sony motion controller

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  • Editorial: Sony needs more than Sorcery to resurrect the PlayStation Move

    by 
    Sean Buckley
    Sean Buckley
    05.29.2012

    The first time we saw Sony's PlayStation Move, it didn't even have a name: we only knew it as the PS3 motion controller. The newfangled prototype was Sony's response to the success Nintendo found in the Wii, a motion-sensitive "me-too" that hoped to one up the competition with better tracking, more "core" games and a curious glowing ball perched on its top. Its first outing showed a handful of tech demos, flaunting gameplay concepts that we'd eventually see in Sports Champions and Medieval Moves: Deadmund's Quest. Since then, the Move has seen its fair share of exclusive and compatible titles, but none quite engaging enough to make the peripheral a must-have accessory. With the next generation just around the corner and Sony's portable cards already on the table, E3 2012 is looking a little light on the hardware front. If Sony's going to give the Move one final push, now is the time.

  • Minority Report UI designer John Underkoffler talks about the future of gestures

    by 
    Kevin Kelly
    Kevin Kelly
    05.07.2010

    Unless you're an engineer who designs cutting-edge user interfaces, you've probably never heard the name John Underkoffler before ... but you've definitely seen his work. Remember the computer Tom Cruise uses by waving his hands around in Minority Report? He designed that. And it wasn't just faked together for the movie, Underkoffler had a working prototype at MIT before that, and now he's designed a version that you can actually purchase. Underkoffler now serves as the Chief Scientist at Oblong Industries, and we spoke with him recently in connection with the now-on-Blu-ray Minority Report, and he talked extensively about the future of computing, how video games are driving technology forward, what in the hell the game Tempest is all about, and why it's time for the mouse to die. Read on after the break for the full interview.

  • Peter Moore excited about PlayStation 'Arc,' unsure about OnLive

    by 
    Ben Gilbert
    Ben Gilbert
    02.08.2010

    In a time-honored Peter Moore tradition, the EA Sports head recently opened up for an interview on a variety of subjects in the game industry. This time, the oft fake-tattooed gentleman exposited on the future of OnLive and his company's investment in the upcoming PlayStation Motion Controller (supposedly named "Arc"). "I don't know about OnLive," Moore told CVG, responding to the question of whether or not the cloud gaming service will become the "iTunes of gaming." He does, however, see opportunity in burgeoning distribution and pricing methods. "If a consumer's got five bucks to spend on some cool DLC; if they love Tiger Woods but want to be able to play online and invest $10 or $15 over a period of time ... those are the things we need to look at." As far as his interest in the "Arc" goes, he says that he's seen the hardware in action and thinks it'll be a "great complement to what's out there." He directly points out its distinction from the Wii's motion controller and reconfirms EA Sports' development of games with Sony motion in mind -- he even names tennis and golf as prime contenders as each sport lends to an "authentic sports motion" (at least with what he's seen on the Wii). Frankly, we're just about as excited as could be to finally show off our lacking sports skills as games based on sports creep closer to reality.

  • Sony Europe: Don't worry, Gran Turismo 5 will be out before Christmas. Maybe. (We hope.)

    by 
    Ben Gilbert
    Ben Gilbert
    02.03.2010

    The vice president in charge of "Southern Europe" (read: Spain, Portugal) at Sony Computer Entertainment isn't a man to mince words. No sir, James Armstrong answered his recent interview question from Canarias Al Dia on the subject of Gran Turismo 5's release date with rock solid certainty: "We believe that we will launch the product this Autumn, before the holiday, though this hasn't been decided yet" [our translation]. Alright, so Armstrong wasn't exactly 100 percent nailing down a date for the game that's been delayed more than a few times (Sony most recently pushed back its Japanese release to an unknown date). However, it is nice to see someone at Sony saying the sim might actually see release before the end of this console cycle. Oh, and in case you were wondering, he also puts doubt on the use of Sony's Motion Controller in the game, so at least we've got that knowledge to console us in the meantime. %Gallery-71410% [Via GT Planet, Videogamer.com]

  • Moore: EA Sports has no plans for 3DTV now, focusing on Natal, Motion Controller

    by 
    Ben Gilbert
    Ben Gilbert
    01.29.2010

    At an event in the UK this week, EA Sports head honcho Peter Moore outright refutes any possibility of his division at EA developing sports games with 3D technology in mind. In speaking with GamesIndustry.biz, the affable exec states, "Believe me, there's nothing going on right now that would say I'm ready to demo a 3D sports game." That said, on the subject of Project Natal and the Sony Motion Controller, Moore opened up to many more possibilities. "We're getting in sync with Sony's motion controller and Project Natal with what Sony and Microsoft want to do with their publishing partners, so stay tuned for further information on that as we get closer to the date." When pressed for dates on either project, though, he remained cagey, saying "I do not know when they're launching ... certainly Sony has made no public pronouncement at all, and Microsoft has said 'holiday', which obviously gives fudge room." So! Madden Natal: confirmed? Not quite. The exec does note that "core intellectual property" would be heading up the motion charge "in some shape of fashion on those platforms." And considering Moore has already confirmed a version of EA Sports Active for Natal, we have to imagine (and hope) that he has more of that kind of thing in mind.

  • Video: Augmented reality meets Virtual-On

    by 
    Ben Gilbert
    Ben Gilbert
    01.26.2010

    Project Natal? Sony's Motion Controller/Arc/Whatever It's Called? Psshht, whatever. They've got nothin' on the ARToolKit augmented reality Virtual-On demonstration we just watched. Spotted by Mecha Damashii, the tech demo gets our hearts all aflutter with the prospect of fighting a tiny mech while running from room-to-room in our apartment, dodging lasers. We hear those things are bad news! (Lasers, that is.) Regardless, if the video after the break doesn't get your heart racing, you should probably call a doctor -- you might be dead. [Via GameSetWatch]

  • Sega hopes to activate Natal, Sony Motion plans in early 2010

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    09.04.2009

    "I kind of think of it as the land of bunsen burners and test tubes," Sega West president Mike Hayes recently told IndustryGamers, commenting on the company's experimentation with Microsoft's Project Natal and Sony's motion controller. Hayes claims that while Sega is still getting into the swing, kick and jump of things, it hopes to toss out official announcements in early 2010. "We have our ideas and we know what we want to do, but the technology is pretty new, particularly with Natal, so we've got to get to grips with the technology and see if it can do what we want it [to] do," he said.Of course, turning your body into a controller is something Sega wanted to do back in the days of the Genesis. With Microsoft and Sony taking care of the hard part, perhaps it's time to bust out all those unused Activator concept games.

  • New Sony Motion Controller video reveals pinata smashing, hair styling

    by 
    Donald Melanson
    Donald Melanson
    08.19.2009

    Sony may not have done another full-on demonstration of its Motion Controller at this week's big Gamescom event, but it did at least put together a little video showing off some of its progress, and GameTrailers has now thankfully obtained the goods so everyone not there can have a peek. Of course, there's not exactly a whole lot in the way of actual new details, but we do get a glimpse of plenty of new potential applications for the controller, including using it as a paint brush, a magic wand, a torch, a bat to smash a pinata, or even an all-in-one hairstyling tool. Head on past the break to check it out for yourself.