streaming-worlds

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  • WoW on iPad via streaming

    by 
    Anne Stickney
    Anne Stickney
    05.03.2010

    World of Warcraft on the iPad? Apparently, thanks to an interesting service called Gaikai. Gaikai, currently in beta, is a new technology that will let you play any game online in your browser. Here's how it works -- Gaikai hosts the games on their servers and worries about the hardware and software updates, then they stream the games to you through your browser. They call this technology "Streaming Worlds." What does this mean for the average WoW player? Well, when you have a computer that otherwise looks seemingly impossible to play WoW on such as the iPad, you can use Gaikai to stream the game via Java, Flash or Silverlight to your computer, resulting in the screenshot shown above. While the screenshot is amazing, there are doubts to its credibility since iPad's browser doesn't support Flash. Unfortunately no video of the game in action was provided. However, the concept surrounding Gaikai, and the implications for browser-based games that are graphically intensive like World of Warcraft are fascinating.

  • Gaikai's David Perry on solving latency issues with streaming games to your browser

    by 
    James Egan
    James Egan
    07.13.2009

    Gaikai is a company we've taken note of in the past few months, one that aims to eliminate hardware barriers to gaming -- including MMOs like World of Warcraft and EVE Online -- by streaming games to your browser via their "Streaming Worlds" technology. Despite what Gaikai has said and demonstrated thus far, their technology -- which essentially turns games into an interactive video stream -- has been met with skepticism. This is not surprising. How they'll handle latency issues has been debated at length in our own comments at Massively and pretty much everywhere else online that Gaikai is mentioned. A recent interview with Gaikai's David Perry sheds a little more light on how they aim to deliver on smooth game performance. Perry spoke with Develop writer Rob Crossley and says, "No one has ever tried to solve the issue in the way we are."

  • First Gaikai demo shows WoW and EVE played via browser

    by 
    James Egan
    James Egan
    07.01.2009

    Gaikai is a new game streaming service that's currently in development, which was first announced at GDC 2009 (and later was apparently previewed by game publishers at E3 2009.) We've since mentioned Gaikai a few times at Massively, and how the service could bring MMOs (and other games) to devices like netbooks that don't have adequate graphics capabilities to run these titles. Gaikai will use "Streaming Worlds" technology to do all the graphics crunching on remote servers and then stream games to your computer via a web browser. In effect, you're playing the game as a video stream. No client install required, no patching needed. Given the reactions we've seen from gamers in our own comments and elsewhere on the web, skepticism abounds. Perhaps seeing is believing though, as Gaikai's David Perry has put out a video demo of the service today, explaining Gaikai to viewers as he plays several games, namely World of Warcraft and EVE Online. No doubt there will still be skepticism, but it's good to get a first look at the service. Perry makes a few details about the demo and the service itself clear on his blog: the data travel distance in the demo is 800 miles; this is a (non-fiber) home cable connection; it works over wi-fi and with netbooks lacking 3D graphics cards; any clicking sounds heard are only from Perry's wireless headset mic.We've got a video embed of the Gaikai technology demo for you below, where you can see World of Warcraft and EVE Online played via a browser:

  • Gaikai and OnLive both a no-show at E3 Expo 2009

    by 
    James Egan
    James Egan
    05.27.2009

    We heard about two competing gaming services at GDC 2009 that could revolutionize the video game industry, if the technology announced can live up to its claims: OnLive and Gaikai. Both services aim to stream game content to users while the graphics crunching is handled on company servers, thereby eliminating the escalating hardware barriers to playing the latest and greatest titles -- a home user's low-end machine would be able to run high-end games. Gaikai head David Perry (of Acclaim) has said that the company's "Streaming Worlds" technology is suited to handle MMOs, and has specifically stated that World of Warcraft and EVE Online can already be streamed to browsers. When we heard about these companies at GDC we were hoping to hear more a bit later in the year, but it seems that neither OnLive nor Gaikai will be at the E3 Expo 2009. Gaikai cites patent filings as the reason they've had to pull out from E3 while OnLive states that their service doesn't fit in with the 'retail-orientation' of E3. We'll keep an eye on both companies as time goes on, though at this point only Gaikai has announced that they plan to stream MMOs.

  • The Daily Grind: Will streaming technology revolutionize MMO gameplay?

    by 
    James Egan
    James Egan
    03.27.2009

    Along with much of the gaming world, we were excited to hear the GDC 09 news about OnLive and Gaikai. The services both companies will offer (likely to enter beta testing in the next year) will eliminate the graphics performance of your computer as a barrier to play. The concept is that the company's servers do all the graphics crunching and stream the output to your computer, so all you would need is a decent broadband connection. In the case of Gaikai and its Streaming Worlds technology, they've specifically mentioned MMO play through their service for World of Warcraft and EVE Online. You don't need to download clients or patches to your own machine, that'll be done remotely on the Gaikai servers. They'll stream games right to your web browser via Flash. If this all pans out as they say it will, it'll be feasible to run MMOs on older machines as well as on laptops that are normally considered below spec to run these titles. While there are some big "IFs" with how this will work out, particularly as it concerns latency, do you feel the accessibility these services can offer could revolutionize MMO gaming?

  • GDC09: Gaikai digital gaming service to stream MMOs to web browsers

    by 
    James Egan
    James Egan
    03.26.2009

    One of the more interesting announcements to come out of GDC 2009 is OnLive, which will allow low-end PCs to play high-end games via streaming technology, piping in a game experience where all the heavy (graphics) lifting is done on the company's servers. It's a significant step forward in gaming provided it lives up to expectations, and the fact that it's fully cross-platform means that Mac users will be able to play PC titles never ported for the OS. OnLive isn't alone in wanting to make games more accessible though, particularly when it comes to MMOs. Acclaim CEO David Perry told GameDaily, "We have already filed a patent on what OnLive is doing. I'm working with a team called Gaikai... we have World of Warcraft and EVE Online running." Since Gaikai's "Streaming Worlds" technology involves servers which remotely do the graphics crunching required of most modern games and streams the game to a web browser, all one needs is a machine with a good internet connection. No game client downloads are required. "You can play World of Warcraft anytime, on any browser," said Perry. The OnLive and Gaikai services are still in development and beta testing for both may begin this Winter, if not sooner.