stormreach

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  • Unraveling DDO's Web of Chaos: Turbine talks Update 13

    by 
    Justin Olivetti
    Justin Olivetti
    02.23.2012

    The vanguard of the free-to-play MMO movement is bearing down on the industry this spring, as Dungeons and Dragons Online prepares for its sixth birthday, its 13th update, and its first expansion. We sat down with Turbine Executive Producer Fernando Paiz and Senior Producer Eric Boyer to talk about this coming Monday's Update 13 and what players have to look forward to once it goes live. Update 13 comes at what could be seen as a renaissance in the game's history. Following DDO's transition to F2P, Turbine saw an upsurge in players and profits that continues to this day. Paiz said that "the game is doing very well," and while he did not disclose numbers, he feels that DDO's status as one of the first F2P adaptations gave it a lead that others have yet to overtake. Even so, with only five updates in 2011, it's hard to deny that DDO has faded into the background somewhat as newer titles and more recent F2P transitions hogged the spotlight. Turbine means to rectify this: "I think it's safe to say that this year we're making some noise again," Paiz said confidently. He went on to share just why this Monday's patch will be one of the most pivitol in DDO's history.

  • The axe falls: DDO's first novel is released

    by 
    Justin Olivetti
    Justin Olivetti
    09.07.2011

    It's not every MMO that is honored with a published novel set in its world, but when it happens, it's a cause for celebration. Today Dungeons and Dragons Online joins the ranks of other novelized MMOs by being immortalized in book form, as Wizards of the Coast has released The Shard Axe by Marsheila Rockwell. According to the description, The Shard Axe is steeped in familiar DDO settings: Sentinel Marshal Sabira d'Deneith has spent the last eight years trying to drown the memories of the mission that cost her partner his life and gave her the nickname, the Shard Axe. But all the old memories come flooding back when she's recalled from the city of Stormreach to carry out a mission on House Deneith's behalf-to protect and defend the heir of the dwarven city of Frostmantle during his murder trial. The same heir she and her partner guarded eight years ago in the same city-from the same style of murders. Is the dreaded Nightshard still alive and taunting her? Or is there another serial killer loose in the Mror Holds? We got the opportunity to talk to Ms. Rockwell back in February with an extensive interview about the book. The Shard Axe is just $6.99 and is available in both paperback and on a variety of e-readers.

  • Dungeons and Dragons Online's state of the game letter talks crafting, Update 9

    by 
    Jef Reahard
    Jef Reahard
    04.21.2011

    It's time for the April version of Dungeons and Dragons Online's State of the Game address, and striding toward the teleprompter is Turbine executive producer Fernando Paiz. First up is a shout out to the newly assimilated French and German DDO communities. Paiz also says that all DDO clients and servers will support multiple languages via a launcher toggle. There's also some discussion about Update 9, in particular the "major balance pass" that all the game's spells have undergone. Epic content is getting some attention, as are DDO's animations. The new crafting system gets some virtual ink as well, and Paiz says that Turbine will be "incrementally releasing more crafting levels and recipes through Update 9 and Update 10" as well as soliciting feedback over time. Finally, there's talk of challenge quests and how the new content will play out over the next few months. Overall, there's a lot going on, and you've got a fair bit of reading to do, so head to the official DDO website to get started.

  • PAX East 2011: Stalking through DDO's Update 9

    by 
    Justin Olivetti
    Justin Olivetti
    03.14.2011

    One of the scariest games I ever played has to be the original Silent Hill. A nearly empty town shrouded with fog and featuring one of the most terrifying elementary schools ever devised? Yes, this is why I didn't sleep much in 1999. So when I started to get flashbacks as Fernando Paiz took me through the creepy alleyways of Dungeon and Dragons Online's upcoming update, I had to excuse myself and run around the PAX East show floor for a few minutes while shrieking like a tormented cat. OK, it wasn't that frightening, but I definitely was getting a Silent Hill vibe from the latest adventure pack that Turbine has crafted for the game. Coming "soon" (TM, all rights reserved, void in Utah and the Yukon Territories), DDO's Update 9 promises to bring a wide assortment of lavish treats to a hungry populace. At the center of it is a level 15 quest chain that centers around mysterious abductions, a skittish population, and nightmares made flesh. Hit the jump as I recall my brush with certain death in these adventures and relate the other jewels of Update 9!

  • Bust the blockade and storm the fortress in DDO's Update 8

    by 
    Justin Olivetti
    Justin Olivetti
    11.30.2010

    Excited about Dungeons and Dragons Online's Update 8? Do you feel a jolt race up your arm when you contemplate its glory and find yourself breathless? That may be a heart condition -- perhaps you should get it checked out? Or it could be the weighty dose of content that's about to descend on your chest, you never know! Along with cookie jars and cosmetic armor, DDO's Update 8 will unleash a quartet of new adventures for brave dungeoneers. In a recent promotional post for the patch, Turbine's provided a description for each of the level 13 adventures. The first, "Assault on Summerfield," has your team defending the city against waves of invasion, while the subsequent "Blockade Buster" gives you the opportunity to sail to the enemy ships at night and blow them up. In a pair of longer modules, "Undermine" and "Siegebreaker" offer daring groups a chance to infiltrate the enemy base and shut down their supply line of troops once and for all. As of right now, we do not have word as to the pricing plan for these adventures if you are a F2P player. However, it's never too soon to get ready to protect Stormreach in Update 8 by reading this post. And stay tuned -- we'll be taking a deeper look at Update 8 later this week on Massively!

  • C is for Neutral-Aligned Cookie: DDO Update 8 preview patch notes posted

    by 
    Justin Olivetti
    Justin Olivetti
    11.19.2010

    December is right around the corner, and with it, Dungeons and Dragons Online's Update 8. Advance release notes are up for the Lamannia test server, and so far it's safe to say that this patch is the tastiest one yet. Why tasty? Because Turbine is incorporating cookie jars into the game as a way for players to store edible goodies from Festivault without clogging up their inventory. Best of all? This is one treasure chest that nobody can stick his grubby fingers in but you! What else is the studio baking up for the crowd? First up is a new four-mission adventure pack, "Siege of Stormreach," which will give mid-level players an opportunity to defend and ultimately repulse an attack upon the city itself. For players envious of Lord of the Rings Online's cosmetic outfit system, the upcoming armor appearance kits in DDO are sure to earn a few smiles. Like cosmetic hats, cosmetic armor will visually replace your current outfit without stripping you of the outfit's stats. This special armor can be found in chests, traded, and purchased through the DDO store. The lengthy patch notes also include the addition of Rogue hirelings, class racial enhancements for Half-Elves and the usual collection of tweaks and fixes. Hire a Rogue at your own risk, however, as Rogues have a notorious sweet tooth. Silly Rogue hirelings, cookies are for players!

  • Exploring (the rest of) Eberron

    by 
    Justin Olivetti
    Justin Olivetti
    08.06.2010

    By the time you read this, I'll be scampering about GenCon in Indianapolis, thick in the middle of four days of gaming and geekery. Don't weep for me, for I am already gone! One of my hopes for this weekend is to reconnect with pen-and-paper RPGs, a part of my gaming life that has almost withered into nothingness. That got me thinking about Eberron -- the D&D campaign in which DDO is set. You don't hear DDO players fussing about it so much any more (people either made their peace with it or moved on), but way back when, the Eberron setting was a fairly controversial choice for Turbine to make. After all, there are dozens upon dozens of campaign settings, including some (like Forgotten Realms or Dragonlance) that most people associate with the franchise. Eberron, on the other hand, was a relatively wet-behind-the-ears upstart with a quirky setting that can best be described as "Indiana Jones meets steampunk meets flashy, practical magic." Personally, I've grown to like the campaign, and I want to take a look at how the pen-and-paper version was constructed, how the Eberron setting shines in DDO, and how Turbine could be using it more.

  • Choose my Adventure: Reaching Stormreach

    by 
    Shawn Schuster
    Shawn Schuster
    10.21.2009

    Join me as I brave my way through lands unknown in an adventure dictated entirely by you, the Massively readers! Vote for everything from game played to character creation to ultimate goal and watch it unfold in a series of journals and galleries here on the site. Then, as the ultimate goal is reached, we'll do it all over again in a new game! Being the first week with Massively readers in Dungeons and Dragons Online, I'd say we were fairly productive. In the first 15 minutes, we formed the guild -- aptly named "Critical Mass" -- and began the butt-kicking. With last week's comments focusing on our completion of Korthos Island, we made quick work of that, finishing the main quests and arriving in Stormreach on our third night together. Now we patiently wait for our next adventure as you read through my impressions of the game so far, just after the jump!

  • The pros and cons of free to play Dungeons and Dragons Online

    by 
    Seraphina Brennan
    Seraphina Brennan
    06.10.2009

    Dungeons and Dragons Online going free to play is undoubtedly an awesome announcement. But exactly how awesome of an announcement is it?Yesterday we were all over the announcement, covering the basics of what can be expected with this changeover from subscription based to free to play. But now, I'd like to break that down even further, and really look at the changes in an in-depth manner.Certainly not everything about the new version of DDO has been defined by Turbine, but we're going to take a look at the basics of what this new version offers and compare the ups and downs of what's being offered. By the time we're done looking over the new system, you'll be able to answer that one burning question that's plaguing your mind.Is free to play DDO worth it for you?

  • The Digital Continuum: Four days with Dungeons & Dragons Online

    by 
    Kyle Horner
    Kyle Horner
    04.11.2009

    7:41pm Tuesday, April 7thI just spent my first night with Dungeons and Dragons Online since it first launched in 2006, and came away from the experience pleasantly surprised. The trial client download was snappy, at around 45 minutes. The graphics have definitely seen an upgrade and overall my initial experience has been one of enjoyment. I was expecting to be left a little wanting and instead ended tonight's session quite begrudgingly. Why?I needed to write this first entry. And oh yeah, I also required some food, too.

  • The Digital Continuum: Four days with Dungeons & Dragons Online part 2

    by 
    Kyle Horner
    Kyle Horner
    04.11.2009

    Anyhow, I opted to keep away from Stormreach for today and do a few more remaining starter quests in Korthos, which is fine since it gave me the chance to talk about the Korthos experience as a whole. Players originally began in the harbor of Stormreach. In DDO, you're sent to save a man descended from a famous bloodline and he's the only person that can aid the town in some substantially dangerous -- but equally exciting -- stuff.

  • The DDO community at a glance

    by 
    Shawn Schuster
    Shawn Schuster
    02.16.2009

    Each week, the Dungeon and Dragons Online forums play host to the Stormreach Chronicle: a lomg-running look at the best and brightest in the DDO community. There's a player and guild spotlight, a featured build, the Turbine Town Crier and a light-hearted Q&A called the Curious Cube.In this week's Curious Cube, players describe their worst party wipe situation they've ever had. Three answers were chosen for the Chronicle, as well as a answer from the Cube itself. The Town Crier gives us some tidbits on the Valentine's event and the scheduled maintenance for the forums this week. If you want to stay up on all your DDO news, check out the Stormreach Chronicle, posted every week by Tolero in the forums.

  • Rumor: Dungeons and Dragons Online coming to consoles

    by 
    Mike Schramm
    Mike Schramm
    06.10.2008

    Our good friend reader Schad sent us a tip that rings strangely true, as weird as may sound: Turbine may be releasing Dungeons and Dragons Online for the Xbox 360 and/or PS3 consoles. The game is riding high after their big Module 7 release last week, and connecting the dots on this just might mean DDO is console-bound.Before you try to throw the case out of court, hear out the evidence first: Schad notes that Turbine's careers page calls for a console engineer, and if you read the description of what they're looking for, phrases like "extend the functionality" and "updating Turbine's MMOG engine" point directly to a console port kind of situation. And the DDO team specifically has just recently announced that big changes are in the air over there -- they've suspended the "Weekly Dev activities" alert, saying that what they're working on is under wraps, and that the Turbine PR team is giving them more focus. Which is exactly what you'd expect from a console port. Doesn't sound as strange after that, does it? And after thinking about it, DDO's "real-time" control scheme does lend itself very well to console controls, and the ongoing rumors that the game is going free-to-play would also make things easier for a console version. It's still a rumor for now, but all the signs we can see point to a possible console-based Stormreach in the future.

  • Happy Birthday to Dungeons and Dragons Online

    by 
    Michael Zenke
    Michael Zenke
    02.14.2008

    Yesterday marked the second anniversary of Turbine's Dungeons and Dragons Online! Given the amazing new content they've been rolling out recently, there's certainly a lot to celebrate. A recent newsletter highlighted some of the game's newest projects, including a referral program to get friends and family involved and the very well-received Module 6 content. As a present to the players, the community team has dropped a few select tracks from the official DDO soundtrack onto the players site. (My favorite is the 'Tavern Rock volume 1' track.) I definitely hope they release more of these selections in the future; I love MMO music.They're also offering up a new payment offering to honor the game's anniversary. For a limited time you can up a subscription, or have your subscription switched over, to paying only $9.99 a month. There's always a catch though, right? You have to sign up to pay for six months of service upfront, at a total cost of $59.94. That saves you about $18 that you would have spent on the service otherwise. Kind-of-weak payment offering aside, I heartily respect the work the Turbine folks are doing on that game. Say what you will about its place in the Massive genre, the game has its charms.

  • It's starting to feel like Christmas in Turbine games

    by 
    Dan O'Halloran
    Dan O'Halloran
    12.14.2007

    Turbine is spreading the holiday cheer with winter seasonal events in three of its games. Lord of the Rings Online is introducing its first Yuletide event. From December 14 until January 3, players can embark on a quest that will reward them with a snow-covered tree for their yard. While not on the scale of other seasonal events introduced in the game, the reward will be sure to please the many new homeowners who are looking for status symbols to display in their online neighborhoods.Next, in Asheron's Call, Santa Sclavus will be traveling the lands handing out presents to the good little boys and girls. But the naughty ones will only be getting coal. Be sure to be on the lookout for the jolly gift giver and see what he has for you.FInally, in Dungeons and Dragons Online, The Festival of the Twelfth Moon has arrived in Stormreach and brings with it the Festivult Jester. Players can collect Festivult Coins from chests and turn them in for special holiday prizes. Overall, Asheron's Call looks like the most fun of the three events. A GM controlled NPC can have great fun interacting with the players if he is not mobbed by 80 at once. But we're also curious how the LotRO devs have incorporated Christmas into Tolkien lore. They have a tricky balance to maintain to meet the expectations of their customers, but not violate the spirit of Middle-earth's well-detailed culture.

  • Festival (and the Jester of Festivult) returns to DDO: Stormreach

    by 
    Mike Schramm
    Mike Schramm
    12.13.2007

    Reader Schad, who seems to have become our de facto DDO representative (remember that you're free to send us news about your favorite game on our tipline anytime), reminds us that they're celebrating the holidays in Eberron, too. Turbine has posted on their forums about the comings and goings of Festivult, a time when the Jester of Festivult (not to be confused with) runs around Stormreach and trades Festival coins for presents from the dragonmarked houses of Cannith and Ghallanda. Man I love this D&D 3rd edition lore!In game terms, there'll be a dwarf NPC wandering around Stormreach that will trade buff food for special coins that have a chance of dropping from treasure chests all over the world. But if that's too technical for you, you can bask in the light of not one but two Festivult poems over on the Turbine forums. Merry Festivult to us all, Warforged and Human alike!

  • D&D Online launches in Japan

    by 
    Alan Rose
    Alan Rose
    08.29.2006

    Sakura Internet and Turbine Entertainment are launching Dungeons & Dragons Online in Japan this week, and both organizations are banking on localized content to help attract fickle Japanese gamers. Like the popular Chinese version, DDO Japan features Asian-themed armor and weapons, although you would never know this after poking around the game's web site (essentially a clone of its western counterpart). DDO retails for ¥5,040 (US$43).See also: DDO: Litany of the Dead previewed

  • DDO: Litany of the Dead previewed

    by 
    Alan Rose
    Alan Rose
    08.03.2006

    Turbine Entertainment has posted a preview of the next Dungeons & Dragons Online module, to be released this month. The appropriately titled Litany of the Dead will have players exploring various tombs and forming unholy alliances to combat the rise of a dangerous lich.Now that solo play has been added, do Joystiqers find this MMO more appealing? It's pretty big in China these days.

  • DDO: Shadows of Stormreach online novella

    by 
    Alan Rose
    Alan Rose
    06.20.2006

    Dungeons & Dragons Online fans who are curious to learn more about the city of Stormreach and its mysterious inhabitants should read Eberron creator Keith Baker's new online novella. Shadows of Stormreach is available at the DDO web site, and tells the tale of a halfling thief and her companions. A good read after the first two chapters. Anyone care to make a Neverwinter Nights module out of this?

  • DDO solo play now available

    by 
    Alan Rose
    Alan Rose
    06.06.2006

    Last month at E3, Turbine announced they would be adding solo play to Dungeons & Dragons Online: Stormreach -- a decision based on user feedback (and most likely, to bring the game a step closer to World of Warcraft). According to the company's web site, a "Solo" option is now available to players at the earliest levels, and dungeon difficulty is adjusted accordingly, although there are certain maps that still require team play. PvP functionality will also be added in the future.[via RPGPlanet]