swery

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  • Murder, cat women and time travel hit PC in detective game 'D4'

    by 
    Jessica Conditt
    Jessica Conditt
    04.28.2015

    D4: Dark Dreams Don't Die is a wacky, weird and fairly wonderful point-and-click adventure originally released on Xbox One for Kinect. Fast-forward a few months and, now, it's heading to PC. Creator Hidetaka Suehiro, AKA "Swery," confirmed the PC port on Twitter and in Japanese magazine Famitsu. In the Xbox One version, D4 truly (and surprisingly) shines as a Kinect game, allowing players to control a hardened, time-traveling detective using arm gestures and voice controls. The PC version will feature standard mouse controls: "It's really good I think," Swery tweeted. There's no word on whether the PC version of D4 will be on Steam, but Swery has "noted" fan requests for a Steam launch.

  • Killer is Dead, Deadly Premonition provide weirdness on demand for Xbox

    by 
    David Hinkle
    David Hinkle
    09.16.2013

    XSEED has announced a pair of its latest games are now available for download on Xbox 360 through Games on Demand. Deadly Premonition is available for $20, while the more recent Killer is Dead can be yours for $50. Deadly Premonition is a very odd horror game from Swery, otherwise known as Hidetaka Suehiro. Players assume the role of FBI agent Francis York Morgan who is sent to investigate a ritualistic murder in the small town of Greenvale. Players may freely roam about Greenvale and undertake quests and participate in activities while hunting down the Greenvale killer. Killer is Dead, from Grasshopper Manufacture, takes place in the near-future and stars Mondo Zapper – an executioner with a robotic arm who is tasked with killing assassins and dangerous criminals the world over. In our review we noted that Killer is Dead had that undeniable charm that only Grasshopper can instill, even if it's somewhat hampered by simplistic combat and "dark direction and weird narrative a bit tainted by self-indulgence."

  • Deadly Premonition director's D4 scheduled for Xbox One [Update: Trailer!]

    by 
    Bob Mackey
    Bob Mackey
    06.10.2013

    Get ready for SWERY's (Access Games' Hidetaka Suehiro) patented brand of weirdness; his new project, simply titled D4, made it into Microsoft's showing of their upcoming Xbox One games at E3 2013. Not much information about it exists at the moment, outside of its status as an episodic murder mystery -- much like the director's cult hit from 2010.%Gallery-191152%

  • Deadly Premonition: The Director's Cut trailer questions everything

    by 
    David Hinkle
    David Hinkle
    04.24.2013

    Do you even know what's in your coffee? Is that even coffee in your cup?

  • Everything old is new and weird again in the Deadly Premonition: Director's Cut

    by 
    Heidi Kemps
    Heidi Kemps
    02.12.2013

    Deadly Premonition's release history has been strange: In the United States and Europe, the game launched as an exclusive to the Xbox 360, while Japan received the game as a limited PlayStation 3-only release (albeit under the name "Red Seeds Profile"). Two years after its initial launch, Deadly Premonition's cult status has earned it a 'Director's Cut' release, exclusively planned for release in multiple regions worldwide on the PS3.Aside from bringing the game to Sony loyalists outside of Japan, the Director's Cut also introduces more than a few overhauls to the original, along with stereoscopic 3D and PlayStation Move support, making this visit to Deadly Premonition's 'Greenvale' worthwhile to tourists and citizens alike.%Gallery-178696%

  • Deadly Premonition director wants to make a new game, just can't afford it

    by 
    Mike Schramm
    Mike Schramm
    06.29.2011

    Swery65, the director of last year's Deadly Premonition, has taken to the Internet in a new blog posting asking for support for a brand new title. He says that his team at Access Games is itching to start a new project, but game design takes more than just dreams and ideas -- apparently it takes time and money as well. And since time is money, he basically just needs money. "I want to make a new game," he wrote. "As much as I want, but that alone is not enough to start the process. Would anyone be ready to invest in us?" Swery doesn't say anything about what kind of game he plans to make, but does promise that he'll "work until it kills me," and that the team will definitely "make something good." Any big-time investors out there willing to call his bluff? It seems like, despite the mixed reception for Deadly Premonition around the world, Swery shouldn't have too much trouble finding a publisher sooner or later. Even if not, there's always Kickstarter, right?