survivalhorror

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  • GSC Game World

    Apocalyptic shooter 'Stalker 2' is back in development

    by 
    Katrina Filippidis
    Katrina Filippidis
    05.16.2018

    GSC Game World, the Ukrainian Development Studio behind the S.T.A.L.K.E.R. series today took to Facebook to reveal that S.T.A.L.K.E.R. 2 development is back underway. Following rumors that the studio was shutting down and the game's eventual cancelation in 2012 -- the same year it was expected to release -- the future of the series was up in the air.

  • Bethesda

    'Evil Within 2' trial gives you a taste of surreal survival horror

    by 
    Jon Fingas
    Jon Fingas
    12.10.2017

    Free trials (aka demos) are good ways to get a feel for a game before you buy, but they could be particularly helpful for The Evil Within 2. How are you going to wrap your head around Shinji Mikami's surreal survival horror game based on second-hand info? You don't have to. Bethesda has released a free trial of Evil Within 2 for PS4, Xbox One and Windows PCs. The sample lets you experience a few chapters of detective Sebastian Castellanos' bid to rescue his daughter, including some open world experiences and character customization. Any progress you make can transfer to the full game if you decide to splurge.

  • Terror returns in 'Outlast 2,' confirmed for fall 2016

    by 
    Jessica Conditt
    Jessica Conditt
    10.29.2015

    Outlast was one of the most horrifying games of 2013 -- and perhaps of all time. Our review called it a "perfect nightmare" of gore, mental strain and tense sound design, and the Whistleblower DLC, which followed in 2014, was similarly heart-pounding. Just two days before Halloween 2015, independent studio Red Barrels has unveiled Outlast 2, due next fall for PlayStation 4, Xbox One, PC and Mac. Details are scarce, but we know that this sequel will be a brand-new beast. "The game will be a survival-horror experience and it will take place in the same universe as Outlast, but it will have different characters and a different setting," Red Barrels co-founder Philippe Morin outlined in October 2014. A brief teaser trailer released today suggests Outlast 2 will continue the franchise's theme of haunting religious imagery.

  • 'Five Nights at Freddy's' movie lands the director of 'Poltergeist'

    by 
    Jon Fingas
    Jon Fingas
    07.29.2015

    If you're hoping that the movie adaptation of the Five Nights at Freddy's games will get the director it deserves... well, we have mixed news. Deadline understands that Gil Kenan, best known for helming Monster House and the Poltergeist remake, will both direct and co-write the big-screen tale of animatronics gone very, very wrong. Kenan is definitely in the right genre and might be well-suited to Five Nights' fondness for jump scares and suspense, but his critical track record suggests that you aren't going to get a horror master on the level of John Carpenter or Wes Craven. With that said, the man mostly needs to capture the spirit of the titles -- the movie doesn't have to be a tour de force to reward loyal fans.

  • Cult horror franchise owner seeks indie dev for new 'Condemned' game

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    02.04.2015

    Condemned is coming back. Maybe. A few days ago, former Monolith Productions (Middle-earth: Shadow of Mordor, No One Lives Forever) boss Jace Hall posted something very interesting to Facebook: He wants to find an indie game development team to pick up the reigns of his Xbox 360 cult-classic franchise, Condemned, and make another game where you battle supernatural creatures and deranged hobos. He owns the rights to the horror franchise, but despite consistent demand, he's too busy with other projects to work on a new game himself. Thankfully for Condemned fans, Hall's got a plan.

  • Playdate: We're livestreaming 'The Evil Within' on PS4! (update: game over!)

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    10.17.2014

    Welcome, ladygeeks and gentlenerds, to the new era of gaming. The one where you get to watch, and comment, as other people livestream gameplay from new-gen consoles. Because games! They're fun!

  • Outlast promises new demo at PAX, doesn't promise to clean your pants

    by 
    Susan Arendt
    Susan Arendt
    08.22.2013

    Outlast was placed front and center as part of the PS4's love letter to indie games, and as we mentioned when we saw it at E3, it's pretty damn creepy. But perhaps you're made of sterner stuff. Perhaps you consider yourself unshakeable. Unscareable. Just that damn brave. Well, challenge accepted, says developer Red Barrels, who's giving you a few different options for testing your mettle against the frightening confines of Outlast's abandoned Mount Massive Asylum. First, they'd like to bribe you with a discount. Starting today and stretching through the game's PC launch on September 4, you can snip 20% off the $19.99 asking price if you pre-order on Steam. If that's not enough to entice you, you could attend the "Guide to Survival Horror" panel at PAX Prime next week, where Outlast developer David Chateauneuf will explain how he goes about trying to get players to wet their pants. That option has Joystiq's own Susan Arendt (that's me!) thrown in as an extra bonus. (I'm also on that panel.) If neither of those are enough to sway you - well, frankly, my feelings will be a little hurt that you don't want to come see me - Red Barrels will also have a brand new Outlast demo on hand. If it's anything like the last one, it will make you yelp like a small dog and question the life choices that brought you to that booth.

  • New Silent Hill: Homecoming screenshots be freaky, foggy

    by 
    Griffin McElroy
    Griffin McElroy
    04.27.2008

    Though the characters in Wes Craven's magnum opus would be an obvious exception, we're pretty sure that protagonists in horror movies have never seen horror movies -- looking at the Silent Hill series, it's clear this rule applies to video games as well. Not that we're complaining, as if the characters in Konami's beloved horror series would collectively realize that abandoned, fog-filled towns are abandoned and fog-filled for a reason, they would probably stop going to them in search of deceased or missing wives/offspring/brothers -- and we wouldn't have these gorgeous screenshots from the upcoming Silent Hill: Homecoming to drool over. So thanks, horror genre characters. Your obvious ineptitude for danger avoidance may deliver you into the jaws of certain doom, but it provides us with near-limitless entertainment -- and really, isn't that more important in the long run? Gallery: Silent Hill: Homecoming

  • New Silent Hill V details finally surface

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    11.29.2007

    It's been a while since Konami first announced Silent Hill V, and details revealed since have been few and far between. A new issue of Official Playstation Magazine, however, has revealed some new tidbits of information about the latest in the survival horror series.The radio and the flashlight -- which were abandoned in the previous Silent Hill game -- return in the fifth console installment of the series. Unlike previous games, the camera will feature full 3D movement, and the article hints at some possible Sixaxis functionality in the PS3 version. The rest of the article features some new, "exclusive" images and character renderings, and recaps story and gameplay elements that were already known, but it could be a nice refresher for anyone who's forgotten exactly what to look forward to.[Via PS3 Fanboy]

  • Metareview: Resident Evil: Umbrella Chronicles

    by 
    JC Fletcher
    JC Fletcher
    11.14.2007

    We've all been as restless as the walking dead waiting for the first original Resident Evil game on the Wii, wondering if the new gun game will manage to outshine the previous Gun Survivor games and provide both a faithful Resident Evil experience and an awesome light-gun game. Now that reviewers have torn into the title, we can find out if Umbrella Chronicles was the Master of Unlocking ... their hearts.Gametrailers -- 83%: This isn't really a summation of the review, nor is it representative of the whole review, but we just wanted to post it, to point out the kinds of things video game reviewers have to think about: "While Umbrella Chronicles is fantastic overall, there are a few gripes. Annoyances like leeches and small spiders jump at the screen, forcing you to mindlessly shake the remote until you've sliced through them all. Slashing at a creature that's presumably on your face breaks the sense of immersion. Also, the vomit that some zombies spew at you can be quickly shot out of the sky, which doesn't make much sense."1UP -- 75%: 1UP's review finds the game slower-paced and more involved than the average gun game, and loaded with Resident Evil series references: "The files, notes, and diaries you'll often attain while doing so are just one example of the copious fan service that seems to be the true driving force behind the entire experience. Whether you're playing from new perspectives in old scenarios or filling in story gaps with cut-scenes or entire levels, there's a ridiculous amount of information and background for Resident Evil nuts to absorb. The convoluted, poorly acted narrative is as dismissive to newcomers as ever, but they'll be in it for different reasons anyhow (zombies + guns = fun)."GamePro -- 85%: GamePro's reviewer decided to tease another console's upcoming game in the review for this one, presumably just to be mean: "It combines the atmospheric charm of the ResEvil series with awesome light-gun gameplay, then throws in a wealth of bonus material to unlock and discover. It's the perfect way to prepare yourself for the upcoming Resident Evil 5."

  • Joystiq interview: Dementium's Renegade Kid

    by 
    Jason Dobson
    Jason Dobson
    10.22.2007

    You may not recognize the name Renegade Kid, but chances are you're familiar with some of the more than twenty titles this tiny three-person development team in Austin has jointly had a hand in creating, including games such as XS Games' The Red Star, Aspyr's Stubbs the Zombie, and Namco's Sigma Star Saga. Now working as an independent developer under the Gamecock umbrella, Renegade Kid will soon launch its first title this Halloween with Dementium: The Ward, a first-person survival horror game for the Nintendo DS.We recently had a chance to gab some time with two members of Renegade Kid, co-owner and creative director Jools Watsham and fellow co-owner and art director Gregg Hargrove, and we spoke to them about what it's like to work under their Gamecock overlords (did I say overlords? I meant protectors), as well as as just how crazy they must be to attempt a game as ambitious as Dementium on the DS as their freshman effort. Read on.%Gallery-3636%

  • Obscure II trailers are dark, violent

    by 
    David Hinkle
    David Hinkle
    09.13.2007

    CVG recently posted a pair of trailers for the upcoming Obscure II. These trailers are for the PC version of the game, so the graphics could be different on the Wii, but the gameplay should translate over relatively unchanged. And, based on these new trailers, the game is going to be fairly action-packed and dark. Like the last trailer we showcased, it provides a glimpse at some co-op fun in the game.

  • Dementium set to scare up sales on Halloween

    by 
    Alisha Karabinus
    Alisha Karabinus
    08.14.2007

    The survival horror title from Gamecock and new developer Renegade Kid, Dementium: The Ward, is set for release on Halloween. Spooky! We just hope the game follows up. From the impressions and this spiffy boxart, however, it looks like we may be nightsticking monsters while mowing through the holiday haul this year. If there's two things the DS needs more of, it's violence and horror. The website has been updated with the new date, which was confirmed via press release this morning.

  • Escape from Bug Island evades price gouging

    by 
    JC Fletcher
    JC Fletcher
    07.18.2007

    There's got to be someone out there waiting to get their hands on Eidos' Escape from Bug Island-- someone very weird who either doesn't care about the quality of their games or, perhaps, collects awful games. That's cool with us; we can support weirdness.After having to put up with a delay, Bug Island die-hards are getting a small reward in the form of a pre-release price drop. Escape from Bug Island will be priced at $30 when (and if) it finally comes out on the 24th. Europe has to wait until September 14th, but at least the game will be the same price.[European news via GoNintendo]

  • Gamecock announces DS survival horror, Dementium: The Ward

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    06.04.2007

    The first title to escape from the confines of developer Renegade Kids will be Dementium: The Ward, a first-person survival horror game for the Nintendo DS. Published by Gamecock Media Group, the game promises to "set the bar for mature handheld games" by combining first-person shooter and adventure mechanics into "one nightmarish experience". Presumably, that means the game will be scary and not, you know, Trespasser. The press release notes that Dementium: The Ward concerns an unfortunate protagonist waking up in a desolate hospital, one frozen in time and overrun by gruesome creatures and worse yet, "challenging puzzles." The initial batch of screenshots also indicates that you'll be shining a flashlight on strange lumps of meat, an activity which we honestly can't attribute to any existing DS game. "Dementium showcases what a powerful piece of hardware the DS is, while drawing in a mature crowd that's looking for a title they can really sink their teeth into," says Renegade Kid's owner and creative director, Jools Watsham.Targeting the DS for an original survival horror title certainly seems noteworthy, especially when the platform's current "mature crowd" is either sinking its teeth into Brain Age or a glass of water next to the bed. Renegade Kid's real challenge likely won't be finding an audience, but conveying an unnerving atmosphere on a portable device. (Don't read the concluding sentence, you'll regret it for the rest of your life!)%Gallery-3636%

  • Survival horror creeps onto the DS

    by 
    James Konik
    James Konik
    05.07.2007

    Rumours are going around the internet that Alone in the Dark 5: Near Death Investigation will be heading to the DS, along with versions for the home consoles and PC. The latest entry in the survival horror series sees Edward Carnby fighting for his life in Central Park. We'll get an episodic story and the chance to hot-wire a car in a minigame.Atari is also bringing at least five other titles to the DS: Tabaluga 2, Lucky Luke: Go West, Asterix Olympic Games, Cooking and Fashion Academy. Something for everyone then, and a real treat for image conscious chefs who like French cartoons.

  • IGN interviews the Silent Hill team

    by 
    Andrew Yoon
    Andrew Yoon
    04.24.2007

    Ever since Silent Hills: Origins came back from its months-long silence, people have been talking about the game's incredible production values. IGN spoke with the game's producer, William Oertel, who spoke a little bit about creating the title: "When first conceiving the idea of Silent Hill on the PSP, the recurrent thought was to do a remake of the original Silent Hill. While some fans would have loved to have seen this, we decided it was better to take the opportunity to build on the rich story encompassed by the series. Doing a prequel (of sorts) allowed us to also touch on some of the moments in the original Silent Hill and present them in a new and different way. The story behind the town is really a story of the characters we've seen in past games. So, the game reveals part of their history, such as Alessa, Dr. Kaufmann and Dahlia, as well as adding a new character, Travis."It's great to see Konami offer yet another high profile, original game for the platform. With Metal Gear Solid: Portable Ops and an upcoming Castlevania game, it seems like Konami is quickly becoming one of PSP's elite publishers.Read more at IGN. Insiders will be able to see the game's entire intro sequence.

  • Brutally violent Silent Hill gameplay vids

    by 
    Andrew Yoon
    Andrew Yoon
    04.23.2007

    Hope you didn't just eat lunch. Silent Hill: Origins is back, and it looks better than ever. Turn off the lights, get your security blanket, and snuggle up to these devilishly violent videos of the game in action. The game seems to have moved away from its Resident Evil 4 inspired camera, while gaining some context sensitive action buttons. Of course, none of this analysis will really matter as you watch this bone-chilling footage.Remember, kids. You have to be 18 or older to see footage from this obviously M-rated game.

  • Silent Hill Origins rises from the dead

    by 
    Andrew Yoon
    Andrew Yoon
    04.20.2007

    Silent Hill: Origins had seemingly disappeared from the public eye, with many (including ourselves) fearing its cancellation. The game showed early promise, with impressive graphics and Resident Evil 4-style gameplay. However, it wasn't long until there were reports of troubled development: Climax, the game's developer, laid off numerous employees. Then, it was conspicuously absent from Konami's Gamers Day.Well, looks our fears were unwarranted. Game Informer has a new exclusive preview up: "The kicker was that even though the game was on a much smaller screen, our hands sweated and heart pounded as if we were playing a full-on entry in the series. If you're sensitive to scary content you'll probably not be playing this with the lights out and headphones on like the game recommends. With that said, it looks like Climax is on the right track with Origins."We're incredibly relieved that the game has taken a turn for the better. Check out Game Informer for more screenshots and videos.[Via NeoGAF]

  • Resident Evil 4 Wii controls detailed, diagramed

    by 
    Christopher Grant
    Christopher Grant
    04.09.2007

    IGN has done the heavy lifting, converting Capcom's Japanese Wii controller diagram for the recently announced Resident Evil 4 into the familiar runes of the English language. If you've been curious to see how Capcom's going to adapt their Gamecube classic for the Wii -- and hopeful they do so with as much success as Twilight Princess and The Godfather: Blackhand Edition -- then try studying up. Notable "enhancements" include: shake the Wiimote to reload (complete with auditory confirmation), Wiimote-enabled Quick Time Events (take that Shenmue!), and pointing to aim.[Via Wii Fanboy]