subtlety

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  • Encrypted Text: Combat and Subtlety under Siege

    by 
    Scott Helfand
    Scott Helfand
    10.09.2013

    Every week or two, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Scott Helfand (@sveltekumquat) will be your shadow on this treacherous journey; try not to keep your back turned for too long, and make sure your valuables are stashed somewhere safe. When we last left our devious, poison-festooned heroes, they were assassinating the heck out of every raid boss in sight, much as they have been this entire expansion. Assassination has been the spec of choice for raiders of all stripes in Mists -- but might Patch 5.4 change the balance? The answer may depend as much on you as on the gifts that WoW's designers wrapped up and handed us for the new patch. Combat and subtlety both are looking like perfectly good options in almost every situation. Unless you're with a group that is seriously trying to squeeze every last drop of damage out of its DPSers, and you're already playing your spec perfectly, your main criteria for which spec to use should rely on 1) whether you enjoy it and 2) whether you've got the right gear for it.

  • Encrypted Text: Patch 5.4's new Killing Spree and rogue glyphs

    by 
    Chase Christian
    Chase Christian
    07.10.2013

    Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here. Killing Spree has been killing rogues since 2008. While assassination rogues are discussing the best opportunities to use Vendetta and subtlety rogues are planning their Shadow Dances, combat rogues are just hoping their cooldown won't throw them off a cliff or into fire. I remember when rogues simply didn't play combat when fighting Magmaw. Killing Spree on Garalon? Only if you had a death wish. The Glyph of Killing Spree fixed most of these errant deaths, but didn't fix the root problem: Killing Spree takes away control from the rogue. We're not capable of choosing our targets or our destination when using Killing Spree, which makes it a liability in high-stakes situations. The new PTR version of Killing Spree looks to change that. The normal Killing Spree will turn into a powerful nuke on a specific target, while Killing Spree under Blade Flurry's influence will result in the random attacks we're used to.

  • Encrypted Text: Subtlety doesn't need a buff

    by 
    Chase Christian
    Chase Christian
    01.08.2013

    Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here. You would have to be pretty dumb to play a subtlety rogue right now, right? If you check out World of Logs or DPS Bot, it's one of the game's worst specs. Subtlety is ranking down there with frost mages, as usual. Blizzard is buffing Sanguinary Vein by 4% in patch 5.2, which results in a slightly smaller overall buff for subtlety. Toss in a couple of extra Vanishes from baseline Preparation, and you're looking at a reasonable DPS boost for sub rogues. But how can a few percentage points of damage make up for the 50% gap that subtlety is showing on the meters? Subtlety is not doing just 50% of assassination or combat's DPS. In fact, top subtlety rogues are parsing right up there with the best assassination and combat rogues in the game. Subtlety's problem is self-fulfilling: the rogues with the most skill and the best gear aren't playing sub because it looks bad. Subtlety looks bad because there are so few parses from rogues with the appropriate skill and gear. Most subtlety parses are from poorly played rogues in PvP gear that are just soaking up valor points and leather gear.

  • Mists of Pandaria: Guide to Rogues

    by 
    Chase Christian
    Chase Christian
    08.08.2012

    Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here. While Mists of Pandaria is still actively being developed and patches are dropping regularly, the rogue of tomorrow is starting to take its final shape. The amorphous blob of shadow that we see on the horizon is congealing into something resembling a functioning class. In fact, rogues have been receiving fewer changes these past few weeks than any other class. I'm not surprised by this fact, as there's really not much to improve upon when we're already a model class. With talent choices reduced to a half-dozen easy decisions, there's really not much you can mess up while playing your rogue in Mists. I like to think that you can break a class down into three basic categories: customization, enhancement, and execution. You need to pick the talents and glyphs that best suit your situation, gear up with the right gems and enchants, and finally push the right buttons.

  • Encrypted Text: An interview with Haileaus, the white knight of subtlety rogues

    by 
    Chase Christian
    Chase Christian
    04.18.2012

    Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here. One of the developers' design goals in World of Warcraft is ability parity between PvE and PvP. The problem with this strategy is that it becomes very difficult to buff a dominant PvP class if it's performing poorly in PvE. Beast mastery hunters and frost mages have long been maligned in raids while being feared in PvP combat. No spec knows this story better than the subtlety rogue, which has simultaneously been the best PvP spec and the worst PvE spec in the game. Most active subtlety rogues are quite content, as their main focus is PvP. Due to the stringent requirements of most raiding guilds, there are only a few raiding rogues that have stuck with subtlety through the years. In order to get inside the head of these persistent shades, I spoke with one of subtlety's most stalwart champions, Haileaus. He currently maintains the amazing subtlety PvE thread on the official forums and was the rogue who inspired me to try out subtlety raiding on more than one occasion during Cataclysm.

  • Encrypted Text: The Shock and Awe build

    by 
    Chase Christian
    Chase Christian
    04.04.2012

    Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here. If you have been raiding 10-man Dragon Soul every week, Wrathion should be handing over the Fangs of the Fathers any day now. Even the second rogues in most 25-man groups will be collecting their last Elementium Gem Clusters shortly. For many rogues, these daggers are the first legendary weapons that they've ever acquired. When you receive them from Wrathion, it might feel a bit overwhelming. What do you do with these weapons? What will they do to you? There is a quote that's been passed down from thief to thief, assassin to assassin, and rogue to rogue for generations: "If your blades are happy, you're happy." You want your weapons to work for you, and not the other way around. You can't starve your blades, trying to forcefully adjust their diet to tolerate Morchok's rocky hide or Hagara's snow cones. If you want to keep your blades happy, you have to feed them what they really want: player blood, and lots of it.

  • This giant military spy blimp is really hard to miss

    by 
    Amar Toor
    Amar Toor
    10.10.2011

    What's this spy blimp doing next to an 18-wheeler? We're not entirely sure, but it's certainly not being subtle about it. This jumbo-sized floater, codenamed "Blue Devil Block 2," measures some 370 feet in length and comprises a whopping 1.4 million cubic feet. Originally inflated in September, the definitely-not-blue Blue Devil took flight for the first time last week in North Carolina and, if all goes to plan, should head to Afghanistan by the middle of next year. The Air Force says the blimp will hover above the country for five days at a time, collecting surveillance data from 20,000 feet above the ground and transmitting its findings to US intelligence officers on the ground, via laser. When that's taken care of, it'll be used to make the biggest omelette ever.

  • Encrypted Text: Finesse in PVP

    by 
    Chase Christian
    Chase Christian
    09.07.2011

    Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here. World of Warcraft is more than just a game. Over the years, an entire ecosystem surrounding the game has developed, created by the gaming community. I've read a few WoW novels and comic books, seen fanfics and fan art featured on the community portal, and I've enjoyed so many awesome pieces of WoW machinima. It's actually quite common for the community to influence the game itself, as we've has seen countless changes implemented after community demand. The fan-created Leeroy Jenkins video, for example, still represents WoW for most of the world. When I first started playing the rogue, I watched a lot of rogue-centric machinima. Boss encounter videos weren't very popular then, and so most of the machinima was based in PVP. I watched in awe as Grim annihilated everything in his path. I laughed as Happyminti stomped on characters who were 10 levels higher than himself. I sat agape as Hector leaped off of the tower of Karazahn after a mage who tried to escape. My style of rogue PVP has always been colored by the finesse and grace of these rogues, and that still holds true today.

  • Encrypted Text: The subtlety experiment

    by 
    Chase Christian
    Chase Christian
    07.13.2011

    Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions, or hate mail if you play subtlety. Over the past few years, I've been accused of playing favorites with the rogue specs. During Wrath, I was characterized more than once as the ArP-mongering combat rogue who neglected Mutilate builds. In Cataclysm, I'm supposedly the devoted assassin who never gives combat or subtlety a fair shake. The truth is that I don't care what spec I'm playing, and I'll play whatever gives me the best results. I played Mut/Prep, HARP, and even pure subtlety in the arena during The Burning Crusade. I've raided extensively as both combat and assassination, and I've leveled my rogues (plural) with each of the three specs, as well. I frequently swap specs. I love combat for solo PVE play, while subtlety holds a special place in my heart for ganking and world PVP. I currently raid as assassination simply because it's how I get the best results. I'm not alone in this philosophy, as most rogues will do whatever it takes, including a respec, to get the most out of their characters.

  • Encrypted Text: Controlling tempo in PvP

    by 
    Chase Christian
    Chase Christian
    06.15.2011

    Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Please email me with any topic requests or questions you have! PvP is hard to discuss in writing. (I'm not talking about how to properly 4-gate your opponent on Shakuras Plateau, but rather about WoW's player-vs-player content.) It's a relatively easy task to distill a PvE encounter into a list of salient points, but that's because raid bosses aren't random. Magmaw is going to do the same thing against every single raid group that encounters him, and so our strategies for countering him are fairly unilateral. We're playing rock-paper-scissors with the developers, except that we know they're going to throw paper ahead of time. All we have to do is successfully become scissors, and the raid bosses will fall over and explode with purples -- they're just loot piñatas. PvP, meanwhile, is impossible to condense into a single strategy. In a raid setting, most classes use less than a dozen simple abilities on any given encounter. In an arena or battleground, players will be drawing from the deepest, darkest pages of their spellbooks to gain any advantage. I can't tell you what that warrior on the opposing team is going to do, because he can literally do anything. Instead of trying to make some sort of overly complicated flowchart in an attempt to remove all decision-making from PvP, you have to adjust and react on the fly. The key to surviving in this volatile environment is to maintain control of the tempo -- you need to fight on your terms.

  • Encrypted Text: Breaking subtlety's cipher

    by 
    Chase Christian
    Chase Christian
    04.27.2011

    Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. If you're looking for information on patch 4.1's rogue changes, take a look at my previous writeup. I spent the majority of my time during The Burning Crusade as a subtlety rogue. Hemorrhage provided me with the damage I needed to crush anyone wearing cloth. Shadowstep allowed me to keep up with even the most slippery druids. The shadows were my ally, and I Cheated Death more than once. The Mutilate build that rules today's raids was still in its infancy, while combat was the only viable raiding spec. Even then, subtlety couldn't hope to compete, and our only purpose was to slaughter the opposing faction with stealth and grace. On the timeline of WoW, subtlety did enjoy one blip in the PvE spotlight. During the early months of Wrath, a bug with Honor Among Thieves made subtlety rogues the best DPS class in the game, at least when stacked in a raid environment. Once the loophole was closed, the spec was relegated back to its PvP-only jail cell. Cataclysm was heralded as the new age of True Balance, with every spec getting a slice of the DPS pie. Unsurprisingly, the rogue utility spec of subtlety is still falling behind (along with frost mages, our old rivals for the bottom spot). The meters can be deceiving though, as subtlety is nowhere near as limp and lifeless in a raid as it once was. There's talk of high-end rogues even choosing to play subtlety. The whispers of the dead spec's long-waited return have been spreading through the shadows of the rogue community like a bad rumor.

  • Encrypted Text: Answers to your rogue questions

    by 
    Chase Christian
    Chase Christian
    04.20.2011

    Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or comments you have. My favorite part of playing a rogue is the camaraderie that I can share with my fellow assassins. There's an amazing web of players that make up the rogue community, and they're willing to spend their time and energy to help other rogues out. Whether it's Antiarc and Aldriana's Shadowcraft or Ieatpaperbag's informational threads for combat and assassination, there's such a wealth of great information available for those who seek it. While our numbers may be few, the rogue community is still powerful. If you have a question about your rogue that you just can't figure out, there's nothing wrong with asking for help. Elitist Jerks has a simple questions thread dedicated to quelling your uncertainties, and you can always consult a more senior rogue for advice and guidance. I regularly receive emails with questions from old rogues and new rogues alike. I've been seeing several messages with similar questions lately, and I think that the answers are worth delving into.

  • Encrypted Text: The subtlety rogue of tomorrow

    by 
    Chase Christian
    Chase Christian
    06.16.2010

    Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the rogue class. This week, we discuss the future of subtlety rogues. Last week, Blizzard released the Cataclysm talent preview for rogues. If you read my coverage of the changes, you noticed that I mentioned that Master of Deception is missing from the subtlety tree. While I praised the change due to the removal of the frankly dumb mechanic of stealth levels, many rogues were worried that this meant all rogues would be left with simply basic stealth and we'd be sitting ducks against any competent opponent. Luckily, Lead Systems Designer Ghostcrawler chimed in on the issue, and informed us that all rogues would gain the benefits of Master of Deception, and for free. It's clear from looking at the previewed talent trees that Blizzard's design intent is to try to give each rogue tree some PvP viability. By removing three filler points that any rogue serious about PvP was forced to take, they allow us to explore other talents deeper in our core trees. Subtlety had the reverse problem, though, where the tree was too PvP focused and didn't have enough damage talents to let it compete in a raid environment. Aside from one broken talent for a few months, sub rogues have been stuck in battlegrounds and arenas in Wrath. The new subtlety tree looks to have several new DPS talents available, but will it be enough to bring this spec back to life?

  • The Art of War(craft): Introductory guide to fighting rogues, Part 4

    by 
    Zach Yonzon
    Zach Yonzon
    03.11.2010

    Zach thinks rogues are dastardly, sneaky and will backstab you at the first opportunity. Take this guide, for example. Rogues just ambushed Zach with a ton of useless information. I mean, they're just stabby little things, aren't they? This final part of our exceptionally long introductory guide -- who would've thought rogues could be such a long subject? -- we'll talk a little more about rogue playing styles, the different specs, and ways on how classes can counter them. I mentioned in the very first part of this guide that taking away a rogue's opener is important. If you have means to detect rogues in Stealth, make sure to use it and have instant cast abilities ready to quickly break them out of it as soon as you do. An obvious fact that bears mentioning is that rogues are a melee class. They can't do you any real harm when you're outside of melee range, so the obvious strategy would be to kite them. Rogues have some abilities that allow them to break out of roots and snares, but these are all on relatively long cooldowns, so don't be afraid to reapply them. Even as a melee class, you'd want to keep applying a movement-impairing effect such as Hamstring or even Judgement of Justice. Impaired movement takes any PvP player out of their groove, and it disturbs rogues who must always have the ability to chase or flee.

  • Encrypted Text: Patch 3.3.3 changes mean subtlety is back

    by 
    Chase Christian
    Chase Christian
    03.03.2010

    Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we discuss the upcoming patch 3.3.e changes, and what they mean for subtlety. I promised myself I would never say this. When I took up the mantle of Encrypted Text, I knew that with great power comes great responsibility. It was my duty to ensure that accurate information reached the readers of this column, and to keep them abreast of upcoming changes. The other sites could do as they pleased: I would remain steadfast. Unfortunately, as we all know, Blizzard loves to shake things up when they feel that the status quo is stale. The recent subtlety changes are an example of this. Because of those changes, I have to break that promise that I made. Today, I am forced to say something which I never thought would be seriously true. Today, I am telling you that hemo daggers is a viable spec.

  • Shifting Perspectives: Restoration 101

    by 
    Allison Robert
    Allison Robert
    01.26.2010

    Every week, Shifting Perspectives explores issues affecting druids and those who group with them. This week, a quick and dirty guide to raising one's tree from a young sapling to a mighty oak, or other suitably impressive arboreal species. Whenever other columnists here write really good columns, I sit at my computer and swear a blue streak, for I am a jealous god. Sacco, damn him, turned out a great article on the basics of elemental shamans, and for a while I've been kicking around bits and pieces of 101-esque columns for all four druid specs. This was the last shove I needed to get that done. While I expect our new balance blogger (a.k.a. Murmurs, the person I will be forcing to do all my number-crunching in the future with bribes or, when necessary, threats) will address moonkin, I'll cover bears, cats, and today, trees. A quick note on what I want to accomplish here: I'm addressing this to people with no prior knowledge of the spec who want the tools to become reasonably competent healers quickly. By necessity, that means we're going to gloss over a few finer points; this is a cheat sheet, not an encyclopedia. When I say (for example) that Improved Tranquility needs to be dragged out behind a barn and killed with an axe, I'm not going to spend paragraphs explaining why that is, or examining situations where you could actually get some use from it. If you think I've glossed over something truly important, please drop a comment and I'll direct readers to anything they really need to know.

  • Encrypted Text: Leveling a rogue, level 11-50

    by 
    Chase Christian
    Chase Christian
    10.28.2009

    Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the rogue class. This week, we talk about leveling a rogue from level 11 to level 50. As we discussed in the comments last week, rogues play fairly simple for the first several levels. Without any real finesse techniques and the simplest of opponents, there's no reason to do anything besides run up to an enemy and just start swinging away. It may not seem very rogue-like in nature, but that is because low level rogues are still learning the tricks of the trade. The trip from 11 to 50 will be much of the same. We receive a few awesome new abilities that help us in a few situations, but until level 50, we don't really see any of rogue that you can expect to play at 80. Luckily, at 50, you get a completely new skill set that will rewrite how you play your rogue. With the mount changes to allow low levels to ride epic mounts, you'll be jetting around and having a great time questing and finding enemies to slay. Let's not get ahead of ourselves, you've still need to get to level 50 first, and so read on for full details on the process.

  • Class Q&A: Rogue

    by 
    Eliah Hecht
    Eliah Hecht
    08.03.2009

    The class Q&A series continues with Rogue, the stabbiest class. Look for a more complete analysis later; for now, here's a quick summary, with the full Q&A after the cut. Priest is now the only class left, but don't despair, my clerical friends – I'm sure they saved the best for last. I hope. Rogues are for DPS. Historically, they have been "selfish" - little group utility. Right now they have better utility and synergy. They've always been strong in PvP, because of stealth, stun, and burst. The devs are happy with the way the combo point/finisher system is working right now. A proposed solution for Vanish! "...Vanish puts you in stealth for 1 second minimum no matter what else happens." Hunger for Blood is meant to boost PvE damage without doing much for PvP, and as such it works, but is boring. Changes are in store for the long run. They want it to be more reactive, and also put it back into PvP. They would like to make Subtlety competitive in PvE, but if they make it too good players will all switch to it because of the utility. Long-term, some Sub utility might become core, or some damage from other trees might become core so the choice is utility vs utility (not utility vs damage). Rogues underperform in dungeons, as a consequence of scaling so well in raids. If you're not doing good DPS in raids, "the problem exists between the chair and the keyboard." Rogues are too survivable when they can use all their tricks on one target, and too squishy when they can't. Long-term, they want to move some survivability to passive abilities. Combat Daggers is dead because Blizzard thinks that it was clunky and unfun. Don't expect more class-specific content any time soon - they would like to do it, but it's low on the priority list. The full Q&A from Ghostcrawler and friends is below.

  • Encrypted Text: Why I never understood Shadow Dance PvP

    by 
    Chase Christian
    Chase Christian
    03.11.2009

    Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we look at why Shadow Dance PvP is nearly extinct, and why it's coming back.The ESL global arena finals took place last weekend, pitting some of the best WoW players against each other in a battle for glory (and quite a bit of cash and prizes). After two days of close calls and amazing comebacks, the global roster of teams was reduced to two: team HON and team COM. Both of these teams play the traditional Rogue / Mage / Priest 3v3 composition, with one twist: nobody played with the same talents two games in a row.The Mages fluctuated between Frost and Arcane specs every other game, making it difficult to predict just how much survivability or burst damage they were capable of until they showed their hand. The Rogues were also switching specs between games, from Mutilate to Shadow Dance, and back. This strategy was used to keep the enemy on their toes, and gave me the opportunity to watch Shadow Dance played at its absolute highest level. My report on this display of elegance and Ambush-spamming follows after the cut.

  • PTR updated to build 9464

    by 
    Eliah Hecht
    Eliah Hecht
    01.15.2009

    A new build, number 9464, went up on the PTR last night for the perpetually predicted, not quite here yet patch 3.0.8. The changes aren't huge; for the few list, you can check out MMO Champion. But there are a few that interest me. Scrapbot repairs equipment, as we discussed previously. Vampiric Blood, which got a huge buff in early 3.0.8 builds, has been taken down a little bit, although still better than it is now. In the latest build, it temporarily gives the DK 15% of his maximum health, and increases the amount of health generated through spells and effects by 35%, for 20 sec. Previously in 3.0.8, it was 20% max health and 50% increased healing. In live, it's just 50% increased healing.