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  • The Summoner's Guidebook: Wards win League of Legends

    by 
    Patrick Mackey
    Patrick Mackey
    01.16.2014

    A lot of you have noticed that I've been talking a lot about wards over the past several months. This is for a good reason: Wards win League of Legends! I think that every one of my past wins on Summoner's Rift has been either due to wards or a complete blowout laning phase. Of those two things, there's one you have almost zero control over, even as a jungler. You can outlane the person you're against, but there's no telling when your opponent is just better than you. If you're a jungler, sometimes the enemy lanes don't give you any openings or your lanes just throw kills away to the enemy jungler. No matter how good you are, someone can always be better than you -- or your allies can be horrible. However, in Season 4, if you place down a ward, in probably 90% of circumstances you're getting vision for the full duration of the ward. No matter how good the enemy team is, if it moves through that area, you get intel. If it doesn't, you also get intel.