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  • Q&A with The Agency's Hal Milton: Part two

    by 
    Shawn Schuster
    Shawn Schuster
    04.30.2008

    In the second installment of The Agency Q&A with Lead Designer Hal Milton, we learn a bit more about operatives and how they will work. If you missed the first part of this Q&A from last month, you can find it here. Also be sure to read all of our continuing coverage of SOE's upcoming spy MMO.The Agency's operatives seem to be the largest RTS or micromanagement angle of the game. You can collect them, upgrade/level them and send them out to do their own specialized dirty work for you. This includes everything from stealthy assassinations to investigative reporting to filing paperwork. There will also be an item-based aspect of the operatives where you can gain the rarer ones after especially extensive quests. Hal even touches on the possibilities with operative-based PvP, which could essentially be very comparable to Guild Wars' Hero Battles.

  • Cross-platform support still up in the air for The Agency

    by 
    Peter vrabel
    Peter vrabel
    07.24.2007

    While it hasn't been completely ruled out at this point, SOE hasn't made a decision on whether to make The Agency cross-platform compatible between the PS3 and it's distant cousin, the PC. Lead designer Hal Milton said, "we're evaluating cross-platform support" and then completely closed the topic with the declarative "we're not prepared to make a statement at this time." The Agency isn't the only game set to release on PS3 and PC without the confirmation of dual-platform support between the two. Seeing as how we're breaching a new frontier here, we are beginning to wonder if PS3 gamers can, or even want to live a happy co-existence with their PC brethren. Although critically flawed, Shadowrun seemed to offer a pleasurable cross-platform experience between the PC and the Xbox 360. What do you think? Can SOE pull it off with The Agency? %Gallery-3823%