development information for World Online.