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  • Tamriel Infinium: Story and character in The Elder Scrolls Online

    by 
    Larry Everett
    Larry Everett
    02.07.2014

    This past weekend, ZeniMax invited the press to play its addition to the Elder Scrolls franchise: The Elder Scrolls Online. We were allowed to play any faction or race that we wanted, with the exception of the newly introduced Imperial race. We took video and screenshots. We truly wanted to see whether this game lived up to our expectations for the series, and most of all, we wanted to know why this game has hidden behind an NDA for much longer than its closest competitors. Not everyone is going to love The Elder Scrolls Online. Many of the things you find in ESO coordinate with existing MMOs, but it also has its own twists on certain aspects of the genre. Although I didn't find every moment a thrilling dive into the world of Tamriel, I did enjoy myself, and I can certainly see myself playing this game for a while. For the next few minutes, I would like to put aside the marketing strategy and the issues I have with the payment model and preorder bonuses. Let's examine just the story and the characters in the game and take the measure of their worth.

  • WoW player levels Pandaren to 60 without picking a faction

    by 
    Justin Olivetti
    Justin Olivetti
    08.05.2013

    As we all know, when a baby panda grows up to be a big-boy or big-girl panda, he or she leaves the roost and sides with either the Horde or Alliance. It's just the way things go. However, World of Warcraft player Doubleagent said "nuts!" to that and has refused to leave home. Since 2012, he's slowly but surely leveled his Pandaren Shaman from 1 to 60 without leaving the Wandering Isle. Once he finished the starter quests and outleveled the mobs, he's had to rely completely on herbalism and inscription for his XP influx. He isn't using heirlooms and said he won't play the character unless it has rested XP. The end result is a level 60 Pandaren that's completely faction-neutral -- and can talk to both sides. You can check out his latest leveling video after the jump.

  • Officers' Quarters: 5 tips for casual raiding in Mists

    by 
    Scott Andrews
    Scott Andrews
    05.06.2013

    Every Monday, Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. He is the author of The Guild Leader's Handbook. A few weeks ago I had a great chat with Mick from The Starting Zone podcast about casual raiding in Mists of Pandaria. We both agree that normal mode raids have become more difficult than in the last two expansions. The existence of LFR has emboldened Blizzard to tune normal more tightly than they have in recent years. If you're in a casual raiding guild that is having trouble in normal mode, here are five tips on how to improve progression and morale without pushing your raiders to the breaking point. 1. Talk about your lack of progression. For an officer, silence is deadly to morale, both during raids and after. In that silence, you know that people are whispering to each other about what's going wrong, or griping about other players. Maybe they are just sitting there stunned and disappointed, unable to muster a coherent thought. In any case, it's bad. It's up to the guild's leadership to break the silence. During the raid, talk about what's going wrong in a constructive way. Don't forget to talk about what's going right, too. Afterward, create a thread on your forums to debrief. Solicit suggestions and strategies. Encourage a dialogue. Let people vent a bit, if they have to. It helps relieve the pressure -- just be sure to moderate and make sure the discussion stays civil.

  • WoW Archivist: Burned by Hellfire Peninsula

    by 
    Scott Andrews
    Scott Andrews
    09.07.2012

    WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold? When Mists of Pandaria goes live later this month, players will all begin leveling in the same zone for the first time since 2006. In Cataclysm and Wrath of the Lich King, Blizzard gave us two zones to choose from at the beginning of our adventures. Wrath split players up on either side of Northrend with Borean Tundra and Howling Fjord. Cataclysm's starting zones put players on different sides of the planet with Mount Hyjal and the less popular but unique underwater saga of Vashj'ir. In contrast, The Burning Crusade's Hellfire Peninsula put us all on opposite sides of the street. That is not a joke. It is literally true -- see the image above! As you can guess, this led to problems. Let's look back at the Hellfire experience and try to gauge what we're in for when we arrive at the Jade Forest shortly after midnight on September 25.

  • Mists of Pandaria Beta: Pandaren introduction video

    by 
    Anne Stickney
    Anne Stickney
    07.23.2012

    In what seems to be an update to the latest beta patch, the full video and audio files for pandaren just starting out on the Wandering Isle have been added. Like other starting zone videos, this one features a sweep over the Wandering Isle's gorgeous landscape, offering a small taste of what's to come. The voiceover feels like a marked departure from the other starting zones; there's a different flavor to the audio and music that feels entirely different from anything we've seen before. Of course, there's still one question that everyone is waiting to find out: Now that the official introduction has been added, how long will it be before we see Mists hit live servers? It's going to take a release date before we know that one for certain. However, the fact that the 5.0.4 PTR is now live seems to suggest sooner, rather than later. It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

  • Mists of Pandaria Beta: Pandaren starting zone walk-through, part 1

    by 
    Michael Gray
    Michael Gray
    06.11.2012

    In our narrative walkthrough of the pandaren starting zone, we chose to play a pandaren monk because that's kind of a huge point of the expansion. You will see mild differences if you play a not-monk. Other classes begin in Shang Xi's Training Ground, so it's not entirely a separate experience. Like any good character, you don't begin life as a pandaren as a blank slate. No, your very first login greets you with a quest warning you of an unassailable truth: You have Much to Learn. Thankfully, it doesn't take a great deal of heroic effort to complete the quest. Just trot down the hill and speak to Master Shang Xi. Master Shang Xi, a monk, wastes no time in warning you that your life won't be filled with bare-fisted shenanigans, despite what movies may have said about martial artists. You must learn The Lesson of the Iron Bough. Run down the hill and grab a training staff from the (many) weapon racks. Equip it, and return to Master Shang Xi. Master Shang Xi congratulates you for your mastery of the "hold a stick" technique and sends you off to beat up some training dummies. Despite the presence of a big, honking stick, this training time is called The Lesson of the Sandy Fist. Don't worry about the Training Targets attacking back; despite many hours drunkenly threatening them with my stick, they never killed me. It was close a couple of times, but since the targets never actually attack, I was safe.

  • Take a tour of Guild Wars 2's Asuran starting experience... for science!

    by 
    Matt Daniel
    Matt Daniel
    04.25.2012

    Hopeful denizens of Tyria are almost certainly gearing up for this weekend's Guild Wars 2 public beta test, but fans of all things mad-science are probably a bit disappointed that the insa-- err, innovative Asura won't be playable this time around. Not to worry, though; the folks over at PC Gamer got an inside look at the first 10 levels of the Asura starting experience for your pleasure. Of course, if there's one thing that fans of the minuscule mad scientists know to expect from the race's crazed experiments, it's that they operate entirely within the realm of Murphy's Law. That of course holds true for the Asura starting experience, which sees players battling against the rebel Asuran Inquest while also dealing with the myriad failed science projects of their compatriots. For some of the highlights of the Asuran introductory story, go check out the full article at PC Gamer.

  • Breakfast Topic: Which race has the best starting zone?

    by 
    Olivia Grace
    Olivia Grace
    02.27.2012

    I like draenei, I really do. I like how kooky they look, with their glowy eyes and their horns and hooves. Their racials are, well, just OK really compared to some of the other ones available on the Alliance side, but they look brilliant. But, my God, I dislike their starting zone. It really is dreadful, in my book. I don't know if it's because I've played through it a few times, but I didn't like it on the first try, and I sure don't like it now. I regularly pay to race change characters into draenei once they've made it through their own starting zone; for example, my most recent 85 is a priest who began life as a gnome and race changed to draenei later on, just to avoid those pesky islands. Maybe it's just the novelty of playing new content, but I really enjoyed the gnome starting zone. I have to say, though, the start zone that takes the cake for me is the undead one. I didn't play through it before Cataclysm, but I have done since ol' Deathwing did his thing -- and wow, it's amazing. I reckon it's the best one in the game so far, and haven't found any that even come close to comparing. What's your favorite starting zone? Which do you consider the worst starting zone? And, of course, why?

  • You put the Lime Odyssey in the screenshot gallery and drink them both up

    by 
    Justin Olivetti
    Justin Olivetti
    10.26.2011

    We simply cannot be the only ones who see the title of Aeria Games' upcoming MMO and instantly start singing, "You put the lime in the coconut and drink them both up." Please tell us we're not. We may go mad otherwise. In any case, Lime Odyssey has released 10 new screenshots today showing off many of the lush vistas of its game world. Included in the batch are views of the Human stomping grounds of the Blue Coral Forest, the desert plains of West Tumbara, and the Muris starting zone of Haze Island. Lime Odyssey will launch with four classes, three races, and four gathering and crafting professions. You can get an eyeful of limey goodness in the gallery below, and if it piques your interest, head on over to the official site to sign up for the beta! %Gallery-127103% [Source: Aeria Games press release]

  • BlizzCon 2011 World of Warcraft Art Panel

    by 
    Allison Robert
    Allison Robert
    10.22.2011

    I know that the World of Warcraft preview and question-and-answer sessions always tend to attract the most commentary at any given BlizzCon, but for my money, the most interesting ones in the long run tend to be those concerned with the game's artistic and technical sides. Seeing how developers got the game to look the way it does, and the reasoning behind the design of different races, zones, and items gives you a much better appreciation of the game while you're in it. The gorgeous Uldum sky didn't get there by accident. As you'd expect, the art panel contained a number of previews of the characters, locations, dungeons, and props we'll be seeing in Mists of Pandaria. If you're only interested in a peek at the male pandaren's model and animations, well, you can get that here, but there were a number of interesting observations made. Two of the things that really jumped out at me: They're experimenting with tier and item set models. Rather than pasting a design onto the standard-issue flat chest and leg pieces, for example, we may see swinging chains, ribbons, and other three-dimensional objects on more gear in the future. Technical advances in very recent months have made it easier and faster to add more detail to the environment. New texture tools have made it possible to add snow or lava between cracks in a road, or pooled in the nook of a hill, much more quickly than they could earlier. We'll have a full gallery of the panel up later! The news is out -- we'll be playing Mists of Pandaria! Find out what's in store with an all-new talent system, peek over our shoulder at our Pandaren hands-on, and get ready to battle your companion pets against others. It's all here right at WoW Insider!

  • This Week In MMO: Rated M for mature edition

    by 
    Larry Everett
    Larry Everett
    09.22.2011

    It's another Thursday, and another week for Gamebreaker.TV's This Week in MMO. What's in store for this installment? Massively's very own Editor-in-Chief Shawn Schuster and Community Manager Rubi Bayer join regular host Gary Gannon in "mature" discussion about MMOs. First up, Gary, Shawn, and Rubi run through the topic of the mature rating in MMOs such as CCP's World of Darkness. Then our intrepid hosts guide us through the magical and technological starting zone for the Asura in Guild Wars 2. Also, saving Metropolis just became cheaper -- free, in fact! Shawn and Rubi discuss DC Universe Online's entry to the free-to-play market. Where is the future of MMO-subscription models going? Freemium? When Shawn spoke to SOE President John Smedley, Smed certainly favored it. Moving on to another action-based game, Rubi reveals TERA's PR speak within its endgame Q&A statements, and Shawn admits that the small raid size in The Secret World isn't quite big enough for him. Catch all that and more in the full Gamebreaker.TV video after the break!

  • Choose My Adventure: Seriia

    by 
    Larry Everett
    Larry Everett
    08.24.2011

    If you missed the results from the vote in last week's Choose My Adventure, then you would not know that female Eth DPS Cleric won the votes. I did not make the livestream schedule last week, which was totally my fault. I apologize. However, I did go ahead and do a stream on my Justin.TV channel that you are welcome to watch. In that video, the viewers and I created the character you see above here. She is named Seriia. She lives on the Faeblight server and currently wanders near the Ark of the Ascended in Freemarch. Feel free to add her to your friends list and say hello when you see her online. I did enjoy my first steps in RIFT, but as with any MMO experience there were ups and downs. As you can see, I documented parts of the story with screenshots in the gallery below. I can certainly see why RIFT appeals to many MMO players, but at the same time, multiple facets of the game could turn some players off. But I don't want to talk about that on this front page. Jump past the cut as I weave the tale of Seriia, the Chosen. %Gallery-131417%

  • Runes of Magic's Lands of Despair opens its borders on June 16th

    by 
    Justin Olivetti
    Justin Olivetti
    05.19.2011

    In less than a month, Runes of Magic adventurers will turn the page and begin a whole new chapter in the game's history. Frogster has announced that Chapter IV: Lands of Despair, the latest content update for Runes of Magic, will go live on June 16th. If the name sounds foreboding, it's for a good reason: A horrible plague is spreading through the land, zombies are making a comeback, and Mad Lords are becoming all the rage. The update also includes a whopping four new zones, two additional dungeons, and an odd rivalry between the Dwarves and Rhinos. It's not too late to catch up on all of the details of this exciting update. Check out our writeup of the lore behind Chapter IV, a preview video of two of the upcoming zones, our thoughts on the new starting zone, and our detailed analysis on all of the changes.

  • Hands-on with Rift: Planes of Telara at Gamer Day II

    by 
    Bree Royce
    Bree Royce
    11.16.2010

    As part of its recent Gamer Day event, Trion Worlds invited Massively back to its studio for another look at Rift: Planes of Telara. Having now been to two of these Gamer Day events, I can say without a doubt that last week's was the more festive -- the player-community leaders and swarm of devs certainly made the whole experience much more wild than the first and reminded me that I was supposed to be having fun (not just studiously taking notes for you lovely readers, although I did that too!). Since this was my second day-long hands-on with the game (the first being last summer when I got to check out Rift's dynamic content), I thought it best to focus on two areas: improvements to systems I'd seen before, and totally new elements I hadn't seen at all (like the Guardian starting zone, PvP, UI enhancements, Deepstrike Mines, and several new souls including Riftblades, Bards, and Wardens!). Follow along after the break for my second impressions of this MMO that continues to surprise me with its glittering shine of polish.%Gallery-101448%

  • Cataclysm: Guards in starting zones buffed to level 90

    by 
    Fox Van Allen
    Fox Van Allen
    11.05.2010

    Planning on kicking off Cataclysm by killing all the quest givers in newbie zones? Think again: Blizzard has increased the level of starting zone guards in areas like Coldridge Pass and Deathknell to 90. These guards are currently level 65 on the live servers. The change, which guarantees you'll be at least five levels lower than the guards, takes advantage of existing game mechanics to protect lower-level players from mischief. NPCs that are five levels higher than you are exceedingly difficult to hit (spell casters will suffer a 39 percent chance to miss) and frequently wallop you for higher-damage-causing crushing blows far more often. The guards will also have higher health pools as well. This contrasts vividly with guards on the live server, who are prone to dying if a level 80 character accidentally sneezes on them. Level 90 guards are better suited to protecting newbie players from max-level griefers. Note that only starting areas will see these high-level guards. The guards in major cities are now level 85 -- dangerous, but soloable. Players who are upset by this change are encouraged to stop being jerks who grief newbies. World of Warcraft: Cataclysm will destroy Azeroth as we know it; nothing will be the same! In WoW Insider's Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion (available Dec. 7, 2010), from brand new races to revamped quests and zones. Visit our Cataclysm news category for the most recent posts having to do with the Cataclysm expansion.

  • Hyperspace Beacon: Proper PAX preparation prevents poor PAX performance

    by 
    Larry Everett
    Larry Everett
    08.31.2010

    Welcome once again to your guide through everything Star Wars: The Old Republic, which is soon to be released by EA-BioWare. Larry Everett presents the Hyperspace Beacon. Deborah Shin, the Marketing Manager for Star Wars: The Old Republic told TOROcast at E3 that PAX was going to be the game's biggest event of the year. When I heard that announcement about a month and a half ago, I decided that I would have to make it to this event. Prior to that I was willing to let others do the reporting while I snagged some stories at home. I want Massively to be your source of SWTOR news, so how could I not go to the biggest SWTOR bash of the year? This week's agenda is quite simple in scope, but a bit more complicated in execution. I hope to give you a very brief overview of what we know of our favorite game going into PAX, followed by a few directions I could go with information gathering. Ultimately, I want the fan's opinion. What information do you want to see come out of this fan-tastic exposition? Follow me after the jump, where I break down the possibilities.

  • The Tattered Notebook: Post-Halas Reborn interview with producer Dave Georgeson

    by 
    Seraphina Brennan
    Seraphina Brennan
    06.03.2010

    Hello there, brave Norrathian adventurers! It is I, Seccia Ravenloft, back again from my recent excursion to track down "The One Final Truth." While I didn't find "The One Final Truth," I did run across Dave Georgeson again, and that made the whole excursion totally worth it. Last week, I noticed a fair number of you had some problems with Shader 3.0 in EverQuest II. I'm sorry to hear that your pathetic non-Tier'dal computers cannot handle the wonderous onslaught, but I certainly brought that up with Dave in this interview, as well as the controversial decision to remove the starting areas of Freeport and Qeynos. Plus, I may have even weaseled a small detail or two on the next expansion out of him, thanks to my incredible interrogation techniques. But why shall we delay the inevitable any longer? To the interview, quickly!

  • A sneak peek at Fallen Earth's newest weapon

    by 
    Kyle Horner
    Kyle Horner
    02.23.2010

    Do you like getting sneak peeks at new weapons in Fallen Earth? We hope so, because we've got one for you today in the form of the Slug Thrower, a new gun coming to the game tomorrow. No, it's not what you think. Sadly. However, it is replacing the previous starting weapon for new players. Before, you were given a slow-firing crossbow. Now? You get the Slug Thrower, a faster rifle-type firearm that uses the zip gun ammo, shared by pistols as well. As the type of players who enjoy getting fancy weapons early on in our character's life, this is a change we can fully support. Now, if only they'd make a gun that actually shot gastropod molluscs.

  • Worgen starting zone preview from Scrolls of Lore

    by 
    Michael Sacco
    Michael Sacco
    12.04.2009

    In lieu of providing any new information on Cataclysm in the wake of BlizzCon, Blizzard's been showing the goblin and worgen starting zones at a lot of major gaming conventions, which means a good handful of players have had the chance to try them out. Nostra from popular lorecrafting site Scrolls of Lore is one of those handfuls, and they've written up a fantastic walkthrough of the worgen starting zone, starting from your character's royal connections and subsequent infection and culminating in Deathwing's cataclysm. What's not explained (so far, likely because no one's able to get that far yet) are how the night elves play into the whole worgen "thing" as shown in the Cataclysm trailer, but there's still a lot of new information on phasing, quests, and scenery in Gilneas besides what we've already covered, as well as accompanying photos. It's definitely worth a read. Hopefully Blizzard will continue to fill in more blanks in the worgen storyline as we get closer to the expansion's release, or maybe even update the Cataclysm site more than once every four months. In the meantime we can rely on sites like Scrolls of Lore to give us exhaustive previews of public demos like this one. Thanks, Nostra! World of Warcraft: Cataclysm will destroy Azeroth as we know it. Nothing will be the same. In WoW.com's Guide to Cataclysm you can find out everything you need to know about WoW's third expansion. From Goblins and Worgens to Mastery and Guild changes, it's all there for your cataclysmic enjoyment.

  • BlizzCon 2009: Worgen and Goblin starting areas with the Props team

    by 
    Allison Robert
    Allison Robert
    08.22.2009

    The Props team at BlizzCon showed a video on what they do, and also displayed a lot of the characterization and mood setting of the new Goblin and Worgen starting areas. The Lost Isles for the Goblins are just beautiful and quirky and funny, abounding in tropical drinks, a breakfast machine, and a "rocket-catapult-turtle-powered-machine" (and did they actually build a railroad out of bamboo?), although I have to say that the Dickensian/Victorian feel of Gilneas is just...words fail me. It's lovely. This is perhaps the loveliest, most haunting, spooky and creepy zone Blizzard's ever done, and...it's going to be an almighty lagfest when Cataclysm hits. Oh well. Truthfully, I had no idea just how much of what we think of as the "landscape" is in fact the Props team at work.As an FYI for readers who have observed this on previous video, yes, there are gold-sellers' ads popping up on Viddler, and no, we're not happy about it, and we certainly didn't put them there. BlizzCon 2009 is here! WoW.com has continuing coverage, bringing you the latest in Cataclysm news, live blogs, galleries, and reports right from the convention floor. Check out WoW.com's Guide to BlizzCon for the latest!