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  • Renegade Kid returning to the hospital in Dementium II

    by 
    Jason Dobson
    Jason Dobson
    06.03.2009

    Developer Renegade Kid apparently stumbled across some leftover brown paint, and is currently working up a sequel to Dementium: The Ward. The game is set to continue the story of the first game, which had players stumbling through the darkened grimy halls of an abandoned hospital trying to discover a way out. Or at least some morphine to dull the pain.Notes Renegade Kid's Jools Watsham, "We were extremely satisfied with what we accomplished with the original Dementium, but knew we could do even more given the chance to develop a sequel." Little is known about the return trip into portable madness, though publisher SouthPeak promises even more hospital scares when Dementium II ships for the DS in the first part of 2010.

  • NYCC 09: Roogoo Twisted Towers and Roogoo Attack! hands-on

    by 
    Ben Gilbert
    Ben Gilbert
    02.08.2009

    When we first got our filthy mitts on a demo of Xbox Live puzzler Roogoo way back when, we noted its deceiving looks in comparison to its addictive and surprisingly complex gameplay. Nearly a year later and we're back in the same position, though this time we're playing Wii and DS iterations Roogoo Twisted Towers and Roogoo Attack! (respectively). Checking out a demo of each before this weekend's New York Comic Con, we walked away smiling once again -- childish looks and throwaway story aside, Roogoo Twisted Towers and Roogoo Attack! look to be shaping up very well.%Gallery-44143%

  • NYCC 09: Velvet Assassin hands-on

    by 
    Ben Gilbert
    Ben Gilbert
    02.07.2009

    click to embiggen When we first got our hands on Velvet Assassin nearly eight months ago at E3 2008, we were impressed. The level of polish exhibited for a game still months from any formal release was a good sign to us that the game was on the right track to becoming one of few stealth/action titles we might really enjoy. We delighted in sneaking up behind a group of unwitting Nazi soldiers, pulling a pin from one of their grenades, and watching the resultant explosion of humanity from a comfortable distance. Not just for the obvious reasons but because little touches like that helped to make VA feel like a living world and brought you into the role of French WWII-era assassin Violette Szabo, the interesting real life person the game's based on. And though we were assured the grenade trick has been left in the game (even if it wasn't in the most recent build we checked out just before the 2009 New York Comic Con), enough has changed since we first met protagonist Violette Summer to be concerned. The polish once exuded by German developer Replay Studios' first game for the Xbox 360 has all but vanished, leaving behind kludgey player animation, poor enemy AI and glitch-prone graphics. With two months to go until the "April launch window" of VA, we're hoping (but not exactly confident) they can bring back the experience we had so many moons ago.%Gallery-17268%

  • Two Worlds demo is up, title update coming

    by 
    Richard Mitchell
    Richard Mitchell
    11.08.2007

    SouthPeak Games has informed us that a demo of the open world RPG Two Worlds is now available on Xbox Live. Just to be sure, we checked, and sure enough it's up there. Two Worlds is pretty much the closest thing we've got to Diablo on Xbox Live (apart from Phantasy Star Universe and the upcoming Too Human anyway), so if you've got a hankering for the demon slaying and loot gathering of yore, give it a spin.SouthPeak also lets us know that a title update for the retail version of Two Worlds is on the way, and will include several fixes and updates asked for by the community. Check out the list of changes after the break.

  • Two Worlds releases in July, not August

    by 
    Richard Mitchell
    Richard Mitchell
    06.18.2007

    Two Worlds has seen so many release date changes it's getting hard to keep track of them. Back in May, Two Worlds was set for a release in July. Then we heard just last week that the game would be released in August. Now, speaking to GamingTalkHQ, SouthPeak has announced that the game will be coming out in July after all. Specifically, a SouthPeak representative said that the game will release on July 31st (assuming that this time the date is correct anyway). Whenever Two Worlds does come out, we hope it's worth the wait.

  • New impressions of Two Worlds roll in

    by 
    Richard Mitchell
    Richard Mitchell
    06.07.2007

    Eurogamer recently got their hands on an early build of the Xbox 360 version of Two Worlds, the open world RPG from Reality Pump and Southpeak. Eurogamer notes that the game's constant comparison to Oblivion is not unwarranted, and that the games actually share quite a bit as far as aesthetics and genre are concerned. Like Oblivion, Two Worlds gives players many, many opportunities to avoid the main storyline. Yes, there are sub-quests aplenty, so many in fact that you could probably spend dozens of hours in the game before beginning the main quest at all. The article does note, however, that many of Two Worlds' graphical elements (particularly human faces) don't hold up well compared to Oblivion. Likewise, the combat -- both magical and melee -- looks as though it could get repetitive quickly. Eurogamer remains hopeful that combat will be spruced up in the final version. They also believe that Two Worlds' much vaunted multiplayer mode could become the feature that sets the game apart. All in all, Eurogamer wasn't floored by Two Worlds, but they're looking forward to spending more time with the finished version.Our question to you: is a free online multiplayer mode enough to make you consider Two Worlds?

  • RPG fans denied: Two Worlds delayed

    by 
    Richard Mitchell
    Richard Mitchell
    05.04.2007

    The official Two Worlds website revealed today that the Xbox 360 version has been delayed. Though a reason has not been given, we know that the game will not be releasing alongside its PC cousin on May 9th. The official website does note, however, that the console development "ran like clockwork" and that the final product "leaves nothing to be desired." In other words, it sounds like the game is being held up by the publishers, not development. Of further interest, according to the Two Worlds site, a German magazine by the name of 360 Live has given Two Worlds a 9.3 out of 10 saying, "A fantastic RP experience, full of life and ideas... who would ever have thought that Oblivion could be dethroned so fast? This Two Worlds is indeed a worthy successor!!"Any Oblivion player will tell you, those are hefty words of praise. It will be some time before 360 owners can judge the veracity of this review, as a new release date has not been set.

  • New Two Worlds trailer impresses

    by 
    Richard Mitchell
    Richard Mitchell
    04.26.2007

    It's been some time since we've seen or heard anything new about Two Worlds, the upcoming online RPG from Southpeak Interactive and Reality Pump. Lucky for us, a new trailer for the game has been released. The trailer shows off the the game's environments, characters, and some combat as well. Graphically, the game is looking mighty impressive, with visuals comparable to (but not quite as good as) Oblivion. The towns feature some particularly nice textures. There are several different weapon types displayed in the video, including swords, staves, maces, and spears. The video also shows glimpses of dual wielding and magic. All in all, Two Worlds is looking pretty decent. Check out the video and tell us what you think.

  • Monster Madness: a little too scary

    by 
    Richard Mitchell
    Richard Mitchell
    04.13.2007

    We had planned on posting these impressions yesterday, but we were just swamped in Oblivion paperwork. A Monster Madness demo dropped yesterday, and we were raring to give it a go. Being big fans of dungeon crawlers like Baldur's Gate: Dark Alliance and more recent titles like Marvel: Ultimate Alliance, we were excited to give Monster Madness a go. A typical dungeon crawler with a twist of horror movie camp? Sounds great. At least, it did.

  • UK gamers about to get Conned

    by 
    Steven Bailey
    Steven Bailey
    02.15.2007

    The Con didn't exactly generate a lot of buzz when it originally came out for the PSP in the US. It was critically panned (getting a 64 average on metacritic) and didn't develop much of a following even from early PSP adopters. Despite all this, The Con is finally coming to the UK from SouthPeak Games with enhancements. It's reported to have faster load times and an adjusted difficulty level. With Tekken: Dark Resurrection and several other fighting options like Power Stone out for the system, I'm not sure The Con still has a market, but if you are interested in getting conned, you can pick up The Con in March on UK shores. [Via DCEmu]

  • Two Worlds date confirmed, MMOG confusion

    by 
    Richard Mitchell
    Richard Mitchell
    02.05.2007

    Having uncovered the UK release date (May 9th) for Two Worlds, we would not be satisfied until we had a US release date in hand. Having contacted the game's developer, Reality Pump, we can now confirm a worldwide release date of May 9th. Two Worlds, for those that don't know, aspires to be a multiplayer, open ended RPG in the style of Oblivion. With any luck, it could bring solitary, single player Oblivionites together.In other news, there seems to be some confusion regarding the recent announcement that Two Worlds has gone massively multiplayer. According to IGN and 1UP, only the PC version will be an MMO and the 360 version will remain restricted to 8 players. Other sources, however, maintain that both versions will make the MMO jump. Meanwhile, the official Two Worlds website makes no distinction between the two versions. Finally, the official press release makes no note of platform exclusivity either. Whatever the 360 version's fate, we're still excited for some multiplayer RPG action.Check out the press release and make your own judgments after the break.

  • Two Worlds becomes massively multiplayer

    by 
    Richard Mitchell
    Richard Mitchell
    02.02.2007

    Hot on the heels of the official UK release date comes the news that Two Worlds has become a true massively multiplayer online game. Previously restricted to 8 players online, Two Worlds will now accommodate thousands of players online at one time. Players will be able to form groups competing to solves quests, fight in the arena, form armies, or simply enjoy a pint in the virtual pub. Not mentioned is whether or not a monthly fee will be instituted now that the game has become an MMOG. If you've been looking for an alternative to the twitch action of Gears and Rainbow Six, Two Worlds might just be the game you've been looking for. The idea of an open ended online RPG in the style of Oblivion makes us positively giddy. How about you, are you looking forward to Two Worlds now that it's an MMOG?[Thanks, milkmanjb]