sneak

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  • Adobe

    Adobe's Project Awesome Audio cleans up recordings with a single click

    by 
    Billy Steele
    Billy Steele
    11.05.2019

    Adobe likes to show off crazy tools it has been working on in a special portion of its MAX conference each year. The not-quite-ready features are known as "sneaks," and while not all of them make it into Creative Cloud apps, some of them do. Adobe is holding its annual design gathering this week, and as you might expect, it has a new batch of "sneaks" to show off. The company wouldn't give us the full details on all of them, but it did give Engadget a preview of one: Project Awesome Audio.

  • Adobe

    Adobe's 'Cloak' experiment is a content-aware eraser for video

    by 
    Steve Dent
    Steve Dent
    10.19.2017

    Glamorous show-reels from shows like Game of Thrones get all the fame, but a lot of VFX work is mundane stuff like removing cars, power lines and people from shots. Adobe's research team is working on making all of that easier for anyone, regardless of budget, thanks to a project called "Cloak." It's much the same as "content-aware fill" for Photoshop, letting you select and then delete unwanted elements, with the software intelligently filling in the background. Cloak does the same thing to moving video, though, which is a significantly bigger challenge.

  • Encrypted Text: The secret rogue skills

    by 
    Chase Christian
    Chase Christian
    04.13.2011

    Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any article suggestions or questions you have! The word "rogue" has several meanings. Some people envision a swashbuckling pirate, deftly wielding two maces and smashing faces in. Others imagine a trained ninja, assassinating marks silently in the night. Many of those with Dungeons & Dragons experience expect rogues to be similar to the thief, sneakily disarming traps and picking locks. I love the rogue class because it has enough versatility to meet all of these stereotypes and more. Before dungeons were the streamlined "on rails" encounters of today, they were complex and open-ended. There were several paths to victory, and rogues had the ability to use their unique flair to unlock alternate routes. While it's obviously not good for business to have rogues be a pivotal part of every dungeon, it was nice to see our utility actually being utilized. Young rogues today don't get the experience of playing their class outside the box.

  • Video interview reveals Stargate Worlds stealth mechanics

    by 
    James Egan
    James Egan
    08.14.2008

    Jon Wood at MMORPG.com is on a serious roll with Stargate Worlds video interviews. His latest is with Demetrius Comes, VP of Technology at Cheyenne Mountain Entertainment, on the Stargate Worlds stealth system. The system will be based off of combinations of abilities and gear, creating regenerating stealth points that are resisted with reveal points. Comes acknowledges that stealth play will not be a universal option for all players, and will be limited to the commando class.Comes also reveals more of the game mechanics of stealth play, particularly the dynamic between a character's stealth rating and the reveal rating inherent to NPCs and player characters. The interview is brief, but hints at what fans of cloaky-sneaky gameplay will get in Stargate Worlds.

  • Sneak King trailer wins Nintendo hearts

    by 
    Ken Weeks
    Ken Weeks
    11.03.2006

    Self-admitted Nintendo Fanboy Nmaster64 threw this trailer up on YouTube because he says it inspired him to do what Gears of War could not -- get a 360. Creepy man. Sneak King, which -- despite appearances -- is not a sequel to Fight Night Round 3, serves up the fast food thrills later this month.