superstruct

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  • Star Wars: The Old Republic goes Web 2.0

    by 
    James Egan
    James Egan
    10.23.2008

    It's never been easier for an MMO to promote itself with the growing prevalence of social networking plaforms. Star Wars: The Old Republic, only officially announced this week, has already established a following on Facebook. It's also on the usual suspect MySpace, and you can follow BioWare's frequent Twitter updates on the game. Star Wars: The Old Republic also has a Flickr photostream up and running. BioWare has stated that even more is on the way, with plans for a YouTube Channel as well as Digg and Delicious integration. It seems that most in-development MMOs are seizing onto the fact that Web 2.0 and all that it brings are crucial to making gamers aware of what they're doing. Is it overkill? You decide. But it should be interesting to see how MMOs leverage social networks as time goes on. A good example of what's possible may very well be what's happening right now in Superstruct, a multiplayer game played out almost entirely over social networks and the web. Interesting times. BioWare has finally unveiled Star Wars: The Old Republic, their new MMO! Massively's got you covered on all the details -- from liveblogging the announcement to screenshot galleries and more. Join us in the Galaxy far, far away!

  • Futurist Jamais Cascio discusses Superstruct

    by 
    James Egan
    James Egan
    10.18.2008

    Superstruct is the world's first massively multiplayer forecasting game. What does this mean? As a player of this alternate reality game, you envision your life as it would be in 2019 and collaborate with other players to come up with innovative solutions to global 'superthreats'. These superthreats may bring us to a tipping point that determines whether the human race either solves its looming problems and continues existence, or society collapses under the weight of its troubles. The excellent sci-fi centric io9 has an interview with futurist Jamais Cascio, a member of the Superstruct game design team. Cascio discusses his work on "21st Century Ideas" (essentially a toolkit of solutions to the game's superthreats), the influence of Children of Men on the game and its setting, and some of the innovative creations he's seen from players in the relatively short time since the game launched. It's definitely worth a read if you're interested in a game grounded in futurist speculation. If this piques your interest in Superstruct, don't wait to find out more -- the game will only run for another 5 weeks. Be sure to check out Massively's primer on Superstruct to help you get started, as well as Jane McGonigal's Avant Game blog for more info about the game.

  • How to play Superstruct

    by 
    James Egan
    James Egan
    10.06.2008

    While dealing with these sweeping global issues would seem to be impossibly complex, Superstruct's gameplay -- fortunately-- is not. The game is comprised of a kind of storytelling on the part of its players, based off of the scenarios and updates presented by The Institute for the Future. Some of these scenarios, like the superthreat videos seen earlier, are there to establish the game's backdrop, but more info is on the way. Superstruct players will spin off their own ideas based on both the IFTF-provided scenario updates and (especially) player-generated content. In this respect, the gameplay is quite freeform. Playing the game breaks down to a few easy steps: Join the Superstruct community by registering at the official site. Create your 'future self' through your personal survival profile. Discover the superthreats (via the breaking news videos). Adopt a superthreat. Tell a superthreat story, through whatever medium you choose, via the Tell-a-Story form. Search for allies. Start superstructing on the wikis (sharing your ideas for redesigning the future.) Check out the video below and let one of the game's creators, Jane McGonigal, show you how the game is played, and be sure to note her tips on how to succeed in Superstruct.

  • Superthreats: Quarantine, Ravenous, and Power Struggle

    by 
    James Egan
    James Egan
    10.06.2008

    Quarantine Superthreat"In 2019, Respiratory Distress Syndrome, or ReDS, is here, and it's not going anywhere." Outbreaks of ReDS have become commonplace, initially in tropical and sub-tropical regions, then spreading to other cities such as Stockholm where over 15,000 citizens are living with ReDS and its chronic, severe symptoms. Relief organizations struggle to handle the situation as it is presently, yet ReDS is spreading to other regions of the world while remaining incurable. Superstruct Challenge: What can we do in our own communities to provide ReDS relief and support?

  • Superthreats: Outlaw Planet and Generation Exile

    by 
    James Egan
    James Egan
    10.06.2008

    Outlaw Planet Superthreat"In 2019, the mobile internet and sensor networks we rely on to hold our societies together are being hacked, griefed, and gamed."The effects of technology turned against us impacts the democratic process, social networks, and every institution connected to the internet. Sophisticated criminal groups employ 'transparency bombs' in online banking attacks (and "World of Starcraft" players no less). The target financial institutions are major players in the virtual currency market, but the issues resulting from this undermined security affect private citizens as well as the banks.Superstruct Challenge: How can we come together to secure our assets, both real and virtual?

  • Superstruct: The world's first massively multiplayer forecasting game

    by 
    James Egan
    James Egan
    10.06.2008

    Forget what you typically expect from your average client-based MMO. In fact, the title you're going to read about here differs markedly from the type of game we normally cover at Massively, but that makes it no less interesting. Superstruct is truly something different -- a futuristic alternate reality game that launches today (October 6) and lasts only 6 weeks, developed by a team at The Institute for the Future (IFTF) -- a not-for-profit think tank based in Palo Alto, California. For lack of a better, and less inflammatory, description, Superstruct is a thinking person's MMO, and is in many respects a social experiment; the game is an attempt to harness the collective intelligence and problem-solving abilities of its playerbase to make forecasts about the world's future and its escalating problems. In fact, Superstruct bills itself as the world's first massively multiplayer forecasting game, with the tagline: Play the game. Invent the future. Despite being set in 2019 and looking forward to world issues that will become crises 20 years beyond that, Superstruct's genre is more futurist than sci-fi. Superstruct doesn't feature the traditional game elements we've come to expect from a massively multiplayer title. Instead, it fosters new ways for players to work together, testing out their ideas and strategies in a creative, collaborative brainstorming experiment that spans different mediums. Plausible future scenarios will be posited to the player base, challenging them to really think and produce compelling responses to the events in the game.