Stability

Latest

  • Tesla

    Tesla's Model 3 gets quicker cornering with 'Track Mode'

    by 
    Steve Dent
    Steve Dent
    11.09.2018

    Tesla has just made your Model 3 Performance EV a helluva lot more fun with the launch of Track Mode. The software shuts down all the traction control protection that normally prevents wheel slip in order to keep your car between the scenery. With that turned off, the dual electric motors are repurposed to improve cornering and, judging by Tesla's demo video below, transform the Model 3 into a drifting machine.

  • PS4 update 2.03 seeks more stability

    by 
    Mike Suszek
    Mike Suszek
    12.03.2014

    Sony issued an update for PlayStation 4 consoles last night, which is expected to further improve system stability. Update 2.03's notes are minimal, simply stating that "system software stability during use of some features has been improved" with the patch. The update arrived three weeks after firmware version 2.02 for the system, which bore the same description as yesterday's patch. In both cases, the updates clean up the multitude of problems introduced by Sony's major 2.00 update in late October. The subsequent early November patch rectified the rest mode issues, though it seems the console manufacturer had more items to tweak in the system. As of the end of October, shipments for the PS4 reached 13.5 million consoles. [Image: Sony]

  • The Daily Grind: Do you prize MMO stability?

    by 
    Justin Olivetti
    Justin Olivetti
    07.30.2014

    Will your MMO be there tomorrow? How about next year? How about in five years? As often as we consult the Massively office oracle about such matters, the answer is always, "Outlook hazy, ask later." Predicting whether or not a game is going to be around for a while yet to come isn't as easy to do, especially considering that we've witnessed a few surprise shutdowns over the past couple of years. But I've seen many gamers accept or reject the notion of playing an MMO based on how long those gamers perceives it lasting. In other words, they're trying to play the odds if they're going to sink time into a game. I can sympathize and certainly relate. Do you do this? Is it a dealbreaker if you think an MMO is likely to go under within a few years? Is it an added incentive if a game's been around a while and probably will be around for a while yet? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Battlefield 4 PC update tweaks stealth jets, addresses stability

    by 
    Mike Suszek
    Mike Suszek
    01.13.2014

    An update for the PC version of Battlefield 4 was issued this morning, bringing with it some stability, balancing and player spawning fixes. Among the more tangible differences players will notice are tweaks to the stealth jets in the game, which see a 25 percent damage increase to their cannons and some changes in their handling attributes. DICE also fixed an issue where the friendly marker didn't always show when it was supposed to, which resulted in players shooting their teammates. Looks like you're all out of excuses for shooting at your team, Doug. Head past the break for the full update notes.

  • Battlefield 4 PC update addresses server crashes, frame rate issues [Update: Issues tracker added]

    by 
    Mike Suszek
    Mike Suszek
    12.10.2013

    DICE updated Battlefield 4 on PC this week to address a number of server and client crashing issues. The developer patched the game yesterday, addressing "one of the most frequently occurring client crashes" in addition to other bugs related to frame rate and collisions. The update rectifies one particular bug where players were able to be shot while behind cover and changing their characters' stance, as the transitions between poses would occasionally lead to a "multiple frame desync." Among the other fixes introduced in this week's patch is the issue of grenades bouncing back from containers with open doors. Additionally, DICE fixed a bug that awarded teams a win in a round of Defuse mode by killing every attacker without disarming the bomb, providing it was disarmed in the previous round. The developer issued patches for Battlefield 4's PS4 and PS3 versions last week following EA's statement of commitment to fixing the game's numerous issues. DICE already patched up a one-hit-kill glitch in the game on both PS4 and PC. Update: Additionally, DICE rolled out a Battlefield 4 issues tracker thread in its official forums. The forum post includes a rather large list of problems in the game, the platforms each issue affects and their statuses. The status sections include three levels: "investigating," "fixing" and "fix live." The developer noted that the issue tracker is not a comprehensive list of problems in the game, and that while it has always maintained such a tracker behind the scenes in its projects, this is the first time it opted to make it public.

  • Square Enix resumes Final Fantasy XIV online sales

    by 
    Mike Foster
    Mike Foster
    09.16.2013

    In the wake of server issues, queue struggles, and player complaints, it looks as though Square Enix is feeling a little better about the operational state of Final Fantasy XIV: A Realm Reborn -- so much better that the game is once again available for purchase in digital form from the official Square Enix store. Sales were halted soon after FFXIV's re-launch due to server instability and quite a few other problems. Those who were lucky enough to snag a copy before sales went offline have been suffering through login restrictions and other emergency measures put in place to help even things out and keep the servers from exploding. With sales back online and more people rushing into the fray, Final Fantasy XIV seems to finally be moving forward, one Chocobo-sized step at a time. [Thanks to everyone who sent this one in!]

  • Twitter sets new tweets per second record, explains why 143k simultaneous updates didn't make it stutter

    by 
    Sean Buckley
    Sean Buckley
    08.16.2013

    Remember the last time you saw the infamous Twitter fail whale? With any luck, it's been a while -- the microblogging outfit is boasting that it withstood a one-second peak of 143,199 Tweets earlier this month. This volley of updates stands not only as a new record for tweets per second (the previous record topped out at 33,338), but as a sign for the social network's stability. Twitter's Raffi Krikorian took to the company's engineering blog to elaborate. Three years ago, the World Cup brought Twitter to its knees -- crashing the service with nearly every play. Krikorian says the experience gave the company pause, prompting them reevaluate its approach to managing traffic. "We learned a lot. We changed our engineering organization." Krikorian goes on to detail the transformation, explaining how the firm tweaked its programming models, architecture, services, applications and storage databases to eliminate bottlenecks and increase stability. "We're now able to withstand events like Castle in the Sky viewings, the Super Bowl, and the global New Year's Eve celebration." All of the above topics are addressed at length, but Twitter promises future blog updates diving into each subject at even greater length. So, curious as to why exactly you haven't missed out on any of @GeorgeTakei's quirky banter? Check out the attached source link and find out.

  • SOE introducing brand new forums later this month

    by 
    Shawn Schuster
    Shawn Schuster
    03.18.2013

    If you're a regular on the SOE forums, you may have noticed some changes as the individual game boards have been transitioning over to the new system. But on Tuesday, March 26th, the entirety of the SOE forums will be switched over to let you enjoy the new look, shiny new tools, and improved stability. The most important thing to note about this upgrade is that it's an entirely different forum, so you'll need to re-register your handle. SOE assures us that users can reclaim their longstanding forum names during the first two weeks in the event that someone else grabs it first.

  • The Soapbox: Commitment issues

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.19.2013

    I have friends who have a hard time settling down into just one game. This is not inherently a problem; if you want to jump into many games a month at a time, more power to you. But that's not the case with these folks. They want to be in one place, to stick to just one or two games. These friends look to me, not because my friends assume I am a font of all wisdom as it pertains to MMOs but because I'm pretty stable in games. Barring my participation in things like Choose My Adventure, the games I play are staples. I've been playing Final Fantasy XIV and Star Wars: The Old Republic since launch, the only thing that stopped me from playing City of Heroes was a shutdown, and even my briefer incursions last four months or more. So how do I do it? The answer is the same as the answer to how you make a long-term relationship work: You commit.

  • Guild Wars 2 players suffer a server outage

    by 
    Elisabeth
    Elisabeth
    09.22.2012

    Guild Wars 2 players were distressed last night to find themselves kicked from the game during loading screens and unable to log in. Shortly after the problems began, ArenaNet's community team started communicating about them via Twitter, saying that the issues were being looked into. Forum logins were also disabled. After about an hour of downtime, the game was once again accessible to all -- with a slight problem. Many players discovered that they'd lost the fruits of recent endeavors, including map exploration, items, experience, and gold. According to the Guild Wars 2 Twitter, the team is unable to restore progression or items due to the nature of the outage. Beyond updates as the issue was being resolved, no one from ArenaNet has given comment about the nature of the outage or how such problems will be avoided in the future.

  • Chrome for iOS updated with new social and stability features

    by 
    Mike Schramm
    Mike Schramm
    08.22.2012

    Google has posted an update for the iOS version of its browser Chrome, and the app now features the ability to share content via Google's own G+ network, Facebook or Twitter. The update also has a host of bug fixes per user feedback, according to the changelog, so it should be faster and work smoother. Not quite as smooth as Mobile Safari just yet, unfortunately, as Apple has access to API calls that third-party developers still can't use. But if you're a big Chrome fan and would rather use that browser on your iOS device, it's good to know the app should run better than ever. The update is out now and of course Chrome is free to download. [via 9to5Mac]

  • Another day closer to release, another Guild Wars 2 stress test

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.14.2012

    If you're strained to the limit of your patience while you wait for the release of Guild Wars 2, you can alleviate the pressure just a little bit tomorrow. ArenaNet is running another stress test on the game on August 15th, open to all players who have pre-purchased the game and are eagerly anticipating the launch. Best of all, character information will not be wiped from the previous stress test, saving you the trouble of making a whole new batch of characters. The test will run from 3:00 p.m. EDT until 7:00 p.m. EDT. Development teams will be actively working on the game and the servers during the event, which may result in disconnections or login difficulties. The announcement emphasizes that these issues are indicative of the state of the stress test rather than the presumed state of the game on launch. So if you've got some free time tomorrow evening, you may want to get a nice little dose of Guild Wars 2 before the main event in two weeks.

  • iPhoto 9.2.3 out now

    by 
    Mike Schramm
    Mike Schramm
    03.29.2012

    Not too much in this one -- the latest update to iPhoto is mainly just stability fixes. There is one mentioned issue that causes iPhoto quitting when dealing with multiple user accounts on the system, but otherwise everything else is just smoothing out the app. iPhoto 9.2.3 is now available in your local Software Update, or directly from Apple's site!

  • Performance tweaks coming to Fallen Earth

    by 
    Matt Daniel
    Matt Daniel
    02.27.2012

    We announced just last week that popular post-apocalyptic sandbox title Fallen Earth had been released on Steam. Well, opening that can of worms seems to have taken its toll on many of the game's more populated areas, causing performance issues and crashes for some players. Needless to say, GamersFirst is not about to let that fly. In fact, GamersFirst's Napalm stopped by the game's official forums earlier today in order to notify players of some small tweaks that are being made to the game in order to solve these performance issues. For starters, Embry Crossroads and all starter towns are being moved onto "much, much beefier hardware," which "will have an immediate impact, and should decrease the amount of lag that players are seeing in those areas." Improvements are also being made to server memory management, and the studio is even upgrading to a "more capable branch of the xScape engine" that should hopefully allow the game to handle a higher number of players in any given area. For the full details on the improvements, just click on over to the official announcement below.

  • Parrot updates the AR.Drone for a second version

    by 
    Mike Schramm
    Mike Schramm
    01.25.2012

    CES 2010 was where we first heard of the Parrot AR.Drone, a radio-controlled quadricopter that hooked up via Wi-Fi to an iPhone app. And now, two years later, that product is out and successful -- and now, obsolete. Parrot used CES 2012 a few weeks ago to introduce the AR.Drone 2.0, a brand new version of the flying drone that's set to arrive for the exact same price later on this year. Last week at CES, we got to fly the drone around through its paces. There is actually a very noticeable difference in the new version once you get behind the wheel: It's much, much harder to crash. Part of the reason for that is updates in the drone's app and firmware, but the model for 2.0 makes the craft much sturdier, and a new onboard compass (along with some other tech) means it's easier to fly as well. Things are much more stable, so the drone itself can do much more of the work of just staying in the air. You, the flyer can focus on moving it around. %Gallery-145660% In addition to general adjustments, there's also a new mode implemented called "Absolute Control." This allows the drone to fly in a certain direction, no matter where you tell it to go. It's tough to explain in just text, but the AR.Drone 2.0 "knows" where it's looking, even when you turn it around. For most people, keeping it facing the same way while tilting your iPad or iPhone to move the device is much more intuitive than having to track both the direction you're actually tilting and the direction the drone is flying. Explaining how it works is confusing, but it makes flying the drone much less so. The drone design itself appears a little smaller than before, but it's actually about the same size. Rather than changing the form factor, some of the hardware has been strengthened, with the weak points on the initial model being the main targets for the refresh. There are also new cameras on board; they will shoot up to 720p HD video, which means even on a tablet screen video from the drone is clear and crisp. Parrot has seen a lot of action with the drones on YouTube as well; in fact, while we played with the drone at CES, there was also a world championship of sorts going on, with all kinds of flyers from around the world competing after having entered by posting videos online. The new model's software (still a free download from the App Store) will now allow you to not only see video live from the drone, but also take pictures and even record full HD video directly from the device. That should make for a lot of interesting viewing online, even if you don't buy one yourself. The AR.Drone 2.0 is a significant improvement on Parrot's already popular model. At $299, the AR.Drone is a pretty expensive toy (professionally made as it might be). The more stable control scheme, however, and the addition of the 720p camera and its capture features mean the Drone 2.0 is worth another look, even if you passed the first one by. We're set to get a review model later on this year, so stay tuned for an even more in-depth look at how it all works. The device itself is supposed to be available in Q2.

  • Safari 5.1.2 out now, fixes memory leaks, stability

    by 
    Mike Schramm
    Mike Schramm
    11.29.2011

    Apple has released version 5.1.2 of Safari, now available in a Software Update near you. The new version, according to the notes, increases stability, fixes a few issues that could cause hangs and memory leaks, and fixes an issue that would allow web page to flash to white. No more more freaky strobes when loading up a new URL, hopefully. The patch also allows web pages to show PDF content right inline with the rest of their web material, which is a nice option for programmers who need to show content that way. In fact, we'll just say we're looking at you, restaurants -- can't you just pay someone to translate that menu into CSS and HTML instead of making us read the PDF directly. Sheesh. Safari 5.1.2 is a 40.2 MB update, and does require a restart. Grab it at your leisure.

  • Corsair recalls its 120GB Force 3 SSD due to 'stability issues'

    by 
    Sharif Sakr
    Sharif Sakr
    06.08.2011

    Living amongst us right now, on our street, metro carriage, or section of highway, there are people who have recently bought a Corsair 120GB Force Series 3 with product code CSSD-F120GB3-BK. If you're one of them you need to know that this particular drive is subject to a recall due to "stability issues". Sweclockers has reported rumors that other SSDs might also be affected, but the manufacturers in question have swiftly denied it -- so it is only this very specific Corsair drive that is being recalled. Backup your data and hit the source link for further instructions. Don't get mad, get a replacement.

  • Scientists unlock the secrets of bike stability, make riders optional

    by 
    Terrence O'Brien
    Terrence O'Brien
    04.15.2011

    We've peered back in time to the early days of the universe, just following the Big Bang, and unraveled the mysteries of the human genome -- yet we don't really know how a moving bicycle manages to stay upright without a meatbag manning the handlebars. Scientists have long thought that it had something to do with the gyroscopic effect created by the spinning wheels and the caster effect of having the front wheel trail the steering axis (don't worry, it's all explained in a video at the source link). Researchers at Cornell, however, have created a tiny bike that generates neither of those effects yet, thanks to carefully calibrated mass distribution, still stays vertical when moving over 5MPH. The insights learned here could lead to self-stabilizing rides for us and cooler wheels for our pedal-happy automatons to inherit. PR after the break.

  • Atrix 4G's 4.1.57 update spruces up a few things, patches known root methods

    by 
    Vlad Savov
    Vlad Savov
    03.28.2011

    The HSUPA-enabling update? No, not yet. The voice call quality fix? In the pipeline. The mission-critical Bluetooth multimedia experience improvements? Oh yes, we've got those right here! Motorola is preparing to deliver an imminent OTA update to its Atrix 4G super phone, which will fix up battery performance, overall software stability, and car dock, headphone jack, and fingerprint reader performance, but will regrettably leave the two major drawbacks to the AT&T-riding phone untouched. Alas, if you've rooted your Atrix, you'll have to pay a dear price to benefit from these upgrades as users over at xda-developers, who've obtained the pre-release build, report the new 4.1.57 update disables their previous superuser privileges. C'est la vie. Update: Word is this update will be released to the general public tomorrow. Sit tight. [Thanks, Daniel]

  • Masthead adds exploration rewards to Earthrise, hints at player-crafted vehicles

    by 
    Jef Reahard
    Jef Reahard
    03.14.2011

    It's patch time for Earthrise, and the sci-fi sandbox from indie developer Masthead Studios is looking to put the hurt on a few of its early-release gremlins. The patch notes for version 17045 indicate that players should notice a substantial reduction in lag and an overall increase in server and client performance. The patch has also added keybinding functionality to the world of Enterra as well as animation tweaks for strafing and walking. Exploration rewards have also arrived in Earthrise, and players "will now be able to salvage materials and use them for either crafting or personal advantage." The dev team isn't stopping there, though, and producer Atanas Atanasov drops a couple of tasty hints regarding upcoming updates. "We are actively taking player feedback and requests into consideration for future releases, and have extensive developments planned for completion in the next few months, including the addition of territorial conquests and player crafted vehicles," he said via press release. %Gallery-48760%