SteamForMac

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  • Valve unveils awkward-looking game controller, to be compatible with all Steam games

    by 
    Mike Wehner
    Mike Wehner
    09.28.2013

    This week, Valve gradually revealed a number of interesting new products, starting Monday with the announcement of its own dedicated Steam OS. Wednesday brought news that the company is working on a number of home "Steam Box" consoles for the living room, and today the announcements wrapped up with the reveal of an all-new peripheral its calling the "Steam Controller," which will be compatible with all versions of Steam, including Steam for Mac. The controller is different from anything gamers are likely used to seeing, as it abandons the now-standard analog sticks of most controllers in favor of dual trackpads. How the device performs has yet to be seen -- and a total of 300 beta units will be sent out to help generate feedback -- but Valve insists it offers control accurate enough to act as a stand-in for the more traditional keyboard and mouse combination.

  • Review: Flight Control HD for Mac

    by 
    Chris Rawson
    Chris Rawson
    11.24.2010

    Firemint's Flight Control has long been one of my favorite iPhone games; it was one of the first apps I bought. When I first heard the game was being ported to the Mac, I wondered how well the game's control scheme would work. Flight Control's gameplay seemed tailor-made for the touchscreens on the iPhone, iPod touch, and iPad, and I wasn't sure the game would translate well to a more traditional point-and-click interface. Flight Control HD for Mac came out on Steam last week, and since then, I've been putting the game through its paces. Many hundreds of crashed aircraft later, I can say that while the gameplay suffers a bit in translation to a non-touchscreen platform, overall the experience is still worth the US$4.99 asking price. Click "Read More" for the full review.

  • Report: Steve Jobs was 'furious' over Microsoft's acquisition of Bungie

    by 
    Mike Schramm
    Mike Schramm
    10.26.2010

    Apple hasn't shown a lot of initiative on the gaming side of things (this past "Back to the Mac" event was the first time the company even mentioned Steam coming to the Mac, something even Valve has admitted is a huge deal), but apparently Steve Jobs still has somewhat of a competitive streak. Former Microsoft exec Ed Fries (who I just talked with last weekend at BlizzCon, strangely enough) has told Develop the story of developer Bungie being bought by Microsoft, which was the event that turned Bungie from a high profile Mac developer into a studio that made Halo games specifically for Microsoft's then-new Xbox console. Fries says that a very frustrated Steve Jobs placed a call to Steve Ballmer, furious that Microsoft had nabbed Bungie, and Ballmer then asked Fries to call Jobs back to "calm him down about the whole thing." Fries did, and the talk eventually spawned an initiative on Microsoft's side to get some of their PC games ported over to the Mac. But as gamers know, Apple's desktop platforms have never been very gamer-friendly, and developers still say that even with the switch to Intel, Apple still has a little ways to go to make the platform a solid choice for gamers. I'd say the real catalyst in all of this is the iPod touch, more than anything else. Apple's App Store was a real breakthrough in terms of letting developers release and profit off of their software, and the iPod touch specifically has been a real boon for gaming (which, you could argue, has helped drive the recent resurgence in Mac gaming, including the Steam for Mac release and a few other high profile developers embracing the platform). We'll have to see if that happens with the Mac App Store as well -- most of the issues with developers right now have to do with technical issues rather than a lack of distribution channels, but having an easy way to release and update software on the Mac certainly won't hurt. [via Ars Technica]

  • Valve denies having a Linux version of Steam in the works

    by 
    Paul Miller
    Paul Miller
    08.23.2010

    It was a beautiful dream, and someone even went to the trouble of pushing some decent proof, but for now at least Valve is denying any Linux version of Steam in the works. In an interview with GamesIndustry.biz, when asked about the Linux Steam rumors, Valve marketing VP Doug Lombardi dropped the word: "There's no Linux version that we're working on right now." Of course, things can change, or Valve could be lying to our face in the interest of a good surprise, but for now we're going assume the worst for our freedom-loving brethren. What, are those penguin tears we see? Don't cry, Tux. Don't cry.

  • Counter-Strike Source out for Mac

    by 
    Mike Schramm
    Mike Schramm
    06.24.2010

    Just in case you missed it yesterday, Counter-Strike is now available ... wait for it ... for the Mac. Yes, possibly the most premiere PC game of all time is now playable (specifically the Source version) natively on the Mac, thanks to Valve's own Steam distribution service. And it's another Steam Play title, which means that if you own it on the PC (which you probably do if you've ever played FPS games in your life), you can download and play it right now on the Mac as well. You can even play cross-platform, so your buddies on the PC can finally let you into their clan -- assuming you're leet enough. Just in case you don't own it, the game is also on sale right now for under $7. I tweeted on our @TUAW account last night that this might be the last big title in the Source library for the Mac (along with Half-Life and Team Fortress 2), but many of our followers correctly pointed out that we haven't seen Left 4 Dead or its sequel released on our platform yet, so stay tuned for that. A few of you also complained that Day of Defeat hadn't been brought over to the Mac yet, and that's true as well, though I wouldn't quite consider that as "canon" as the other games. But whatever floats your boat -- the more games on our platform, the better.

  • Macs running Steam are more powerful than PCs, on average

    by 
    Sean Hollister
    Sean Hollister
    06.10.2010

    No matter which three-legged sentry turret you pick, Steam games run fine if it houses a decent graphics card. That said, stick this in your breech and shoot it -- the latest edition of Valve's hardware survey shows the glossy white Apple models outgun Windows counterparts in a number of areas. Whereas the majority of Windows PCs have 2GB or 3GB of memory, 53 percent of Macs sport 4GB of RAM -- though that's likely attributable to the popularity of 32-bit OS. While 17 percent of Windows users are also stuck with a single CPU, over 90 percent of Macs running Steam have a dual-core... and internet connectivity's biased towards Mac gamers too, with 65 percent reporting download speeds over 2Mbit compared to under half of PCs. Of course, where it truly counts for games, Macs still sorely lag behind; the top six Windows GPUs reported are all capable performers, but only 32.5 percent of Macs surveyed had anything but a bottom-barrel graphics card. Get with the times, Apple -- even your mobile guys know gaming's not a niche anymore. [Thanks, Ryan B.]

  • Phoenix Wright, Half Life 2, and Chocobo Panic available now

    by 
    Mike Schramm
    Mike Schramm
    05.27.2010

    Here's some quick hits on a few big name releases across Apple platforms. First up, the funny and addictive DS hit Phoenix Wright has made its way to the iPhone, and you can pick it up for US $4.99. While it's kept the two-screen gameplay from Nintendo's handheld, it's still a great time. Square Enix has released another original title for the iPad; Chocobo Panic is a cute little puzzle/action game in which you grab and release the Final Fantasy-famous birds. Those expecting anything deeper will be disappointed, but if you want a fun touchscreen game with the slimmest of Final Fantasy ties, I hear it's fun. Finally, as announced yesterday, Half Life 2 is now available for the Mac via Steam. And it tuns out that Episodes 1 and 2 have been released as well. The game itself is a jaw-dropping $7, and you can get the two add-ons for $5.59 each. If you already own them on Steam, they're all available via Steam Play, so that means you already own them on the Mac, too; just head into Steam and download away. AAA companies releasing games natively on Apple platforms? Man, it's a great time to be a Mac gamer.

  • Half Life 2 out on Mac tomorrow

    by 
    Mike Schramm
    Mike Schramm
    05.25.2010

    The always impressive folks at Valve have released the trailer above, which will be familiar if you've ever seen a very popular Apple commercial before. And at the end, you'll also see why they've done this: Half Life 2 is coming to the Mac tomorrow, May 26, 2010. That's pretty much all we have to say -- the first-person shooter is one of the best-reviewed and best-selling games of all time, and it'll be running natively on the Mac thanks to the Steam for Mac release from a few weeks ago. If you've never played Half-Life 2, you're in for a treat, even if you never played the classic first title in the series. We haven't yet heard about a price (the PC version is currently at $20, though Valve has a history of dropping prices unexpectedly -- Portal was free for its Mac release), and while a few outlets are saying the two episodic followups to the game will be out tomorrow as well, we don't yet know that for sure. Stay tuned, as one of the biggest classics in PC gaming finally arrives on the Mac.

  • Steam arrives for the Mac with 57 games in tow, all your PC using friends are really happy for you

    by 
    Paul Miller
    Paul Miller
    05.12.2010

    Thanks to Valve, Mac users can finally claim to own a "gaming rig" without resorting to Boot Camp or causing PC gamers to burst into laughter. Sure, you're still going to be better off cost-for-pixel-crunching with a mid-range PC desktop than anything Apple offers, but for a MacBook Pro user looking to get in a few frags during lunch, the arrival of Steam for Mac is probably the best news they've heard this year -- and luckily that Source engine isn't too hard on older hardware. Mostly the same crop of games that were available to beta testers are available in the final product, with Portal and Team Fortress 2 standing atop the heap (Portal's even free for a limited time!), while Half-Life and Left 4 Dead remain notably absent. Check out Joystiq if you want a full breakdown of the games, including a few of the highlights, we have... um, some stuff to do. You know, boring work stuff. You probably wouldn't be interested. Hit that source link for the download. Update: We're not seeing Team Fortress 2, and we're not getting an option for picking up the Mac version of Civ IV, even though it's a "Steam Play" title. The free Portal download isn't working either, but at least we're relatively certain that it will at some point.

  • Steam on Mac preview roundup: all but identical to PC

    by 
    Sean Hollister
    Sean Hollister
    05.10.2010

    With that hotly-anticipated May 12th release date just around the corner, you might be wondering how Steam on Mac will perform. You're in luck, because some of our favorite Mac news sites have just finished testing the software's closed beta. The verdict? It's practically the exact same as the Windows version, except there's almost nothing to buy. Save for the Growl-like notifications at the top of the screen, the UI is all but indistinguishable, and as promised,data and purchases (if playable) automatically carry over in their entirety from your Windows Steam account. Team Fortress 2 even has cross-platform capability, allowing Mac users to play online with their Windows counterparts, though several journalists noted you might want to invest in a two-button wheel mouse if you don't want to be found out. Source Engine performance on Mac wasn't quite as good as on Windows in tests using the exact same hardware (thanks, Boot Camp), but admirably comes close nonetheless; Electronista was able to maintain a similar framerate in Portal just by disabling two levels of anti-aliasing. Not all Mac users will be able to partake in these games, however; though a MacBook Pro with a discrete 512MB GeForce 8600M card could run them well and a GeForce 9400M laptop managed on low settings, those with only integrated Intel graphics chips might find themselves in for a painful surprise. Read - Electronista Read - MacRumors Read - MacWorld Read - AppleInsider

  • Steam for Mac opens a portal to May 12, steps through

    by 
    Sean Hollister
    Sean Hollister
    04.29.2010

    Valve promised that Steam on Mac would arrive in April. As you're no doubt aware, April is nearly over. Does that make Steam... vaporware? Not quite. Put away the Caruso sunglasses for two more weeks, because our friends at Joystiq just received a one-line email reading: "Valve today announced the public release of Steam for the Mac is May 12. Please stay tuned for more information." Oh well -- at least you're not waiting for Steam on Linux, and you can always stock up on Razer peripherals while you endure the delay.

  • Waiting for Left 4 Dead on the Mac? Wait a little longer

    by 
    Michael Grothaus
    Michael Grothaus
    04.26.2010

    Back in March, the Mac gaming world got excited when Valve announced their Steam gaming software was coming to the Mac -- along with Left 4 Dead 2, Team Fortress 2, Counter-Strike, Portal, and the Half Life series. The same day, Valve said Steam would ship in April, to be proceeded by a beta test in late March. The call for beta testers did go as planned with a late-March timeline, but with only four days left, it doesn't seem like Valve is going to make their second deadline. Over the weekend, Valve put this message up on their Steam for Mac beta site: "Sorry! This stage of the Steam on Mac beta signup is now closed. Applicants will be chosen in the coming weeks. If we open the beta to a larger audience we will let everyone know!" We've sent an email to Valve asking if they have a new public release date planned, but have yet to hear back from them. As soon as we do, I'll let you know!

  • Steam for Mac beta reveals possible Linux compatibility in the pipeline, penguins rejoice

    by 
    Richard Lai
    Richard Lai
    04.23.2010

    Gaming on Linux? That's not something we hear every day just yet, but it looks like the good folks at Valve might be considering a penguin revolution. In one of the latest beta releases of Steam for Mac, Phoronix spotted a mention of the open-source platform in the launcher script, and we were also able to verify this code ourselves. Furthermore, the eagle-eyed Linux blog has previously seen a handful of evidence hinting Linux compatibility for Valve's Source gaming engine. We're probably still a ways off from any announcement (if ever) so for now, let's just leave the guys alone -- we don't want to distract them from bringing the Portal goodness to our Macs now, do we?